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authorsilver1ce <none@none>2010-01-05 21:48:12 +0200
committersilver1ce <none@none>2010-01-05 21:48:12 +0200
commit4a0af0314ee066f37ecb2a7fb8096ae8180dc966 (patch)
treea5a48cdfd0e2b2e7c143614389c3d86a37e9fdd3 /src/game/Cell.h
parentfa7920a0dd0941ce7dbdac9c0cb7d059016b8326 (diff)
typo
forget that cell area used not only in cell visit functions --HG-- branch : trunk
Diffstat (limited to 'src/game/Cell.h')
-rw-r--r--src/game/Cell.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Cell.h b/src/game/Cell.h
index 5fb430b1ad0..802c7bd8c45 100644
--- a/src/game/Cell.h
+++ b/src/game/Cell.h
@@ -168,6 +168,7 @@ struct TRINITY_DLL_DECL Cell
template<class LOCK_TYPE, class T, class CONTAINER> void Visit(const CellLock<LOCK_TYPE> &, TypeContainerVisitor<T, CONTAINER> &visitor, Map &m, const WorldObject &obj, float radius) const;
template<class LOCK_TYPE, class T, class CONTAINER> void Visit(const CellLock<LOCK_TYPE> &, TypeContainerVisitor<T, CONTAINER> &visitor, Map &, float radius, float x_off, float y_off) const;
+ static CellArea CalculateCellArea(const WorldObject &obj, float radius);
static CellArea CalculateCellArea(float x, float y, float radius);
private: