diff options
| author | p0wer <none@none> | 2010-02-24 21:34:24 -0600 |
|---|---|---|
| committer | p0wer <none@none> | 2010-02-24 21:34:24 -0600 |
| commit | 8c06fe676faa0e2a60f8848be0ae94d2cf0b2329 (patch) | |
| tree | f66663420deb75f80a7b83c2f963403e2e6d1b6a /src/game/Channel.cpp | |
| parent | ba51f553fc3a677aa4d8ae846f86f8a560d9982c (diff) | |
Fix typo in previous commit. Remove more lines now that the PSendSysMessage isn't calling the uneccesary name.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Channel.cpp')
| -rw-r--r-- | src/game/Channel.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/Channel.cpp b/src/game/Channel.cpp index a8197f70e6d..c09a6fc30e8 100644 --- a/src/game/Channel.cpp +++ b/src/game/Channel.cpp @@ -372,8 +372,6 @@ void Channel::Password(uint64 p, const char *pass) if(!m_public && sec <= SEC_MODERATOR) { - plName = plr->GetName(); - normalizePlayerName(plName); chat.PSendSysMessage(LANG_CHANNEL_NOT_PUBLIC); return; } |
