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authormegamage <none@none>2009-04-10 18:18:44 -0500
committermegamage <none@none>2009-04-10 18:18:44 -0500
commit4d277430c56899543f8482c247dfa7aaf34a85e1 (patch)
treebe93f9958b4357b5c24053dd87a8c522f92d86f9 /src/game/CharacterHandler.cpp
parentd1c2d980153744977c5c44d520d3e1ff9204dbcf (diff)
[7644] Fixed pet slot values using in pet save. Author: VladimirMangos
Problem exist from client version switch when stable slot amount changed. In result this has been source problems with stable use (3-4 slots) and possible pet lost in some cases or "not save state" for summoned pets. Use enums to avoid repeating problem, use more safe value for not-in-slot save (for summoned pets) Fixed data preparing for MSG_LIST_STABLED_PETS. --HG-- branch : trunk
Diffstat (limited to 'src/game/CharacterHandler.cpp')
-rw-r--r--src/game/CharacterHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp
index eaf0ec5af0f..5cd9c8f191c 100644
--- a/src/game/CharacterHandler.cpp
+++ b/src/game/CharacterHandler.cpp
@@ -165,7 +165,7 @@ void WorldSession::HandleCharEnumOpcode( WorldPacket & /*recv_data*/ )
"SELECT characters.guid, characters.data, characters.name, characters.position_x, characters.position_y, characters.position_z, characters.map, characters.totaltime, characters.leveltime, "
// 9 10 11 12 13
"characters.at_login, character_pet.entry, character_pet.modelid, character_pet.level, guild_member.guildid "
- "FROM characters LEFT JOIN character_pet ON characters.guid=character_pet.owner AND character_pet.slot='0' "
+ "FROM characters LEFT JOIN character_pet ON characters.guid=character_pet.owner AND character_pet.slot='%u' "
"LEFT JOIN guild_member ON characters.guid = guild_member.guid "
"WHERE characters.account = '%u' ORDER BY characters.guid"
:
@@ -174,11 +174,11 @@ void WorldSession::HandleCharEnumOpcode( WorldPacket & /*recv_data*/ )
"SELECT characters.guid, characters.data, characters.name, characters.position_x, characters.position_y, characters.position_z, characters.map, characters.totaltime, characters.leveltime, "
// 9 10 11 12 13 14
"characters.at_login, character_pet.entry, character_pet.modelid, character_pet.level, guild_member.guildid, genitive "
- "FROM characters LEFT JOIN character_pet ON characters.guid = character_pet.owner AND character_pet.slot='0' "
+ "FROM characters LEFT JOIN character_pet ON characters.guid = character_pet.owner AND character_pet.slot='%u' "
"LEFT JOIN character_declinedname ON characters.guid = character_declinedname.guid "
"LEFT JOIN guild_member ON characters.guid = guild_member.guid "
"WHERE characters.account = '%u' ORDER BY characters.guid",
- GetAccountId());
+ PET_SAVE_AS_CURRENT,GetAccountId());
}
void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data )