diff options
| author | n0n4m3 <none@none> | 2010-02-15 18:23:39 +0100 |
|---|---|---|
| committer | n0n4m3 <none@none> | 2010-02-15 18:23:39 +0100 |
| commit | bcd4a48328ddde592a440983b624a1e7d676d674 (patch) | |
| tree | 3ccb9410469feb46ca9c6b41ce8228200a86a27f /src/game/CharacterHandler.cpp | |
| parent | 922b368aac117cf38646f27c77610bea396fa488 (diff) | |
Removed stupid/not needed file Spellid.h.
--HG--
branch : trunk
Diffstat (limited to 'src/game/CharacterHandler.cpp')
| -rw-r--r-- | src/game/CharacterHandler.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index 17b23b61e64..3d36c23c904 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -42,7 +42,6 @@ #include "SocialMgr.h" #include "UpdateMask.h" #include "Util.h" -#include "SpellId.h" #include "ScriptMgr.h" class LoginQueryHolder : public SqlQueryHolder @@ -746,8 +745,8 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) { // not blizz like, we must correctly save and load player instead... if(pCurrChar->getRace() == RACE_NIGHTELF) - pCurrChar->CastSpell(pCurrChar, SPELL_GHOST_20584, true, 0);// auras SPELL_AURA_INCREASE_SPEED(+speed in wisp form), SPELL_AURA_INCREASE_SWIM_SPEED(+swim speed in wisp form), SPELL_AURA_TRANSFORM (to wisp form) - pCurrChar->CastSpell(pCurrChar, SPELL_GHOST_8326, true, 0); // auras SPELL_AURA_GHOST, SPELL_AURA_INCREASE_SPEED(why?), SPELL_AURA_INCREASE_SWIM_SPEED(why?) + pCurrChar->CastSpell(pCurrChar, 20584, true, 0);// auras SPELL_AURA_INCREASE_SPEED(+speed in wisp form), SPELL_AURA_INCREASE_SWIM_SPEED(+swim speed in wisp form), SPELL_AURA_TRANSFORM (to wisp form) + pCurrChar->CastSpell(pCurrChar, 8326, true, 0); // auras SPELL_AURA_GHOST, SPELL_AURA_INCREASE_SPEED(why?), SPELL_AURA_INCREASE_SWIM_SPEED(why?) pCurrChar->SetMovement(MOVE_WATER_WALK); } |
