diff options
author | megamage <none@none> | 2008-12-19 16:05:13 -0600 |
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committer | megamage <none@none> | 2008-12-19 16:05:13 -0600 |
commit | 400f7b859693eef1043a75a18c369dd871ffb721 (patch) | |
tree | 5f480c9380d4125a57cbeb4315ef22ad2ab32a71 /src/game/Channel.h | |
parent | cebaa3a703f36efeedc5fd786b6eacb7a93585c2 (diff) |
*Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Channel.h')
-rw-r--r-- | src/game/Channel.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Channel.h b/src/game/Channel.h index ed7bb316154..b8d322ee9f7 100644 --- a/src/game/Channel.h +++ b/src/game/Channel.h @@ -192,7 +192,7 @@ class Channel void MakeWrongFaction(WorldPacket *data); //? 0x1A void MakeInvalidName(WorldPacket *data); //? 0x1B void MakeNotModerated(WorldPacket *data); //? 0x1C - void MakePlayerInvited(WorldPacket *data, uint64 guid); //+ 0x1D + void MakePlayerInvited(WorldPacket *data, const std::string& name); //+ 0x1D void MakePlayerInviteBanned(WorldPacket *data, uint64 guid); //? 0x1E void MakeThrottled(WorldPacket *data); //? 0x1F void MakeNotInArea(WorldPacket *data); //? 0x20 |