diff options
author | visagalis <none@none> | 2008-11-14 17:50:48 -0600 |
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committer | visagalis <none@none> | 2008-11-14 17:50:48 -0600 |
commit | 3085e66b966fec0012decf2543c7e32064b47102 (patch) | |
tree | 3aa057fa15ce224932340fa6870d41f0b9422033 /src/game/Chat.cpp | |
parent | 053b671cb5481dacc85fe192ceea937462361948 (diff) |
[svn] *** Source: MaNGOS ***
* Fixed english spelling in src/game/WorldSocket.h/cpp. Author: Derex
* [240_world.sql] Create new command .senditems and remove from moderator level command .sendmail possibility send items. Author: Vladimir
* Added new command: .sendmoney player "subject" "message" money - Sends a mail with money to a player. Author: fredi
* Correctly apply taken damage debufs/bonuses in cases non-physical melee damage. Author: Frankir
* Fix a crash in add friend/ignore callback. (check if player still logged in). Author: Hunuza
* Better args checking in .sendmoney command. Author: Vladimir
--HG--
branch : trunk
Diffstat (limited to 'src/game/Chat.cpp')
-rw-r--r-- | src/game/Chat.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp index f239fc4ebd6..23749d884e0 100644 --- a/src/game/Chat.cpp +++ b/src/game/Chat.cpp @@ -544,7 +544,9 @@ ChatCommand * ChatHandler::getCommandTable() { "password", SEC_PLAYER, false, &ChatHandler::HandlePasswordCommand, "", NULL }, { "lockaccount", SEC_PLAYER, false, &ChatHandler::HandleLockAccountCommand, "", NULL }, { "respawn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleRespawnCommand, "", NULL }, - { "sendmail", SEC_MODERATOR, false, &ChatHandler::HandleSendMailCommand, "", NULL }, + { "senditems", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendItemsCommand, "", NULL }, + { "sendmail", SEC_MODERATOR, true, &ChatHandler::HandleSendMailCommand, "", NULL }, + { "sendmoney", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMoneyCommand, "", NULL }, { "rename", SEC_GAMEMASTER, true, &ChatHandler::HandleRenameCommand, "", NULL }, { "loadscripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLoadScriptsCommand, "", NULL }, { "mute", SEC_GAMEMASTER, true, &ChatHandler::HandleMuteCommand, "", NULL }, |