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authorvisagalis <none@none>2008-11-14 17:50:48 -0600
committervisagalis <none@none>2008-11-14 17:50:48 -0600
commit3085e66b966fec0012decf2543c7e32064b47102 (patch)
tree3aa057fa15ce224932340fa6870d41f0b9422033 /src/game/Chat.cpp
parent053b671cb5481dacc85fe192ceea937462361948 (diff)
[svn] *** Source: MaNGOS ***
* Fixed english spelling in src/game/WorldSocket.h/cpp. Author: Derex * [240_world.sql] Create new command .senditems and remove from moderator level command .sendmail possibility send items. Author: Vladimir * Added new command: .sendmoney player "subject" "message" money - Sends a mail with money to a player. Author: fredi * Correctly apply taken damage debufs/bonuses in cases non-physical melee damage. Author: Frankir * Fix a crash in add friend/ignore callback. (check if player still logged in). Author: Hunuza * Better args checking in .sendmoney command. Author: Vladimir --HG-- branch : trunk
Diffstat (limited to 'src/game/Chat.cpp')
-rw-r--r--src/game/Chat.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index f239fc4ebd6..23749d884e0 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -544,7 +544,9 @@ ChatCommand * ChatHandler::getCommandTable()
{ "password", SEC_PLAYER, false, &ChatHandler::HandlePasswordCommand, "", NULL },
{ "lockaccount", SEC_PLAYER, false, &ChatHandler::HandleLockAccountCommand, "", NULL },
{ "respawn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleRespawnCommand, "", NULL },
- { "sendmail", SEC_MODERATOR, false, &ChatHandler::HandleSendMailCommand, "", NULL },
+ { "senditems", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendItemsCommand, "", NULL },
+ { "sendmail", SEC_MODERATOR, true, &ChatHandler::HandleSendMailCommand, "", NULL },
+ { "sendmoney", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMoneyCommand, "", NULL },
{ "rename", SEC_GAMEMASTER, true, &ChatHandler::HandleRenameCommand, "", NULL },
{ "loadscripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLoadScriptsCommand, "", NULL },
{ "mute", SEC_GAMEMASTER, true, &ChatHandler::HandleMuteCommand, "", NULL },