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authorSpp <none@none>2010-04-19 17:03:10 +0200
committerSpp <none@none>2010-04-19 17:03:10 +0200
commitbe01821050dd30ff65e89b347d528efb20aba028 (patch)
tree6d33e686bf1c5d664a7104a208a4e057c6337b1e /src/game/BattleGroundSA.cpp
parentf74e969a069646eca6227bdede974223c07e9c94 (diff)
More warning removal (Some code modifications and cleanup when needed)
--HG-- branch : trunk
Diffstat (limited to 'src/game/BattleGroundSA.cpp')
-rw-r--r--src/game/BattleGroundSA.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGroundSA.cpp b/src/game/BattleGroundSA.cpp
index d11076bab4a..04eb9b3b567 100644
--- a/src/game/BattleGroundSA.cpp
+++ b/src/game/BattleGroundSA.cpp
@@ -488,7 +488,7 @@ void BattleGroundSA::DestroyGate(uint32 i, Player* pl)
if (g->GetGOValue()->building.health == 0)
{
GateStatus[i] = BG_SA_GATE_DESTROYED;
- uint32 uws;
+ uint32 uws = 0;
switch(i)
{
case 0: