diff options
| author | Spp <none@none> | 2010-04-19 17:03:10 +0200 |
|---|---|---|
| committer | Spp <none@none> | 2010-04-19 17:03:10 +0200 |
| commit | be01821050dd30ff65e89b347d528efb20aba028 (patch) | |
| tree | 6d33e686bf1c5d664a7104a208a4e057c6337b1e /src/game/BattleGroundSA.cpp | |
| parent | f74e969a069646eca6227bdede974223c07e9c94 (diff) | |
More warning removal (Some code modifications and cleanup when needed)
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundSA.cpp')
| -rw-r--r-- | src/game/BattleGroundSA.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGroundSA.cpp b/src/game/BattleGroundSA.cpp index d11076bab4a..04eb9b3b567 100644 --- a/src/game/BattleGroundSA.cpp +++ b/src/game/BattleGroundSA.cpp @@ -488,7 +488,7 @@ void BattleGroundSA::DestroyGate(uint32 i, Player* pl) if (g->GetGOValue()->building.health == 0) { GateStatus[i] = BG_SA_GATE_DESTROYED; - uint32 uws; + uint32 uws = 0; switch(i) { case 0: |
