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authorgvcoman <none@none>2008-11-05 20:51:05 -0600
committergvcoman <none@none>2008-11-05 20:51:05 -0600
commit44bdb135f4ed5bb834795cfb928ccbb0504cf834 (patch)
tree7995df4957fb2e0e6cde895fbe3e85b7efde5fa7 /src/game/Chat.cpp
parent8d331f2b10cff29ee0571f7056ad353df6a3eabd (diff)
[svn] Implemented player on player and player on creature possession:
* Implemented packet and vision forwarding through possessed units * Added new OnPossess script call alerting scripts on when possession is applied/removed * Moved fall damage and fall under map calculations into the Player class * Added new PossessedAI that is applied only while possession on creature is active * Implemented summon possessed spell effect * Fixed Eyes of the Beast --HG-- branch : trunk
Diffstat (limited to 'src/game/Chat.cpp')
-rw-r--r--src/game/Chat.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index 38650242d2d..13ee7c275a7 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -560,6 +560,8 @@ ChatCommand * ChatHandler::getCommandTable()
{ "unfreeze", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnFreezeCommand, "", NULL },
{ "listfreeze", SEC_ADMINISTRATOR, false, &ChatHandler::HandleListFreezeCommand, "", NULL },
{ "flusharenapoints", SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
+ { "possess", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePossessCommand, "", NULL },
+ { "unpossess", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnPossessCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};