diff options
author | Spp <none@none> | 2010-04-07 19:13:19 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 19:13:19 +0200 |
commit | 2e127f7a30706dc1d40c65de22ff02851732da24 (patch) | |
tree | 91f7e8033e9296fdd8dbb2d5a761c9980cc36f18 /src/game/CharacterHandler.cpp | |
parent | 182e9a20b107c0d824e8a0bd1cf8f7eceb2b4ce5 (diff) |
Code style (game + scripts only):
"while(" --> "while ("
--HG--
branch : trunk
Diffstat (limited to 'src/game/CharacterHandler.cpp')
-rw-r--r-- | src/game/CharacterHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index d105c13ee07..3b0981422c8 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -145,7 +145,7 @@ void WorldSession::HandleCharEnum(QueryResult_AutoPtr result) if(Player::BuildEnumData(result, &data)) ++num; } - while( result->NextRow() ); + while ( result->NextRow() ); } data.put<uint8>(0, num); |