diff options
author | megamage <none@none> | 2009-08-19 16:26:22 -0500 |
---|---|---|
committer | megamage <none@none> | 2009-08-19 16:26:22 -0500 |
commit | e954904e6d0f026254d4ab93c6b4d051cc7253c6 (patch) | |
tree | 24374c0508ddd062dccb7b30bb7455eb9a191b3c /src/game/ChannelHandler.cpp | |
parent | d9ed49749db71f971c650c109d5bc1ce8af5d8ad (diff) |
[8378] Use exceptions instead of explicit size checking for each packet Author: arrai
CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd
could crash due to the asserts in ByteBuffer.h. That was exploitable by
malicious players.
Furthermore, there were duplicate checks: Additionally to
CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye
on not exceeding the packet boundaries - just to crash the server for
sure in such a case.
To prevent memory leaks or other undesirable states, please read in
every handler all variables _before_ doing any concrete handling.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ChannelHandler.cpp')
-rw-r--r-- | src/game/ChannelHandler.cpp | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/src/game/ChannelHandler.cpp b/src/game/ChannelHandler.cpp index e3c10afe81f..abf73e0e274 100644 --- a/src/game/ChannelHandler.cpp +++ b/src/game/ChannelHandler.cpp @@ -27,8 +27,6 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); - //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 4+1+1+1); uint32 channel_id; uint8 unknown1, unknown2; @@ -40,9 +38,6 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket) if(channelname.empty()) return; - // recheck - CHECK_PACKET_SIZE(recvPacket, 4+1+1+(channelname.size()+1)+1); - recvPacket >> pass; if(ChannelMgr* cMgr = channelMgr(_player->GetTeam())) { @@ -56,7 +51,6 @@ void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 4+1); uint32 unk; std::string channelname; @@ -78,8 +72,6 @@ void WorldSession::HandleChannelList(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1); - std::string channelname; recvPacket >> channelname; @@ -92,14 +84,9 @@ void WorldSession::HandleChannelPassword(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1+1); - std::string channelname, pass; recvPacket >> channelname; - // recheck - CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1); - recvPacket >> pass; if(ChannelMgr* cMgr = channelMgr(_player->GetTeam())) @@ -111,14 +98,9 @@ void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1+1); - std::string channelname, newp; recvPacket >> channelname; - // recheck - CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1); - recvPacket >> newp; if(!normalizePlayerName(newp)) @@ -133,8 +115,6 @@ void WorldSession::HandleChannelOwner(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1); - std::string channelname; recvPacket >> channelname; if(ChannelMgr* cMgr = channelMgr(_player->GetTeam())) @@ -146,14 +126,9 @@ void WorldSession::HandleChannelModerator(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1+1); - std::string channelname, otp; recvPacket >> channelname; - // recheck - CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1); - recvPacket >> otp; if(!normalizePlayerName(otp)) @@ -168,14 +143,9 @@ void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1+1); - std::string channelname, otp; recvPacket >> channelname; - // recheck - CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1); - recvPacket >> otp; if(!normalizePlayerName(otp)) @@ -190,14 +160,9 @@ void WorldSession::HandleChannelMute(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1+1); - std::string channelname, otp; recvPacket >> channelname; - // recheck - CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1); - recvPacket >> otp; if(!normalizePlayerName(otp)) @@ -212,14 +177,10 @@ void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1+1); std::string channelname, otp; recvPacket >> channelname; - // recheck - CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1); - recvPacket >> otp; if(!normalizePlayerName(otp)) @@ -234,14 +195,9 @@ void WorldSession::HandleChannelInvite(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1+1); - std::string channelname, otp; recvPacket >> channelname; - // recheck - CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1); - recvPacket >> otp; if(!normalizePlayerName(otp)) @@ -256,14 +212,9 @@ void WorldSession::HandleChannelKick(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1+1); - std::string channelname, otp; recvPacket >> channelname; - // recheck - CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1); - recvPacket >> otp; if(!normalizePlayerName(otp)) return; @@ -277,14 +228,9 @@ void WorldSession::HandleChannelBan(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1+1); - std::string channelname, otp; recvPacket >> channelname; - // recheck - CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1); - recvPacket >> otp; if(!normalizePlayerName(otp)) @@ -299,14 +245,10 @@ void WorldSession::HandleChannelUnban(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1+1); std::string channelname, otp; recvPacket >> channelname; - // recheck - CHECK_PACKET_SIZE(recvPacket, (channelname.size()+1)+1); - recvPacket >> otp; if(!normalizePlayerName(otp)) @@ -321,8 +263,6 @@ void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1); - std::string channelname; recvPacket >> channelname; if(ChannelMgr* cMgr = channelMgr(_player->GetTeam())) @@ -334,8 +274,6 @@ void WorldSession::HandleChannelModerate(WorldPacket& recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1); - std::string channelname; recvPacket >> channelname; if(ChannelMgr* cMgr = channelMgr(_player->GetTeam())) @@ -347,8 +285,6 @@ void WorldSession::HandleChannelDisplayListQuery(WorldPacket &recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1); - std::string channelname; recvPacket >> channelname; if(ChannelMgr* cMgr = channelMgr(_player->GetTeam())) @@ -360,8 +296,6 @@ void WorldSession::HandleGetChannelMemberCount(WorldPacket &recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1); - std::string channelname; recvPacket >> channelname; if(ChannelMgr* cMgr = channelMgr(_player->GetTeam())) @@ -381,8 +315,6 @@ void WorldSession::HandleSetChannelWatch(WorldPacket &recvPacket) { sLog.outDebug("Opcode %u", recvPacket.GetOpcode()); //recvPacket.hexlike(); - CHECK_PACKET_SIZE(recvPacket, 1); - std::string channelname; recvPacket >> channelname; /*if(ChannelMgr* cMgr = channelMgr(_player->GetTeam())) |