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authormegamage <none@none>2009-02-12 17:09:15 -0600
committermegamage <none@none>2009-02-12 17:09:15 -0600
commit6aee5fcbe7473a3cbac12b7e8482a7b98bef8be3 (patch)
tree91ec91d5c19eba9c2fe0e84b1c9dc7047a3de80e /src/game/CharacterHandler.cpp
parent2d2f433b4de1c35b22aaf07854fc0ee11fcb350d (diff)
parentf385747164c3fb278c92ef46fbd6c3da6590bbf0 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/CharacterHandler.cpp')
-rw-r--r--src/game/CharacterHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp
index bb2c0957ab5..ffdd9942bb5 100644
--- a/src/game/CharacterHandler.cpp
+++ b/src/game/CharacterHandler.cpp
@@ -573,7 +573,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
Player* pCurrChar = new Player(this);
pCurrChar->GetMotionMaster()->Initialize();
- // for send server info and strings (config)
+ // for send server info and strings (config)
ChatHandler chH = ChatHandler(pCurrChar);
// "GetAccountId()==db stored account id" checked in LoadFromDB (prevent login not own character using cheating tools)
@@ -641,7 +641,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
SendPacket( &data );
DEBUG_LOG( "WORLD: Sent motd (SMSG_MOTD)" );
- // send server info
+ // send server info
if(sWorld.getConfig(CONFIG_ENABLE_SINFO_LOGIN) == 1)
chH.PSendSysMessage(_FULLVERSION);
@@ -720,7 +720,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
SendPacket( &data );
}
- // send new char string if not empty
+ // send new char string if not empty
if (!sWorld.GetNewCharString().empty())
chH.PSendSysMessage(sWorld.GetNewCharString().c_str());
}