diff options
author | megamage <none@none> | 2008-12-31 10:03:07 -0600 |
---|---|---|
committer | megamage <none@none> | 2008-12-31 10:03:07 -0600 |
commit | ba58ddac9c302953fc15987bc84d5f858a011e56 (patch) | |
tree | 5bafa1aa17b64d7e325a347f4538eb8402b222a3 /src/game/CharacterHandler.cpp | |
parent | aa3b89d7764c093ba87ee2cf99775e3aedc37637 (diff) | |
parent | 3885ce94d9be86616bb01e660a70087fcbfc6ffd (diff) |
*Update to HG 730.
--HG--
branch : trunk
Diffstat (limited to 'src/game/CharacterHandler.cpp')
-rw-r--r-- | src/game/CharacterHandler.cpp | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index 121a9b0d98d..f7c1fe5090a 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -40,6 +40,8 @@ #include "Util.h" #include "ArenaTeam.h" #include "Language.h" +#include "Chat.h" +#include "SystemConfig.h" class LoginQueryHolder : public SqlQueryHolder { @@ -571,6 +573,8 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) Player* pCurrChar = new Player(this); pCurrChar->GetMotionMaster()->Initialize(); + // for send server info and strings (config) + ChatHandler chH = ChatHandler(pCurrChar); // "GetAccountId()==db stored account id" checked in LoadFromDB (prevent login not own character using cheating tools) if(!pCurrChar->LoadFromDB(GUID_LOPART(playerGuid), holder)) @@ -636,6 +640,12 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) SendPacket( &data ); DEBUG_LOG( "WORLD: Sent motd (SMSG_MOTD)" ); + + // send server info + if(sWorld.getConfig(CONFIG_ENABLE_SINFO_LOGIN) == 1) + chH.PSendSysMessage(_FULLVERSION); + + DEBUG_LOG( "WORLD: Sent server info" ); } //QueryResult *result = CharacterDatabase.PQuery("SELECT guildid,rank FROM guild_member WHERE guid = '%u'",pCurrChar->GetGUIDLow()); @@ -709,7 +719,11 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) data << uint32(rEntry->CinematicSequence); SendPacket( &data ); } - } + + // send new char string if not empty + if (!sWorld.GetNewCharString().empty()) + chH.PSendSysMessage(sWorld.GetNewCharString().c_str()); + } } if (!pCurrChar->GetMap()->Add(pCurrChar)) |