diff options
author | megamage <none@none> | 2008-12-19 16:05:13 -0600 |
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committer | megamage <none@none> | 2008-12-19 16:05:13 -0600 |
commit | 400f7b859693eef1043a75a18c369dd871ffb721 (patch) | |
tree | 5f480c9380d4125a57cbeb4315ef22ad2ab32a71 /src/game/BattleGroundWS.cpp | |
parent | cebaa3a703f36efeedc5fd786b6eacb7a93585c2 (diff) |
*Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.
--HG--
branch : trunk
Diffstat (limited to 'src/game/BattleGroundWS.cpp')
-rw-r--r-- | src/game/BattleGroundWS.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/BattleGroundWS.cpp b/src/game/BattleGroundWS.cpp index 221fa6b291e..755089473e8 100644 --- a/src/game/BattleGroundWS.cpp +++ b/src/game/BattleGroundWS.cpp @@ -78,6 +78,9 @@ void BattleGroundWS::Update(time_t diff) return; } +// for(uint32 i = WS_SPIRIT_MAIN_ALLIANCE; i <= WS_SPIRIT_MAIN_HORDE; i++) +// SpawnBGCreature(i, RESPAWN_IMMEDIATELY); + for(uint32 i = BG_WS_OBJECT_DOOR_A_1; i <= BG_WS_OBJECT_DOOR_H_4; i++) { SpawnBGObject(i, RESPAWN_IMMEDIATELY); |