diff options
| author | Neo2003 <none@none> | 2008-10-04 06:17:19 -0500 |
|---|---|---|
| committer | Neo2003 <none@none> | 2008-10-04 06:17:19 -0500 |
| commit | 5651828bf74edb760d67700942fc65d51c816e0a (patch) | |
| tree | 1631f319bbc293794109f990beaccfd5b6cee8fe /src/game/CharacterHandler.cpp | |
| parent | ca7a4bf1a78a1ddc6eb21238cc2a1633194a11cc (diff) | |
[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
* Updated to 6721 and 676
* Fixed TrinityScript logo
* Version updated to 0.2.6721.676
--HG--
branch : trunk
rename : 6700-670 => 6721-676
Diffstat (limited to 'src/game/CharacterHandler.cpp')
| -rw-r--r-- | src/game/CharacterHandler.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index f63af7d7f81..929a0543f0b 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -19,7 +19,7 @@ #include "Common.h" #include "Database/DatabaseEnv.h" #include "WorldPacket.h" -#include "WorldSocket.h" +#include "SharedDefines.h" #include "WorldSession.h" #include "Opcodes.h" #include "Log.h" @@ -366,7 +366,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data ) data << (uint8)CHAR_CREATE_SUCCESS; SendPacket( &data ); - std::string IP_str = _socket ? _socket->GetRemoteAddress().c_str() : "-"; + std::string IP_str = GetRemoteAddress().c_str(); sLog.outBasic("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str()); sLog.outChar("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str()); } @@ -416,7 +416,7 @@ void WorldSession::HandleCharDeleteOpcode( WorldPacket & recv_data ) if(accountId != GetAccountId()) return; - std::string IP_str = _socket ? _socket->GetRemoteAddress().c_str() : "-"; + std::string IP_str = GetRemoteAddress(); sLog.outBasic("Account: %d (IP: %s) Delete Character:[%s] (guid:%u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid)); sLog.outChar("Account: %d (IP: %s) Delete Character:[%s] (guid: %u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid)); @@ -734,7 +734,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) if(pCurrChar->isGameMaster()) SendNotification("GM mode is ON"); - std::string IP_str = _socket ? _socket->GetRemoteAddress().c_str() : "-"; + std::string IP_str = GetRemoteAddress(); sLog.outChar("Account: %d (IP: %s) Login Character:[%s] (guid:%u)",GetAccountId(),IP_str.c_str(),pCurrChar->GetName() ,pCurrChar->GetGUID()); m_playerLoading = false; @@ -966,7 +966,7 @@ void WorldSession::HandleChangePlayerNameOpcode(WorldPacket& recv_data) CharacterDatabase.PExecute("UPDATE characters set name = '%s', at_login = at_login & ~ %u WHERE guid ='%u'", newname.c_str(), uint32(AT_LOGIN_RENAME),GUID_LOPART(guid)); CharacterDatabase.PExecute("DELETE FROM character_declinedname WHERE guid ='%u'", GUID_LOPART(guid)); - std::string IP_str = _socket ? _socket->GetRemoteAddress().c_str() : "-"; + std::string IP_str = GetRemoteAddress(); sLog.outChar("Account: %d (IP: %s) Character:[%s] (guid:%u) Changed name to: %s",GetAccountId(),IP_str.c_str(),oldname.c_str(),GUID_LOPART(guid),newname.c_str()); WorldPacket data(SMSG_CHAR_RENAME,1+8+(newname.size()+1)); |
