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author | Kudlaty <none@none> | 2009-08-13 02:48:34 +0200 |
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committer | Kudlaty <none@none> | 2009-08-13 02:48:34 +0200 |
commit | ed637fbf1fec965c8eaaf6e41e939107a5ea9aab (patch) | |
tree | 2f6bbe89fecd7d1666fa22d6f4dd55ffda14c00f /src/game/CharacterHandler.cpp | |
parent | 46f4159c5ec165345859beac8ceca7581374aa6b (diff) |
Merge [SD2]
r1211 Correct tempsummon type for adds and add spellId for future use. Patch by Abim - skip
r1212 Added support for quest 6523. Patch by Meldanor - skip (already have that, just move waypoints to db)
r1213 Add a few missing address-of operators and some general cleanup.
r1214 Adjusting how pet are summoned and check when new pet can be summoned for sharkkis. - skip
r1215 Added support for event related to quest 12727. Original patch by ckegg
r1216 Some adjustments to function for controlling combat movement (MoveChase())
r1217 Use SetCombatMovement() for more scripts where expected and remove one useless function from Scripted_NoMovementAI (this may be fully removed)
r1218 Correct script_texts, adding variable %s where missing (...and where expected. Note that not all creature emote texts contain name of sender). - skip
r1219 Reset DATA_OPERA_OZ_DEATHCOUNT to 0 at start, in case event was previously run and incremented counter.
r1220 Correct lost-in-process FillPointMovementListForCreature() for quest 12727 (copy/paste == bad)
--HG--
branch : trunk
Diffstat (limited to 'src/game/CharacterHandler.cpp')
0 files changed, 0 insertions, 0 deletions