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authorclick <none@none>2010-06-05 21:22:47 +0200
committerclick <none@none>2010-06-05 21:22:47 +0200
commit455bfb01645510c677b88c693e0092244e1901e4 (patch)
treef9a1d305217c4967fdd572b595a98e2f58a0c482 /src/game/Chat.cpp
parenta2d6e7ff8c95e688adc625c01387af2ca3cde3a0 (diff)
Move core/realm files to new subdirectory
--HG-- branch : trunk rename : src/framework/CMakeLists.txt => src/server/framework/CMakeLists.txt rename : src/framework/Dynamic/FactoryHolder.h => src/server/framework/Dynamic/FactoryHolder.h rename : src/framework/Dynamic/ObjectRegistry.h => src/server/framework/Dynamic/ObjectRegistry.h rename : src/framework/GameSystem/Grid.h => src/server/framework/GameSystem/Grid.h rename : src/framework/GameSystem/GridLoader.h => src/server/framework/GameSystem/GridLoader.h rename : src/framework/GameSystem/GridRefManager.h => src/server/framework/GameSystem/GridRefManager.h rename : src/framework/GameSystem/GridReference.h => src/server/framework/GameSystem/GridReference.h rename : src/framework/GameSystem/NGrid.h => src/server/framework/GameSystem/NGrid.h rename : src/framework/GameSystem/TypeContainer.h => src/server/framework/GameSystem/TypeContainer.h rename : src/framework/GameSystem/TypeContainerFunctions.h => src/server/framework/GameSystem/TypeContainerFunctions.h rename : src/framework/GameSystem/TypeContainerFunctionsPtr.h => src/server/framework/GameSystem/TypeContainerFunctionsPtr.h rename : src/framework/GameSystem/TypeContainerVisitor.h => src/server/framework/GameSystem/TypeContainerVisitor.h rename : src/framework/Network/SocketDefines.h => src/server/framework/Network/SocketDefines.h rename : src/framework/Platform/CompilerDefs.h => src/server/framework/Platform/CompilerDefs.h rename : src/framework/Platform/Define.h => src/server/framework/Platform/Define.h rename : src/framework/Policies/CreationPolicy.h => src/server/framework/Policies/CreationPolicy.h rename : src/framework/Policies/ObjectLifeTime.cpp => src/server/framework/Policies/ObjectLifeTime.cpp rename : src/framework/Policies/ObjectLifeTime.h => src/server/framework/Policies/ObjectLifeTime.h rename : src/framework/Policies/Singleton.h => src/server/framework/Policies/Singleton.h rename : src/framework/Policies/SingletonImp.h => src/server/framework/Policies/SingletonImp.h rename : src/framework/Policies/ThreadingModel.h => src/server/framework/Policies/ThreadingModel.h rename : src/framework/Utilities/ByteConverter.h => src/server/framework/Utilities/ByteConverter.h rename : src/framework/Utilities/Callback.h => src/server/framework/Utilities/Callback.h rename : src/framework/Utilities/CountedReference/Reference.h => src/server/framework/Utilities/CountedReference/Reference.h rename : src/framework/Utilities/CountedReference/ReferenceHolder.h => src/server/framework/Utilities/CountedReference/ReferenceHolder.h rename : src/framework/Utilities/CountedReference/ReferenceImpl.h => src/server/framework/Utilities/CountedReference/ReferenceImpl.h rename : src/framework/Utilities/EventProcessor.cpp => src/server/framework/Utilities/EventProcessor.cpp rename : src/framework/Utilities/EventProcessor.h => src/server/framework/Utilities/EventProcessor.h rename : src/framework/Utilities/LinkedList.h => src/server/framework/Utilities/LinkedList.h rename : src/framework/Utilities/LinkedReference/RefManager.h => src/server/framework/Utilities/LinkedReference/RefManager.h rename : src/framework/Utilities/LinkedReference/Reference.h => src/server/framework/Utilities/LinkedReference/Reference.h rename : src/framework/Utilities/TypeList.h => src/server/framework/Utilities/TypeList.h rename : src/framework/Utilities/UnorderedMap.h => src/server/framework/Utilities/UnorderedMap.h rename : src/game/AccountMgr.cpp => src/server/game/AccountMgr.cpp rename : src/game/AccountMgr.h => src/server/game/AccountMgr.h rename : src/game/AchievementMgr.cpp => src/server/game/AchievementMgr.cpp rename : src/game/AchievementMgr.h => src/server/game/AchievementMgr.h rename : src/game/AddonHandler.cpp => src/server/game/AddonHandler.cpp rename : src/game/AddonHandler.h => src/server/game/AddonHandler.h rename : src/game/AddonMgr.cpp => src/server/game/AddonMgr.cpp rename : src/game/AddonMgr.h => src/server/game/AddonMgr.h rename : src/game/ArenaTeam.cpp => src/server/game/ArenaTeam.cpp rename : src/game/ArenaTeam.h => src/server/game/ArenaTeam.h rename : src/game/ArenaTeamHandler.cpp => src/server/game/ArenaTeamHandler.cpp rename : src/game/AuctionHouseBot.cpp => src/server/game/AuctionHouseBot.cpp rename : src/game/AuctionHouseBot.h => src/server/game/AuctionHouseBot.h rename : src/game/AuctionHouseHandler.cpp => src/server/game/AuctionHouseHandler.cpp rename : src/game/AuctionHouseMgr.cpp => src/server/game/AuctionHouseMgr.cpp rename : src/game/AuctionHouseMgr.h => src/server/game/AuctionHouseMgr.h rename : src/game/Bag.cpp => src/server/game/Bag.cpp rename : src/game/Bag.h => src/server/game/Bag.h rename : src/game/BattleGround.cpp => src/server/game/BattleGround.cpp rename : src/game/BattleGround.h => src/server/game/BattleGround.h rename : src/game/BattleGroundAA.cpp => src/server/game/BattleGroundAA.cpp rename : src/game/BattleGroundAA.h => src/server/game/BattleGroundAA.h rename : src/game/BattleGroundAB.cpp => src/server/game/BattleGroundAB.cpp rename : src/game/BattleGroundAB.h => src/server/game/BattleGroundAB.h rename : src/game/BattleGroundAV.cpp => src/server/game/BattleGroundAV.cpp rename : src/game/BattleGroundAV.h => src/server/game/BattleGroundAV.h rename : src/game/BattleGroundBE.cpp => src/server/game/BattleGroundBE.cpp rename : src/game/BattleGroundBE.h => src/server/game/BattleGroundBE.h rename : src/game/BattleGroundDS.cpp => src/server/game/BattleGroundDS.cpp rename : src/game/BattleGroundDS.h => src/server/game/BattleGroundDS.h rename : src/game/BattleGroundEY.cpp => src/server/game/BattleGroundEY.cpp rename : src/game/BattleGroundEY.h => src/server/game/BattleGroundEY.h rename : src/game/BattleGroundHandler.cpp => src/server/game/BattleGroundHandler.cpp rename : src/game/BattleGroundIC.cpp => src/server/game/BattleGroundIC.cpp rename : src/game/BattleGroundIC.h => src/server/game/BattleGroundIC.h rename : src/game/BattleGroundMgr.cpp => src/server/game/BattleGroundMgr.cpp rename : src/game/BattleGroundMgr.h => src/server/game/BattleGroundMgr.h rename : src/game/BattleGroundNA.cpp => src/server/game/BattleGroundNA.cpp rename : src/game/BattleGroundNA.h => src/server/game/BattleGroundNA.h rename : src/game/BattleGroundRB.cpp => src/server/game/BattleGroundRB.cpp rename : src/game/BattleGroundRB.h => src/server/game/BattleGroundRB.h rename : src/game/BattleGroundRL.cpp => src/server/game/BattleGroundRL.cpp rename : src/game/BattleGroundRL.h => src/server/game/BattleGroundRL.h rename : src/game/BattleGroundRV.cpp => src/server/game/BattleGroundRV.cpp rename : src/game/BattleGroundRV.h => src/server/game/BattleGroundRV.h rename : src/game/BattleGroundSA.cpp => src/server/game/BattleGroundSA.cpp rename : src/game/BattleGroundSA.h => src/server/game/BattleGroundSA.h rename : src/game/BattleGroundWS.cpp => src/server/game/BattleGroundWS.cpp rename : src/game/BattleGroundWS.h => src/server/game/BattleGroundWS.h rename : src/game/CMakeLists.txt => src/server/game/CMakeLists.txt rename : src/game/Calendar.cpp => src/server/game/Calendar.cpp rename : src/game/Calendar.h => src/server/game/Calendar.h rename : src/game/CalendarHandler.cpp => src/server/game/CalendarHandler.cpp rename : src/game/Cell.h => src/server/game/Cell.h rename : src/game/CellImpl.h => src/server/game/CellImpl.h rename : src/game/Channel.cpp => src/server/game/Channel.cpp rename : src/game/Channel.h => src/server/game/Channel.h rename : src/game/ChannelHandler.cpp => src/server/game/ChannelHandler.cpp rename : src/game/ChannelMgr.cpp => src/server/game/ChannelMgr.cpp rename : src/game/ChannelMgr.h => src/server/game/ChannelMgr.h rename : src/game/CharacterHandler.cpp => src/server/game/CharacterHandler.cpp rename : src/game/Chat.cpp => src/server/game/Chat.cpp rename : src/game/Chat.h => src/server/game/Chat.h rename : src/game/ChatHandler.cpp => src/server/game/ChatHandler.cpp rename : src/game/CombatAI.cpp => src/server/game/CombatAI.cpp rename : src/game/CombatAI.h => src/server/game/CombatAI.h rename : src/game/CombatHandler.cpp => src/server/game/CombatHandler.cpp rename : src/game/ConditionMgr.cpp => src/server/game/ConditionMgr.cpp rename : src/game/ConditionMgr.h => src/server/game/ConditionMgr.h rename : src/game/ConfusedMovementGenerator.cpp => src/server/game/ConfusedMovementGenerator.cpp rename : src/game/ConfusedMovementGenerator.h => src/server/game/ConfusedMovementGenerator.h rename : src/game/Corpse.cpp => src/server/game/Corpse.cpp rename : src/game/Corpse.h => src/server/game/Corpse.h rename : src/game/Creature.cpp => src/server/game/Creature.cpp rename : src/game/Creature.h => src/server/game/Creature.h rename : src/game/CreatureAI.cpp => src/server/game/CreatureAI.cpp rename : src/game/CreatureAI.h => src/server/game/CreatureAI.h rename : src/game/CreatureAIFactory.h => src/server/game/CreatureAIFactory.h rename : src/game/CreatureAIImpl.h => src/server/game/CreatureAIImpl.h rename : src/game/CreatureAIRegistry.cpp => src/server/game/CreatureAIRegistry.cpp rename : src/game/CreatureAIRegistry.h => src/server/game/CreatureAIRegistry.h rename : src/game/CreatureAISelector.cpp => src/server/game/CreatureAISelector.cpp rename : src/game/CreatureAISelector.h => src/server/game/CreatureAISelector.h rename : src/game/CreatureEventAI.cpp => src/server/game/CreatureEventAI.cpp rename : src/game/CreatureEventAI.h => src/server/game/CreatureEventAI.h rename : src/game/CreatureEventAIMgr.cpp => src/server/game/CreatureEventAIMgr.cpp rename : src/game/CreatureEventAIMgr.h => src/server/game/CreatureEventAIMgr.h rename : src/game/CreatureGroups.cpp => src/server/game/CreatureGroups.cpp rename : src/game/CreatureGroups.h => src/server/game/CreatureGroups.h rename : src/game/DBCEnums.h => src/server/game/DBCEnums.h rename : src/game/DBCStores.cpp => src/server/game/DBCStores.cpp rename : src/game/DBCStores.h => src/server/game/DBCStores.h rename : src/game/DBCStructure.h => src/server/game/DBCStructure.h rename : src/game/DBCfmt.h => src/server/game/DBCfmt.h rename : src/game/Debugcmds.cpp => src/server/game/Debugcmds.cpp rename : src/game/DestinationHolder.cpp => src/server/game/DestinationHolder.cpp rename : src/game/DestinationHolder.h => src/server/game/DestinationHolder.h rename : src/game/DestinationHolderImp.h => src/server/game/DestinationHolderImp.h rename : src/game/DuelHandler.cpp => src/server/game/DuelHandler.cpp rename : src/game/DynamicObject.cpp => src/server/game/DynamicObject.cpp rename : src/game/DynamicObject.h => src/server/game/DynamicObject.h rename : src/game/FleeingMovementGenerator.cpp => src/server/game/FleeingMovementGenerator.cpp rename : src/game/FleeingMovementGenerator.h => src/server/game/FleeingMovementGenerator.h rename : src/game/FollowerRefManager.h => src/server/game/FollowerRefManager.h rename : src/game/FollowerReference.cpp => src/server/game/FollowerReference.cpp rename : src/game/FollowerReference.h => src/server/game/FollowerReference.h rename : src/game/Formulas.h => src/server/game/Formulas.h rename : src/game/GameEventMgr.cpp => src/server/game/GameEventMgr.cpp rename : src/game/GameEventMgr.h => src/server/game/GameEventMgr.h rename : src/game/GameObject.cpp => src/server/game/GameObject.cpp rename : src/game/GameObject.h => src/server/game/GameObject.h rename : src/game/GlobalEvents.cpp => src/server/game/GlobalEvents.cpp rename : src/game/GlobalEvents.h => src/server/game/GlobalEvents.h rename : src/game/GossipDef.cpp => src/server/game/GossipDef.cpp rename : src/game/GossipDef.h => src/server/game/GossipDef.h rename : src/game/GridDefines.h => src/server/game/GridDefines.h rename : src/game/GridNotifiers.cpp => src/server/game/GridNotifiers.cpp rename : src/game/GridNotifiers.h => src/server/game/GridNotifiers.h rename : src/game/GridNotifiersImpl.h => src/server/game/GridNotifiersImpl.h rename : src/game/GridStates.cpp => src/server/game/GridStates.cpp rename : src/game/GridStates.h => src/server/game/GridStates.h rename : src/game/Group.cpp => src/server/game/Group.cpp rename : src/game/Group.h => src/server/game/Group.h rename : src/game/GroupHandler.cpp => src/server/game/GroupHandler.cpp rename : src/game/GroupRefManager.h => src/server/game/GroupRefManager.h rename : src/game/GroupReference.cpp => src/server/game/GroupReference.cpp rename : src/game/GroupReference.h => src/server/game/GroupReference.h rename : src/game/GuardAI.cpp => src/server/game/GuardAI.cpp rename : src/game/GuardAI.h => src/server/game/GuardAI.h rename : src/game/Guild.cpp => src/server/game/Guild.cpp rename : src/game/Guild.h => src/server/game/Guild.h rename : src/game/GuildHandler.cpp => src/server/game/GuildHandler.cpp rename : src/game/HomeMovementGenerator.cpp => src/server/game/HomeMovementGenerator.cpp rename : src/game/HomeMovementGenerator.h => src/server/game/HomeMovementGenerator.h rename : src/game/HostileRefManager.cpp => src/server/game/HostileRefManager.cpp rename : src/game/HostileRefManager.h => src/server/game/HostileRefManager.h rename : src/game/IdleMovementGenerator.cpp => src/server/game/IdleMovementGenerator.cpp rename : src/game/IdleMovementGenerator.h => src/server/game/IdleMovementGenerator.h rename : src/game/InstanceData.cpp => src/server/game/InstanceData.cpp rename : src/game/InstanceData.h => src/server/game/InstanceData.h rename : src/game/InstanceSaveMgr.cpp => src/server/game/InstanceSaveMgr.cpp rename : src/game/InstanceSaveMgr.h => src/server/game/InstanceSaveMgr.h rename : src/game/Item.cpp => src/server/game/Item.cpp rename : src/game/Item.h => src/server/game/Item.h rename : src/game/ItemEnchantmentMgr.cpp => src/server/game/ItemEnchantmentMgr.cpp rename : src/game/ItemEnchantmentMgr.h => src/server/game/ItemEnchantmentMgr.h rename : src/game/ItemHandler.cpp => src/server/game/ItemHandler.cpp rename : src/game/ItemPrototype.h => src/server/game/ItemPrototype.h rename : src/game/LFG.h => src/server/game/LFG.h rename : src/game/LFGHandler.cpp => src/server/game/LFGHandler.cpp rename : src/game/LFGMgr.cpp => src/server/game/LFGMgr.cpp rename : src/game/LFGMgr.h => src/server/game/LFGMgr.h rename : src/game/Language.h => src/server/game/Language.h rename : src/game/Level0.cpp => src/server/game/Level0.cpp rename : src/game/Level1.cpp => src/server/game/Level1.cpp rename : src/game/Level2.cpp => src/server/game/Level2.cpp rename : src/game/Level3.cpp => src/server/game/Level3.cpp rename : src/game/LootHandler.cpp => src/server/game/LootHandler.cpp rename : src/game/LootMgr.cpp => src/server/game/LootMgr.cpp rename : src/game/LootMgr.h => src/server/game/LootMgr.h rename : src/game/Mail.cpp => src/server/game/Mail.cpp rename : src/game/Mail.h => src/server/game/Mail.h rename : src/game/Map.cpp => src/server/game/Map.cpp rename : src/game/Map.h => src/server/game/Map.h rename : src/game/MapInstanced.cpp => src/server/game/MapInstanced.cpp rename : src/game/MapInstanced.h => src/server/game/MapInstanced.h rename : src/game/MapManager.cpp => src/server/game/MapManager.cpp rename : src/game/MapManager.h => src/server/game/MapManager.h rename : src/game/MapRefManager.h => src/server/game/MapRefManager.h rename : src/game/MapReference.h => src/server/game/MapReference.h rename : src/game/MapUpdater.cpp => src/server/game/MapUpdater.cpp rename : src/game/MapUpdater.h => src/server/game/MapUpdater.h rename : src/game/MiscHandler.cpp => src/server/game/MiscHandler.cpp rename : src/game/MotionMaster.cpp => src/server/game/MotionMaster.cpp rename : src/game/MotionMaster.h => src/server/game/MotionMaster.h rename : src/game/MovementGenerator.cpp => src/server/game/MovementGenerator.cpp rename : src/game/MovementGenerator.h => src/server/game/MovementGenerator.h rename : src/game/MovementGeneratorImpl.h => src/server/game/MovementGeneratorImpl.h rename : src/game/MovementHandler.cpp => src/server/game/MovementHandler.cpp rename : src/game/NPCHandler.cpp => src/server/game/NPCHandler.cpp rename : src/game/NPCHandler.h => src/server/game/NPCHandler.h rename : src/game/Object.cpp => src/server/game/Object.cpp rename : src/game/Object.h => src/server/game/Object.h rename : src/game/ObjectAccessor.cpp => src/server/game/ObjectAccessor.cpp rename : src/game/ObjectAccessor.h => src/server/game/ObjectAccessor.h rename : src/game/ObjectDefines.h => src/server/game/ObjectDefines.h rename : src/game/ObjectGridLoader.cpp => src/server/game/ObjectGridLoader.cpp rename : src/game/ObjectGridLoader.h => src/server/game/ObjectGridLoader.h rename : src/game/ObjectMgr.cpp => src/server/game/ObjectMgr.cpp rename : src/game/ObjectMgr.h => src/server/game/ObjectMgr.h rename : src/game/ObjectPosSelector.cpp => src/server/game/ObjectPosSelector.cpp rename : src/game/ObjectPosSelector.h => src/server/game/ObjectPosSelector.h rename : src/game/Opcodes.cpp => src/server/game/Opcodes.cpp rename : src/game/Opcodes.h => src/server/game/Opcodes.h rename : src/game/OutdoorPvP.cpp => src/server/game/OutdoorPvP.cpp rename : src/game/OutdoorPvP.h => src/server/game/OutdoorPvP.h rename : src/game/OutdoorPvPEP.cpp => src/server/game/OutdoorPvPEP.cpp rename : src/game/OutdoorPvPEP.h => src/server/game/OutdoorPvPEP.h rename : src/game/OutdoorPvPHP.cpp => src/server/game/OutdoorPvPHP.cpp rename : src/game/OutdoorPvPHP.h => src/server/game/OutdoorPvPHP.h rename : src/game/OutdoorPvPImpl.h => src/server/game/OutdoorPvPImpl.h rename : src/game/OutdoorPvPMgr.cpp => src/server/game/OutdoorPvPMgr.cpp rename : src/game/OutdoorPvPMgr.h => src/server/game/OutdoorPvPMgr.h rename : src/game/OutdoorPvPNA.cpp => src/server/game/OutdoorPvPNA.cpp rename : src/game/OutdoorPvPNA.h => src/server/game/OutdoorPvPNA.h rename : src/game/OutdoorPvPSI.cpp => src/server/game/OutdoorPvPSI.cpp rename : src/game/OutdoorPvPSI.h => src/server/game/OutdoorPvPSI.h rename : src/game/OutdoorPvPTF.cpp => src/server/game/OutdoorPvPTF.cpp rename : src/game/OutdoorPvPTF.h => src/server/game/OutdoorPvPTF.h rename : src/game/OutdoorPvPZM.cpp => src/server/game/OutdoorPvPZM.cpp rename : src/game/OutdoorPvPZM.h => src/server/game/OutdoorPvPZM.h rename : src/game/PassiveAI.cpp => src/server/game/PassiveAI.cpp rename : src/game/PassiveAI.h => src/server/game/PassiveAI.h rename : src/game/Path.h => src/server/game/Path.h rename : src/game/Pet.cpp => src/server/game/Pet.cpp rename : src/game/Pet.h => src/server/game/Pet.h rename : src/game/PetAI.cpp => src/server/game/PetAI.cpp rename : src/game/PetAI.h => src/server/game/PetAI.h rename : src/game/PetHandler.cpp => src/server/game/PetHandler.cpp rename : src/game/PetitionsHandler.cpp => src/server/game/PetitionsHandler.cpp rename : src/game/Player.cpp => src/server/game/Player.cpp rename : src/game/Player.h => src/server/game/Player.h rename : src/game/PlayerDump.cpp => src/server/game/PlayerDump.cpp rename : src/game/PlayerDump.h => src/server/game/PlayerDump.h rename : src/game/PointMovementGenerator.cpp => src/server/game/PointMovementGenerator.cpp rename : src/game/PointMovementGenerator.h => src/server/game/PointMovementGenerator.h rename : src/game/PoolHandler.cpp => src/server/game/PoolHandler.cpp rename : src/game/PoolHandler.h => src/server/game/PoolHandler.h rename : src/game/QueryHandler.cpp => src/server/game/QueryHandler.cpp rename : src/game/QuestDef.cpp => src/server/game/QuestDef.cpp rename : src/game/QuestDef.h => src/server/game/QuestDef.h rename : src/game/QuestHandler.cpp => src/server/game/QuestHandler.cpp rename : src/game/RandomMovementGenerator.cpp => src/server/game/RandomMovementGenerator.cpp rename : src/game/RandomMovementGenerator.h => src/server/game/RandomMovementGenerator.h rename : src/game/ReactorAI.cpp => src/server/game/ReactorAI.cpp rename : src/game/ReactorAI.h => src/server/game/ReactorAI.h rename : src/game/ReputationMgr.cpp => src/server/game/ReputationMgr.cpp rename : src/game/ReputationMgr.h => src/server/game/ReputationMgr.h rename : src/game/ScriptLoader.cpp => src/server/game/ScriptLoader.cpp rename : src/game/ScriptLoader.h => src/server/game/ScriptLoader.h rename : src/game/ScriptMgr.cpp => src/server/game/ScriptMgr.cpp rename : src/game/ScriptMgr.h => src/server/game/ScriptMgr.h rename : src/game/ScriptSystem.cpp => src/server/game/ScriptSystem.cpp rename : src/game/ScriptSystem.h => src/server/game/ScriptSystem.h rename : src/game/ScriptedCreature.cpp => src/server/game/ScriptedCreature.cpp rename : src/game/ScriptedCreature.h => src/server/game/ScriptedCreature.h rename : src/game/ScriptedEscortAI.cpp => src/server/game/ScriptedEscortAI.cpp rename : src/game/ScriptedEscortAI.h => src/server/game/ScriptedEscortAI.h rename : src/game/ScriptedFollowerAI.cpp => src/server/game/ScriptedFollowerAI.cpp rename : src/game/ScriptedFollowerAI.h => src/server/game/ScriptedFollowerAI.h rename : src/game/ScriptedGossip.h => src/server/game/ScriptedGossip.h rename : src/game/ScriptedGuardAI.cpp => src/server/game/ScriptedGuardAI.cpp rename : src/game/ScriptedGuardAI.h => src/server/game/ScriptedGuardAI.h rename : src/game/ScriptedInstance.h => src/server/game/ScriptedInstance.h rename : src/game/ScriptedPch.cpp => src/server/game/ScriptedPch.cpp rename : src/game/ScriptedPch.h => src/server/game/ScriptedPch.h rename : src/game/ScriptedSimpleAI.cpp => src/server/game/ScriptedSimpleAI.cpp rename : src/game/ScriptedSimpleAI.h => src/server/game/ScriptedSimpleAI.h rename : src/game/ScriptedSmartAI.cpp => src/server/game/ScriptedSmartAI.cpp rename : src/game/ScriptedSmartAI.h => src/server/game/ScriptedSmartAI.h rename : src/game/SharedDefines.h => src/server/game/SharedDefines.h rename : src/game/SkillDiscovery.cpp => src/server/game/SkillDiscovery.cpp rename : src/game/SkillDiscovery.h => src/server/game/SkillDiscovery.h rename : src/game/SkillExtraItems.cpp => src/server/game/SkillExtraItems.cpp rename : src/game/SkillExtraItems.h => src/server/game/SkillExtraItems.h rename : src/game/SkillHandler.cpp => src/server/game/SkillHandler.cpp rename : src/game/SocialMgr.cpp => src/server/game/SocialMgr.cpp rename : src/game/SocialMgr.h => src/server/game/SocialMgr.h rename : src/game/Spell.cpp => src/server/game/Spell.cpp rename : src/game/Spell.h => src/server/game/Spell.h rename : src/game/SpellAuraDefines.h => src/server/game/SpellAuraDefines.h rename : src/game/SpellAuraEffects.cpp => src/server/game/SpellAuraEffects.cpp rename : src/game/SpellAuraEffects.h => src/server/game/SpellAuraEffects.h rename : src/game/SpellAuras.cpp => src/server/game/SpellAuras.cpp rename : src/game/SpellAuras.h => src/server/game/SpellAuras.h rename : src/game/SpellEffects.cpp => src/server/game/SpellEffects.cpp rename : src/game/SpellHandler.cpp => src/server/game/SpellHandler.cpp rename : src/game/SpellMgr.cpp => src/server/game/SpellMgr.cpp rename : src/game/SpellMgr.h => src/server/game/SpellMgr.h rename : src/game/StatSystem.cpp => src/server/game/StatSystem.cpp rename : src/game/TargetedMovementGenerator.cpp => src/server/game/TargetedMovementGenerator.cpp rename : src/game/TargetedMovementGenerator.h => src/server/game/TargetedMovementGenerator.h rename : src/game/TaxiHandler.cpp => src/server/game/TaxiHandler.cpp rename : src/game/TemporarySummon.cpp => src/server/game/TemporarySummon.cpp rename : src/game/TemporarySummon.h => src/server/game/TemporarySummon.h rename : src/game/ThreatManager.cpp => src/server/game/ThreatManager.cpp rename : src/game/ThreatManager.h => src/server/game/ThreatManager.h rename : src/game/TicketHandler.cpp => src/server/game/TicketHandler.cpp rename : src/game/TimeMgr.cpp => src/server/game/TimeMgr.cpp rename : src/game/TimeMgr.h => src/server/game/TimeMgr.h rename : src/game/Tools.cpp => src/server/game/Tools.cpp rename : src/game/Tools.h => src/server/game/Tools.h rename : src/game/Totem.cpp => src/server/game/Totem.cpp rename : src/game/Totem.h => src/server/game/Totem.h rename : src/game/TotemAI.cpp => src/server/game/TotemAI.cpp rename : src/game/TotemAI.h => src/server/game/TotemAI.h rename : src/game/TradeHandler.cpp => src/server/game/TradeHandler.cpp rename : src/game/Transports.cpp => src/server/game/Transports.cpp rename : src/game/Transports.h => src/server/game/Transports.h rename : src/game/Traveller.h => src/server/game/Traveller.h rename : src/game/Unit.cpp => src/server/game/Unit.cpp rename : src/game/Unit.h => src/server/game/Unit.h rename : src/game/UnitAI.cpp => src/server/game/UnitAI.cpp rename : src/game/UnitAI.h => src/server/game/UnitAI.h rename : src/game/UnitEvents.h => src/server/game/UnitEvents.h rename : src/game/UpdateData.cpp => src/server/game/UpdateData.cpp rename : src/game/UpdateData.h => src/server/game/UpdateData.h rename : src/game/UpdateFields.h => src/server/game/UpdateFields.h rename : src/game/UpdateMask.h => src/server/game/UpdateMask.h rename : src/game/Vehicle.cpp => src/server/game/Vehicle.cpp rename : src/game/Vehicle.h => src/server/game/Vehicle.h rename : src/game/VoiceChatHandler.cpp => src/server/game/VoiceChatHandler.cpp rename : src/game/WaypointManager.cpp => src/server/game/WaypointManager.cpp rename : src/game/WaypointManager.h => src/server/game/WaypointManager.h rename : src/game/WaypointMovementGenerator.cpp => src/server/game/WaypointMovementGenerator.cpp rename : src/game/WaypointMovementGenerator.h => src/server/game/WaypointMovementGenerator.h rename : src/game/Weather.cpp => src/server/game/Weather.cpp rename : src/game/Weather.h => src/server/game/Weather.h rename : src/game/World.cpp => src/server/game/World.cpp rename : src/game/World.h => src/server/game/World.h rename : src/game/WorldLog.cpp => src/server/game/WorldLog.cpp rename : src/game/WorldLog.h => src/server/game/WorldLog.h rename : src/game/WorldSession.cpp => src/server/game/WorldSession.cpp rename : src/game/WorldSession.h => src/server/game/WorldSession.h rename : src/game/WorldSocket.cpp => src/server/game/WorldSocket.cpp rename : src/game/WorldSocket.h => src/server/game/WorldSocket.h rename : src/game/WorldSocketMgr.cpp => src/server/game/WorldSocketMgr.cpp rename : src/game/WorldSocketMgr.h => src/server/game/WorldSocketMgr.h rename : src/game/ZoneScript.h => src/server/game/ZoneScript.h rename : src/game/pchdef.cpp => src/server/game/pchdef.cpp rename : src/game/pchdef.h => src/server/game/pchdef.h rename : src/game/pchlinux.cpp => src/server/game/pchlinux.cpp rename : src/game/pchlinux.h => src/server/game/pchlinux.h rename : src/scripts/CMakeLists.txt => src/server/scripts/CMakeLists.txt rename : src/scripts/custom/custom_example.cpp => src/server/scripts/custom/custom_example.cpp rename : src/scripts/custom/custom_gossip_codebox.cpp => src/server/scripts/custom/custom_gossip_codebox.cpp rename : src/scripts/custom/npc_acherus_taxi.cpp => src/server/scripts/custom/npc_acherus_taxi.cpp rename : src/scripts/custom/npc_wyrmresttempel_taxi.cpp => src/server/scripts/custom/npc_wyrmresttempel_taxi.cpp rename : src/scripts/custom/on_events.cpp => src/server/scripts/custom/on_events.cpp rename : src/scripts/custom/test.cpp => src/server/scripts/custom/test.cpp rename : src/scripts/eastern_kingdoms/alterac_mountains.cpp => src/server/scripts/eastern_kingdoms/alterac_mountains.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp rename : src/scripts/eastern_kingdoms/arathi_highlands.cpp => src/server/scripts/eastern_kingdoms/arathi_highlands.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.h => src/server/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.h rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h => src/server/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/instance_blackwing_lair.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/instance_blackwing_lair.cpp rename : src/scripts/eastern_kingdoms/blasted_lands.cpp => src/server/scripts/eastern_kingdoms/blasted_lands.cpp rename : src/scripts/eastern_kingdoms/boss_kruul.cpp => src/server/scripts/eastern_kingdoms/boss_kruul.cpp rename : src/scripts/eastern_kingdoms/burning_steppes.cpp => src/server/scripts/eastern_kingdoms/burning_steppes.cpp rename : src/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp => src/server/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp rename : src/scripts/eastern_kingdoms/deadmines/deadmines.cpp => src/server/scripts/eastern_kingdoms/deadmines/deadmines.cpp rename : src/scripts/eastern_kingdoms/deadmines/deadmines.h => src/server/scripts/eastern_kingdoms/deadmines/deadmines.h rename : src/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp => src/server/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp rename : src/scripts/eastern_kingdoms/dun_morogh.cpp => src/server/scripts/eastern_kingdoms/dun_morogh.cpp rename : src/scripts/eastern_kingdoms/duskwood.cpp => src/server/scripts/eastern_kingdoms/duskwood.cpp rename : src/scripts/eastern_kingdoms/eastern_plaguelands.cpp => src/server/scripts/eastern_kingdoms/eastern_plaguelands.cpp rename : src/scripts/eastern_kingdoms/elwynn_forest.cpp => src/server/scripts/eastern_kingdoms/elwynn_forest.cpp rename : src/scripts/eastern_kingdoms/eversong_woods.cpp => src/server/scripts/eastern_kingdoms/eversong_woods.cpp rename : src/scripts/eastern_kingdoms/ghostlands.cpp => src/server/scripts/eastern_kingdoms/ghostlands.cpp rename : src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp => src/server/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp rename : src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.h => src/server/scripts/eastern_kingdoms/gnomeregan/gnomeregan.h rename : src/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp => src/server/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp rename : src/scripts/eastern_kingdoms/hinterlands.cpp => src/server/scripts/eastern_kingdoms/hinterlands.cpp rename : src/scripts/eastern_kingdoms/ironforge.cpp => src/server/scripts/eastern_kingdoms/ironforge.cpp rename : src/scripts/eastern_kingdoms/isle_of_queldanas.cpp => src/server/scripts/eastern_kingdoms/isle_of_queldanas.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_curator.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_curator.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp rename : src/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp => src/server/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp rename : src/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp => src/server/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp rename : src/scripts/eastern_kingdoms/karazhan/karazhan.cpp => src/server/scripts/eastern_kingdoms/karazhan/karazhan.cpp rename : src/scripts/eastern_kingdoms/karazhan/karazhan.h => src/server/scripts/eastern_kingdoms/karazhan/karazhan.h rename : src/scripts/eastern_kingdoms/loch_modan.cpp => src/server/scripts/eastern_kingdoms/loch_modan.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.h => src/server/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.h rename : src/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_garr.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_garr.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp rename : src/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp => src/server/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp rename : src/scripts/eastern_kingdoms/molten_core/molten_core.cpp => src/server/scripts/eastern_kingdoms/molten_core/molten_core.cpp rename : src/scripts/eastern_kingdoms/molten_core/molten_core.h => src/server/scripts/eastern_kingdoms/molten_core/molten_core.h rename : src/scripts/eastern_kingdoms/redridge_mountains.cpp => src/server/scripts/eastern_kingdoms/redridge_mountains.cpp rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp rename : src/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/scarlet_monastery.h => src/server/scripts/eastern_kingdoms/scarlet_monastery/scarlet_monastery.h rename : src/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_vectus.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_vectus.cpp rename : src/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp => src/server/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp rename : src/scripts/eastern_kingdoms/scholomance/scholomance.h => src/server/scripts/eastern_kingdoms/scholomance/scholomance.h rename : src/scripts/eastern_kingdoms/searing_gorge.cpp => src/server/scripts/eastern_kingdoms/searing_gorge.cpp rename : src/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp => src/server/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp rename : src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp => src/server/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp rename : src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.h => src/server/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.h rename : src/scripts/eastern_kingdoms/silvermoon_city.cpp => src/server/scripts/eastern_kingdoms/silvermoon_city.cpp rename : src/scripts/eastern_kingdoms/silverpine_forest.cpp => src/server/scripts/eastern_kingdoms/silverpine_forest.cpp rename : src/scripts/eastern_kingdoms/stormwind_city.cpp => src/server/scripts/eastern_kingdoms/stormwind_city.cpp rename : src/scripts/eastern_kingdoms/stranglethorn_vale.cpp => src/server/scripts/eastern_kingdoms/stranglethorn_vale.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp rename : src/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp => src/server/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp rename : src/scripts/eastern_kingdoms/stratholme/stratholme.cpp => src/server/scripts/eastern_kingdoms/stratholme/stratholme.cpp rename : src/scripts/eastern_kingdoms/stratholme/stratholme.h => src/server/scripts/eastern_kingdoms/stratholme/stratholme.h rename : src/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp => src/server/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp rename : src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp => src/server/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp rename : src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.h => src/server/scripts/eastern_kingdoms/sunken_temple/sunken_temple.h rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.h => src/server/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.h rename : src/scripts/eastern_kingdoms/tirisfal_glades.cpp => src/server/scripts/eastern_kingdoms/tirisfal_glades.cpp rename : src/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp => src/server/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp rename : src/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp => src/server/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp rename : src/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp => src/server/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp rename : src/scripts/eastern_kingdoms/uldaman/uldaman.cpp => src/server/scripts/eastern_kingdoms/uldaman/uldaman.cpp rename : src/scripts/eastern_kingdoms/undercity.cpp => src/server/scripts/eastern_kingdoms/undercity.cpp rename : src/scripts/eastern_kingdoms/western_plaguelands.cpp => src/server/scripts/eastern_kingdoms/western_plaguelands.cpp rename : src/scripts/eastern_kingdoms/westfall.cpp => src/server/scripts/eastern_kingdoms/westfall.cpp rename : src/scripts/eastern_kingdoms/wetlands.cpp => src/server/scripts/eastern_kingdoms/wetlands.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp rename : src/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp => src/server/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp rename : src/scripts/eastern_kingdoms/zulaman/zulaman.cpp => src/server/scripts/eastern_kingdoms/zulaman/zulaman.cpp rename : src/scripts/eastern_kingdoms/zulaman/zulaman.h => src/server/scripts/eastern_kingdoms/zulaman/zulaman.h rename : src/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp rename : src/scripts/eastern_kingdoms/zulgurub/instance_zulgurub.cpp => src/server/scripts/eastern_kingdoms/zulgurub/instance_zulgurub.cpp rename : src/scripts/eastern_kingdoms/zulgurub/zulgurub.h => src/server/scripts/eastern_kingdoms/zulgurub/zulgurub.h rename : src/scripts/examples/example_creature.cpp => src/server/scripts/examples/example_creature.cpp rename : src/scripts/examples/example_escort.cpp => src/server/scripts/examples/example_escort.cpp rename : src/scripts/examples/example_gossip_codebox.cpp => src/server/scripts/examples/example_gossip_codebox.cpp rename : src/scripts/examples/example_misc.cpp => src/server/scripts/examples/example_misc.cpp rename : src/scripts/kalimdor/ashenvale.cpp => src/server/scripts/kalimdor/ashenvale.cpp rename : src/scripts/kalimdor/azshara.cpp => src/server/scripts/kalimdor/azshara.cpp rename : src/scripts/kalimdor/azuremyst_isle.cpp => src/server/scripts/kalimdor/azuremyst_isle.cpp rename : src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp => src/server/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp rename : src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.h => src/server/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.h rename : src/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp rename : src/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp rename : src/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp rename : src/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp => src/server/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp rename : src/scripts/kalimdor/bloodmyst_isle.cpp => src/server/scripts/kalimdor/bloodmyst_isle.cpp rename : src/scripts/kalimdor/boss_azuregos.cpp => src/server/scripts/kalimdor/boss_azuregos.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.h => src/server/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.h rename : src/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal.h rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.h rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.h rename : src/scripts/kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.h => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.h rename : src/scripts/kalimdor/darkshore.cpp => src/server/scripts/kalimdor/darkshore.cpp rename : src/scripts/kalimdor/desolace.cpp => src/server/scripts/kalimdor/desolace.cpp rename : src/scripts/kalimdor/durotar.cpp => src/server/scripts/kalimdor/durotar.cpp rename : src/scripts/kalimdor/dustwallow_marsh.cpp => src/server/scripts/kalimdor/dustwallow_marsh.cpp rename : src/scripts/kalimdor/felwood.cpp => src/server/scripts/kalimdor/felwood.cpp rename : src/scripts/kalimdor/feralas.cpp => src/server/scripts/kalimdor/feralas.cpp rename : src/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp => src/server/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp rename : src/scripts/kalimdor/maraudon/boss_landslide.cpp => src/server/scripts/kalimdor/maraudon/boss_landslide.cpp rename : src/scripts/kalimdor/maraudon/boss_noxxion.cpp => src/server/scripts/kalimdor/maraudon/boss_noxxion.cpp rename : src/scripts/kalimdor/maraudon/boss_princess_theradras.cpp => src/server/scripts/kalimdor/maraudon/boss_princess_theradras.cpp rename : src/scripts/kalimdor/moonglade.cpp => src/server/scripts/kalimdor/moonglade.cpp rename : src/scripts/kalimdor/mulgore.cpp => src/server/scripts/kalimdor/mulgore.cpp rename : src/scripts/kalimdor/onyxias_lair/boss_onyxia.cpp => src/server/scripts/kalimdor/onyxias_lair/boss_onyxia.cpp rename : src/scripts/kalimdor/onyxias_lair/instance_onyxias_lair.cpp => src/server/scripts/kalimdor/onyxias_lair/instance_onyxias_lair.cpp rename : src/scripts/kalimdor/onyxias_lair/onyxias_lair.h => src/server/scripts/kalimdor/onyxias_lair/onyxias_lair.h rename : src/scripts/kalimdor/orgrimmar.cpp => src/server/scripts/kalimdor/orgrimmar.cpp rename : src/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp => src/server/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp rename : src/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp => src/server/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp rename : src/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp => src/server/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp rename : src/scripts/kalimdor/razorfen_downs/razorfen_downs.h => src/server/scripts/kalimdor/razorfen_downs/razorfen_downs.h rename : src/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp => src/server/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp rename : src/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp => src/server/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp rename : src/scripts/kalimdor/razorfen_kraul/razorfen_kraul.h => src/server/scripts/kalimdor/razorfen_kraul/razorfen_kraul.h rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/ruins_of_ahnqiraj.h => src/server/scripts/kalimdor/ruins_of_ahnqiraj/ruins_of_ahnqiraj.h rename : src/scripts/kalimdor/silithus.cpp => src/server/scripts/kalimdor/silithus.cpp rename : src/scripts/kalimdor/stonetalon_mountains.cpp => src/server/scripts/kalimdor/stonetalon_mountains.cpp rename : src/scripts/kalimdor/tanaris.cpp => src/server/scripts/kalimdor/tanaris.cpp rename : src/scripts/kalimdor/teldrassil.cpp => src/server/scripts/kalimdor/teldrassil.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_ouro.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_ouro.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_sartura.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_sartura.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_viscidus.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_viscidus.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/temple_of_ahnqiraj.h => src/server/scripts/kalimdor/temple_of_ahnqiraj/temple_of_ahnqiraj.h rename : src/scripts/kalimdor/the_barrens.cpp => src/server/scripts/kalimdor/the_barrens.cpp rename : src/scripts/kalimdor/thousand_needles.cpp => src/server/scripts/kalimdor/thousand_needles.cpp rename : src/scripts/kalimdor/thunder_bluff.cpp => src/server/scripts/kalimdor/thunder_bluff.cpp rename : src/scripts/kalimdor/ungoro_crater.cpp => src/server/scripts/kalimdor/ungoro_crater.cpp rename : src/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp => src/server/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp rename : src/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp => src/server/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp rename : src/scripts/kalimdor/wailing_caverns/wailing_caverns.h => src/server/scripts/kalimdor/wailing_caverns/wailing_caverns.h rename : src/scripts/kalimdor/winterspring.cpp => src/server/scripts/kalimdor/winterspring.cpp rename : src/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp => src/server/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp rename : src/scripts/kalimdor/zulfarrak/zulfarrak.cpp => src/server/scripts/kalimdor/zulfarrak/zulfarrak.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/ahnkahet.h => src/server/scripts/northrend/azjol_nerub/ahnkahet/ahnkahet.h rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp rename : src/scripts/northrend/azjol_nerub/azjol_nerub/azjol_nerub.h => src/server/scripts/northrend/azjol_nerub/azjol_nerub/azjol_nerub.h rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp rename : src/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp rename : src/scripts/northrend/borean_tundra.cpp => src/server/scripts/northrend/borean_tundra.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h rename : src/scripts/northrend/crystalsong_forest.cpp => src/server/scripts/northrend/crystalsong_forest.cpp rename : src/scripts/northrend/dalaran.cpp => src/server/scripts/northrend/dalaran.cpp rename : src/scripts/northrend/dragonblight.cpp => src/server/scripts/northrend/dragonblight.cpp rename : src/scripts/northrend/draktharon_keep/boss_dred.cpp => src/server/scripts/northrend/draktharon_keep/boss_dred.cpp rename : src/scripts/northrend/draktharon_keep/boss_novos.cpp => src/server/scripts/northrend/draktharon_keep/boss_novos.cpp rename : src/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp => src/server/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp rename : src/scripts/northrend/draktharon_keep/boss_trollgore.cpp => src/server/scripts/northrend/draktharon_keep/boss_trollgore.cpp rename : src/scripts/northrend/draktharon_keep/drak_tharon_keep.h => src/server/scripts/northrend/draktharon_keep/drak_tharon_keep.h rename : src/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp => src/server/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp rename : src/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp rename : src/scripts/northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp rename : src/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp rename : src/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.h => src/server/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.h rename : src/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp rename : src/scripts/northrend/frozen_halls/halls_of_reflection/boss_falric.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/boss_falric.cpp rename : src/scripts/northrend/frozen_halls/halls_of_reflection/boss_marwyn.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/boss_marwyn.cpp rename : src/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.cpp rename : src/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.h => src/server/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.h rename : src/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.h => src/server/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.h rename : src/scripts/northrend/grizzly_hills.cpp => src/server/scripts/northrend/grizzly_hills.cpp rename : src/scripts/northrend/gundrak/boss_drakkari_colossus.cpp => src/server/scripts/northrend/gundrak/boss_drakkari_colossus.cpp rename : src/scripts/northrend/gundrak/boss_eck.cpp => src/server/scripts/northrend/gundrak/boss_eck.cpp rename : src/scripts/northrend/gundrak/boss_gal_darah.cpp => src/server/scripts/northrend/gundrak/boss_gal_darah.cpp rename : src/scripts/northrend/gundrak/boss_moorabi.cpp => src/server/scripts/northrend/gundrak/boss_moorabi.cpp rename : src/scripts/northrend/gundrak/boss_slad_ran.cpp => src/server/scripts/northrend/gundrak/boss_slad_ran.cpp rename : src/scripts/northrend/gundrak/gundrak.h => src/server/scripts/northrend/gundrak/gundrak.h rename : src/scripts/northrend/gundrak/instance_gundrak.cpp => src/server/scripts/northrend/gundrak/instance_gundrak.cpp rename : src/scripts/northrend/howling_fjord.cpp => src/server/scripts/northrend/howling_fjord.cpp rename : src/scripts/northrend/icecrown.cpp => src/server/scripts/northrend/icecrown.cpp rename : src/scripts/northrend/naxxramas/boss_anubrekhan.cpp => src/server/scripts/northrend/naxxramas/boss_anubrekhan.cpp rename : src/scripts/northrend/naxxramas/boss_faerlina.cpp => src/server/scripts/northrend/naxxramas/boss_faerlina.cpp rename : src/scripts/northrend/naxxramas/boss_four_horsemen.cpp => src/server/scripts/northrend/naxxramas/boss_four_horsemen.cpp rename : src/scripts/northrend/naxxramas/boss_gluth.cpp => src/server/scripts/northrend/naxxramas/boss_gluth.cpp rename : src/scripts/northrend/naxxramas/boss_gothik.cpp => src/server/scripts/northrend/naxxramas/boss_gothik.cpp rename : src/scripts/northrend/naxxramas/boss_grobbulus.cpp => src/server/scripts/northrend/naxxramas/boss_grobbulus.cpp rename : src/scripts/northrend/naxxramas/boss_heigan.cpp => src/server/scripts/northrend/naxxramas/boss_heigan.cpp rename : src/scripts/northrend/naxxramas/boss_highlord_mograine.cpp => src/server/scripts/northrend/naxxramas/boss_highlord_mograine.cpp rename : src/scripts/northrend/naxxramas/boss_kelthuzad.cpp => src/server/scripts/northrend/naxxramas/boss_kelthuzad.cpp rename : src/scripts/northrend/naxxramas/boss_loatheb.cpp => src/server/scripts/northrend/naxxramas/boss_loatheb.cpp rename : src/scripts/northrend/naxxramas/boss_maexxna.cpp => src/server/scripts/northrend/naxxramas/boss_maexxna.cpp rename : src/scripts/northrend/naxxramas/boss_noth.cpp => src/server/scripts/northrend/naxxramas/boss_noth.cpp rename : src/scripts/northrend/naxxramas/boss_patchwerk.cpp => src/server/scripts/northrend/naxxramas/boss_patchwerk.cpp rename : src/scripts/northrend/naxxramas/boss_razuvious.cpp => src/server/scripts/northrend/naxxramas/boss_razuvious.cpp rename : src/scripts/northrend/naxxramas/boss_sapphiron.cpp => src/server/scripts/northrend/naxxramas/boss_sapphiron.cpp rename : src/scripts/northrend/naxxramas/boss_thaddius.cpp => src/server/scripts/northrend/naxxramas/boss_thaddius.cpp rename : src/scripts/northrend/naxxramas/instance_naxxramas.cpp => src/server/scripts/northrend/naxxramas/instance_naxxramas.cpp rename : src/scripts/northrend/naxxramas/naxxramas.h => src/server/scripts/northrend/naxxramas/naxxramas.h rename : src/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp => src/server/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp rename : src/scripts/northrend/nexus/eye_of_eternity/eye_of_eternity.h => src/server/scripts/northrend/nexus/eye_of_eternity/eye_of_eternity.h rename : src/scripts/northrend/nexus/eye_of_eternity/instance_eye_of_eternity.cpp => src/server/scripts/northrend/nexus/eye_of_eternity/instance_eye_of_eternity.cpp rename : src/scripts/northrend/nexus/nexus/boss_anomalus.cpp => src/server/scripts/northrend/nexus/nexus/boss_anomalus.cpp rename : src/scripts/northrend/nexus/nexus/boss_keristrasza.cpp => src/server/scripts/northrend/nexus/nexus/boss_keristrasza.cpp rename : src/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp => src/server/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp rename : src/scripts/northrend/nexus/nexus/boss_ormorok.cpp => src/server/scripts/northrend/nexus/nexus/boss_ormorok.cpp rename : src/scripts/northrend/nexus/nexus/commander_kolurg.cpp => src/server/scripts/northrend/nexus/nexus/commander_kolurg.cpp rename : src/scripts/northrend/nexus/nexus/commander_stoutbeard.cpp => src/server/scripts/northrend/nexus/nexus/commander_stoutbeard.cpp rename : src/scripts/northrend/nexus/nexus/instance_nexus.cpp => src/server/scripts/northrend/nexus/nexus/instance_nexus.cpp rename : src/scripts/northrend/nexus/nexus/nexus.h => src/server/scripts/northrend/nexus/nexus/nexus.h rename : src/scripts/northrend/nexus/oculus/boss_drakos.cpp => src/server/scripts/northrend/nexus/oculus/boss_drakos.cpp rename : src/scripts/northrend/nexus/oculus/boss_eregos.cpp => src/server/scripts/northrend/nexus/oculus/boss_eregos.cpp rename : src/scripts/northrend/nexus/oculus/boss_urom.cpp => src/server/scripts/northrend/nexus/oculus/boss_urom.cpp rename : src/scripts/northrend/nexus/oculus/boss_varos.cpp => src/server/scripts/northrend/nexus/oculus/boss_varos.cpp rename : src/scripts/northrend/nexus/oculus/instance_oculus.cpp => src/server/scripts/northrend/nexus/oculus/instance_oculus.cpp rename : src/scripts/northrend/nexus/oculus/oculus.cpp => src/server/scripts/northrend/nexus/oculus/oculus.cpp rename : src/scripts/northrend/nexus/oculus/oculus.h => src/server/scripts/northrend/nexus/oculus/oculus.h rename : src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp => src/server/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp rename : src/scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp => src/server/scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp rename : src/scripts/northrend/obsidian_sanctum/obsidian_sanctum.h => src/server/scripts/northrend/obsidian_sanctum/obsidian_sanctum.h rename : src/scripts/northrend/sholazar_basin.cpp => src/server/scripts/northrend/sholazar_basin.cpp rename : src/scripts/northrend/storm_peaks.cpp => src/server/scripts/northrend/storm_peaks.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/halls_of_lightning.h => src/server/scripts/northrend/ulduar/halls_of_lightning/halls_of_lightning.h rename : src/scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.h => src/server/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.h rename : src/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_algalon.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_auriaya.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_auriaya.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_freya.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_freya.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_general_vezax.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_general_vezax.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_hodir.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_hodir.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_ignis.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_ignis.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_mimiron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_mimiron.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_thorim.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_thorim.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_xt002.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_yoggsaron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_yoggsaron.cpp rename : src/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp => src/server/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp rename : src/scripts/northrend/ulduar/ulduar/ulduar.h => src/server/scripts/northrend/ulduar/ulduar/ulduar.h rename : src/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp => src/server/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.h => src/server/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.h rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/utgarde_pinnacle.h => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/utgarde_pinnacle.h rename : src/scripts/northrend/vault_of_archavon/boss_archavon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_archavon.cpp rename : src/scripts/northrend/vault_of_archavon/boss_emalon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_emalon.cpp rename : src/scripts/northrend/vault_of_archavon/boss_koralon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_koralon.cpp rename : src/scripts/northrend/vault_of_archavon/boss_toravon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_toravon.cpp rename : src/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp => src/server/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp rename : src/scripts/northrend/vault_of_archavon/vault_of_archavon.h => src/server/scripts/northrend/vault_of_archavon/vault_of_archavon.h rename : src/scripts/northrend/violet_hold/boss_cyanigosa.cpp => src/server/scripts/northrend/violet_hold/boss_cyanigosa.cpp rename : src/scripts/northrend/violet_hold/boss_erekem.cpp => src/server/scripts/northrend/violet_hold/boss_erekem.cpp rename : src/scripts/northrend/violet_hold/boss_ichoron.cpp => src/server/scripts/northrend/violet_hold/boss_ichoron.cpp rename : src/scripts/northrend/violet_hold/boss_lavanthor.cpp => src/server/scripts/northrend/violet_hold/boss_lavanthor.cpp rename : src/scripts/northrend/violet_hold/boss_moragg.cpp => src/server/scripts/northrend/violet_hold/boss_moragg.cpp rename : src/scripts/northrend/violet_hold/boss_xevozz.cpp => src/server/scripts/northrend/violet_hold/boss_xevozz.cpp rename : src/scripts/northrend/violet_hold/boss_zuramat.cpp => src/server/scripts/northrend/violet_hold/boss_zuramat.cpp rename : src/scripts/northrend/violet_hold/instance_violet_hold.cpp => src/server/scripts/northrend/violet_hold/instance_violet_hold.cpp rename : src/scripts/northrend/violet_hold/violet_hold.cpp => src/server/scripts/northrend/violet_hold/violet_hold.cpp rename : src/scripts/northrend/violet_hold/violet_hold.h => src/server/scripts/northrend/violet_hold/violet_hold.h rename : src/scripts/northrend/zuldrak.cpp => src/server/scripts/northrend/zuldrak.cpp rename : src/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp => src/server/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp rename : src/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp => src/server/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp rename : src/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp => src/server/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp rename : src/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp => src/server/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp rename : src/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp rename : src/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp rename : src/scripts/outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp rename : src/scripts/outland/auchindoun/sethekk_halls/sethekk_halls.h => src/server/scripts/outland/auchindoun/sethekk_halls/sethekk_halls.h rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/shadow_labyrinth.h => src/server/scripts/outland/auchindoun/shadow_labyrinth/shadow_labyrinth.h rename : src/scripts/outland/black_temple/black_temple.cpp => src/server/scripts/outland/black_temple/black_temple.cpp rename : src/scripts/outland/black_temple/black_temple.h => src/server/scripts/outland/black_temple/black_temple.h rename : src/scripts/outland/black_temple/boss_bloodboil.cpp => src/server/scripts/outland/black_temple/boss_bloodboil.cpp rename : src/scripts/outland/black_temple/boss_illidan.cpp => src/server/scripts/outland/black_temple/boss_illidan.cpp rename : src/scripts/outland/black_temple/boss_mother_shahraz.cpp => src/server/scripts/outland/black_temple/boss_mother_shahraz.cpp rename : src/scripts/outland/black_temple/boss_reliquary_of_souls.cpp => src/server/scripts/outland/black_temple/boss_reliquary_of_souls.cpp rename : src/scripts/outland/black_temple/boss_shade_of_akama.cpp => src/server/scripts/outland/black_temple/boss_shade_of_akama.cpp rename : src/scripts/outland/black_temple/boss_supremus.cpp => src/server/scripts/outland/black_temple/boss_supremus.cpp rename : src/scripts/outland/black_temple/boss_teron_gorefiend.cpp => src/server/scripts/outland/black_temple/boss_teron_gorefiend.cpp rename : src/scripts/outland/black_temple/boss_warlord_najentus.cpp => src/server/scripts/outland/black_temple/boss_warlord_najentus.cpp rename : src/scripts/outland/black_temple/illidari_council.cpp => src/server/scripts/outland/black_temple/illidari_council.cpp rename : src/scripts/outland/black_temple/instance_black_temple.cpp => src/server/scripts/outland/black_temple/instance_black_temple.cpp rename : src/scripts/outland/blades_edge_mountains.cpp => src/server/scripts/outland/blades_edge_mountains.cpp rename : src/scripts/outland/boss_doomlord_kazzak.cpp => src/server/scripts/outland/boss_doomlord_kazzak.cpp rename : src/scripts/outland/boss_doomwalker.cpp => src/server/scripts/outland/boss_doomwalker.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/serpent_shrine.h => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/serpent_shrine.h rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp rename : src/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp rename : src/scripts/outland/coilfang_resevoir/steam_vault/steam_vault.h => src/server/scripts/outland/coilfang_resevoir/steam_vault/steam_vault.h rename : src/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp => src/server/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp rename : src/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp => src/server/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp rename : src/scripts/outland/gruuls_lair/boss_gruul.cpp => src/server/scripts/outland/gruuls_lair/boss_gruul.cpp rename : src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp => src/server/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp rename : src/scripts/outland/gruuls_lair/gruuls_lair.h => src/server/scripts/outland/gruuls_lair/gruuls_lair.h rename : src/scripts/outland/gruuls_lair/instance_gruuls_lair.cpp => src/server/scripts/outland/gruuls_lair/instance_gruuls_lair.cpp rename : src/scripts/outland/hellfire_citadel/blood_furnace/blood_furnace.h => src/server/scripts/outland/hellfire_citadel/blood_furnace/blood_furnace.h rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp rename : src/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/hellfire_ramparts.h => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/hellfire_ramparts.h rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/magtheridons_lair.h => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/magtheridons_lair.h rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp rename : src/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp rename : src/scripts/outland/hellfire_citadel/shattered_halls/shattered_halls.h => src/server/scripts/outland/hellfire_citadel/shattered_halls/shattered_halls.h rename : src/scripts/outland/hellfire_peninsula.cpp => src/server/scripts/outland/hellfire_peninsula.cpp rename : src/scripts/outland/nagrand.cpp => src/server/scripts/outland/nagrand.cpp rename : src/scripts/outland/netherstorm.cpp => src/server/scripts/outland/netherstorm.cpp rename : src/scripts/outland/shadowmoon_valley.cpp => src/server/scripts/outland/shadowmoon_valley.cpp rename : src/scripts/outland/shattrath_city.cpp => src/server/scripts/outland/shattrath_city.cpp rename : src/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp => src/server/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp rename : src/scripts/outland/tempest_keep/arcatraz/arcatraz.h => src/server/scripts/outland/tempest_keep/arcatraz/arcatraz.h rename : src/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp => src/server/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp rename : src/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp => src/server/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp rename : src/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp rename : src/scripts/outland/tempest_keep/botanica/boss_laj.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_laj.cpp rename : src/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp rename : src/scripts/outland/tempest_keep/the_eye/boss_alar.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_alar.cpp rename : src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp rename : src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp rename : src/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp rename : src/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp => src/server/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp rename : src/scripts/outland/tempest_keep/the_eye/the_eye.cpp => src/server/scripts/outland/tempest_keep/the_eye/the_eye.cpp rename : src/scripts/outland/tempest_keep/the_eye/the_eye.h => src/server/scripts/outland/tempest_keep/the_eye/the_eye.h rename : src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_gyrokill.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_gyrokill.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/mechanar.h => src/server/scripts/outland/tempest_keep/the_mechanar/mechanar.h rename : src/scripts/outland/terokkar_forest.cpp => src/server/scripts/outland/terokkar_forest.cpp rename : src/scripts/outland/zangarmarsh.cpp => src/server/scripts/outland/zangarmarsh.cpp rename : src/scripts/world/areatrigger_scripts.cpp => src/server/scripts/world/areatrigger_scripts.cpp rename : src/scripts/world/boss_emeriss.cpp => src/server/scripts/world/boss_emeriss.cpp rename : src/scripts/world/boss_lethon.cpp => src/server/scripts/world/boss_lethon.cpp rename : src/scripts/world/boss_taerar.cpp => src/server/scripts/world/boss_taerar.cpp rename : src/scripts/world/boss_ysondre.cpp => src/server/scripts/world/boss_ysondre.cpp rename : src/scripts/world/go_scripts.cpp => src/server/scripts/world/go_scripts.cpp rename : src/scripts/world/guards.cpp => src/server/scripts/world/guards.cpp rename : src/scripts/world/item_scripts.cpp => src/server/scripts/world/item_scripts.cpp rename : src/scripts/world/mob_generic_creature.cpp => src/server/scripts/world/mob_generic_creature.cpp rename : src/scripts/world/npc_innkeeper.cpp => src/server/scripts/world/npc_innkeeper.cpp rename : src/scripts/world/npc_professions.cpp => src/server/scripts/world/npc_professions.cpp rename : src/scripts/world/npc_taxi.cpp => src/server/scripts/world/npc_taxi.cpp rename : src/scripts/world/npcs_special.cpp => src/server/scripts/world/npcs_special.cpp rename : src/shared/Auth/AuthCrypt.cpp => src/server/shared/Auth/AuthCrypt.cpp rename : src/shared/Auth/AuthCrypt.h => src/server/shared/Auth/AuthCrypt.h rename : src/shared/Auth/BigNumber.cpp => src/server/shared/Auth/BigNumber.cpp rename : src/shared/Auth/BigNumber.h => src/server/shared/Auth/BigNumber.h rename : src/shared/Auth/CMakeLists.txt => src/server/shared/Auth/CMakeLists.txt rename : src/shared/Auth/Hmac.cpp => src/server/shared/Auth/Hmac.cpp rename : src/shared/Auth/Hmac.h => src/server/shared/Auth/Hmac.h rename : src/shared/Auth/SARC4.cpp => src/server/shared/Auth/SARC4.cpp rename : src/shared/Auth/SARC4.h => src/server/shared/Auth/SARC4.h rename : src/shared/Auth/Sha1.cpp => src/server/shared/Auth/Sha1.cpp rename : src/shared/Auth/Sha1.h => src/server/shared/Auth/Sha1.h rename : src/shared/Auth/md5.c => src/server/shared/Auth/md5.c rename : src/shared/Auth/md5.h => src/server/shared/Auth/md5.h rename : src/shared/ByteBuffer.h => src/server/shared/ByteBuffer.h rename : src/shared/CMakeLists.txt => src/server/shared/CMakeLists.txt rename : src/shared/Common.cpp => src/server/shared/Common.cpp rename : src/shared/Common.h => src/server/shared/Common.h rename : src/shared/Config/CMakeLists.txt => src/server/shared/Config/CMakeLists.txt rename : src/shared/Config/Config.cpp => src/server/shared/Config/Config.cpp rename : src/shared/Config/Config.h => src/server/shared/Config/Config.h rename : src/shared/Config/ConfigEnv.h => src/server/shared/Config/ConfigEnv.h rename : src/shared/Config/ConfigLibrary.vcproj => src/server/shared/Config/ConfigLibrary.vcproj rename : src/shared/Config/dotconfpp/dotconfpp.cpp => src/server/shared/Config/dotconfpp/dotconfpp.cpp rename : src/shared/Config/dotconfpp/dotconfpp.h => src/server/shared/Config/dotconfpp/dotconfpp.h rename : src/shared/Config/dotconfpp/mempool.cpp => src/server/shared/Config/dotconfpp/mempool.cpp rename : src/shared/Config/dotconfpp/mempool.h => src/server/shared/Config/dotconfpp/mempool.h rename : src/shared/Database/CMakeLists.txt => src/server/shared/Database/CMakeLists.txt rename : src/shared/Database/DBCFileLoader.cpp => src/server/shared/Database/DBCFileLoader.cpp rename : src/shared/Database/DBCFileLoader.h => src/server/shared/Database/DBCFileLoader.h rename : src/shared/Database/DBCStore.h => src/server/shared/Database/DBCStore.h rename : src/shared/Database/Database.cpp => src/server/shared/Database/Database.cpp rename : src/shared/Database/Database.h => src/server/shared/Database/Database.h rename : src/shared/Database/DatabaseEnv.h => src/server/shared/Database/DatabaseEnv.h rename : src/shared/Database/DatabaseImpl.h => src/server/shared/Database/DatabaseImpl.h rename : src/shared/Database/Field.cpp => src/server/shared/Database/Field.cpp rename : src/shared/Database/Field.h => src/server/shared/Database/Field.h rename : src/shared/Database/QueryResult.cpp => src/server/shared/Database/QueryResult.cpp rename : src/shared/Database/QueryResult.h => src/server/shared/Database/QueryResult.h rename : src/shared/Database/SQLStorage.cpp => src/server/shared/Database/SQLStorage.cpp rename : src/shared/Database/SQLStorage.h => src/server/shared/Database/SQLStorage.h rename : src/shared/Database/SQLStorageImpl.h => src/server/shared/Database/SQLStorageImpl.h rename : src/shared/Database/SqlDelayThread.cpp => src/server/shared/Database/SqlDelayThread.cpp rename : src/shared/Database/SqlDelayThread.h => src/server/shared/Database/SqlDelayThread.h rename : src/shared/Database/SqlOperations.cpp => src/server/shared/Database/SqlOperations.cpp rename : src/shared/Database/SqlOperations.h => src/server/shared/Database/SqlOperations.h rename : src/shared/DelayExecutor.cpp => src/server/shared/DelayExecutor.cpp rename : src/shared/DelayExecutor.h => src/server/shared/DelayExecutor.h rename : src/shared/Errors.h => src/server/shared/Errors.h rename : src/shared/LockedQueue.h => src/server/shared/LockedQueue.h rename : src/shared/Log.cpp => src/server/shared/Log.cpp rename : src/shared/Log.h => src/server/shared/Log.h rename : src/shared/MemoryLeaks.cpp => src/server/shared/MemoryLeaks.cpp rename : src/shared/MemoryLeaks.h => src/server/shared/MemoryLeaks.h rename : src/shared/PacketLog.cpp => src/server/shared/PacketLog.cpp rename : src/shared/PacketLog.h => src/server/shared/PacketLog.h rename : src/shared/ProgressBar.cpp => src/server/shared/ProgressBar.cpp rename : src/shared/ProgressBar.h => src/server/shared/ProgressBar.h rename : src/shared/ServiceWin32.cpp => src/server/shared/ServiceWin32.cpp rename : src/shared/ServiceWin32.h => src/server/shared/ServiceWin32.h rename : src/shared/SignalHandler.h => src/server/shared/SignalHandler.h rename : src/shared/SystemConfig.h => src/server/shared/SystemConfig.h rename : src/shared/Threading.cpp => src/server/shared/Threading.cpp rename : src/shared/Threading.h => src/server/shared/Threading.h rename : src/shared/Timer.h => src/server/shared/Timer.h rename : src/shared/Util.cpp => src/server/shared/Util.cpp rename : src/shared/Util.h => src/server/shared/Util.h rename : src/shared/WheatyExceptionReport.cpp => src/server/shared/WheatyExceptionReport.cpp rename : src/shared/WheatyExceptionReport.h => src/server/shared/WheatyExceptionReport.h rename : src/shared/WorldPacket.h => src/server/shared/WorldPacket.h rename : src/shared/vmap/BIH.cpp => src/server/shared/vmap/BIH.cpp rename : src/shared/vmap/BIH.h => src/server/shared/vmap/BIH.h rename : src/shared/vmap/CMakeLists.txt => src/server/shared/vmap/CMakeLists.txt rename : src/shared/vmap/IVMapManager.h => src/server/shared/vmap/IVMapManager.h rename : src/shared/vmap/MapTree.cpp => src/server/shared/vmap/MapTree.cpp rename : src/shared/vmap/MapTree.h => src/server/shared/vmap/MapTree.h rename : src/shared/vmap/ModelInstance.cpp => src/server/shared/vmap/ModelInstance.cpp rename : src/shared/vmap/ModelInstance.h => src/server/shared/vmap/ModelInstance.h rename : src/shared/vmap/TileAssembler.cpp => src/server/shared/vmap/TileAssembler.cpp rename : src/shared/vmap/TileAssembler.h => src/server/shared/vmap/TileAssembler.h rename : src/shared/vmap/VMapDefinitions.h => src/server/shared/vmap/VMapDefinitions.h rename : src/shared/vmap/VMapFactory.cpp => src/server/shared/vmap/VMapFactory.cpp rename : src/shared/vmap/VMapFactory.h => src/server/shared/vmap/VMapFactory.h rename : src/shared/vmap/VMapManager2.cpp => src/server/shared/vmap/VMapManager2.cpp rename : src/shared/vmap/VMapManager2.h => src/server/shared/vmap/VMapManager2.h rename : src/shared/vmap/VMapTools.h => src/server/shared/vmap/VMapTools.h rename : src/shared/vmap/WorldModel.cpp => src/server/shared/vmap/WorldModel.cpp rename : src/shared/vmap/WorldModel.h => src/server/shared/vmap/WorldModel.h rename : src/trinitycore/CMakeLists.txt => src/server/trinitycore/CMakeLists.txt rename : src/trinitycore/CliRunnable.cpp => src/server/trinitycore/CliRunnable.cpp rename : src/trinitycore/CliRunnable.h => src/server/trinitycore/CliRunnable.h rename : src/trinitycore/Main.cpp => src/server/trinitycore/Main.cpp rename : src/trinitycore/Master.cpp => src/server/trinitycore/Master.cpp rename : src/trinitycore/Master.h => src/server/trinitycore/Master.h rename : src/trinitycore/RASocket.cpp => src/server/trinitycore/RASocket.cpp rename : src/trinitycore/RASocket.h => src/server/trinitycore/RASocket.h rename : src/trinitycore/TrinityCore.ico => src/server/trinitycore/TrinityCore.ico rename : src/trinitycore/TrinityCore.rc => src/server/trinitycore/TrinityCore.rc rename : src/trinitycore/WorldRunnable.cpp => src/server/trinitycore/WorldRunnable.cpp rename : src/trinitycore/WorldRunnable.h => src/server/trinitycore/WorldRunnable.h rename : src/trinitycore/resource.h => src/server/trinitycore/resource.h rename : src/trinitycore/trinitycore.conf.dist => src/server/trinitycore/trinitycore.conf.dist rename : src/trinityrealm/AuthCodes.cpp => src/server/trinityrealm/AuthCodes.cpp rename : src/trinityrealm/AuthCodes.h => src/server/trinityrealm/AuthCodes.h rename : src/trinityrealm/AuthSocket.cpp => src/server/trinityrealm/AuthSocket.cpp rename : src/trinityrealm/AuthSocket.h => src/server/trinityrealm/AuthSocket.h rename : src/trinityrealm/CMakeLists.txt => src/server/trinityrealm/CMakeLists.txt rename : src/trinityrealm/Main.cpp => src/server/trinityrealm/Main.cpp rename : src/trinityrealm/RealmAcceptor.h => src/server/trinityrealm/RealmAcceptor.h rename : src/trinityrealm/RealmList.cpp => src/server/trinityrealm/RealmList.cpp rename : src/trinityrealm/RealmList.h => src/server/trinityrealm/RealmList.h rename : src/trinityrealm/RealmSocket.cpp => src/server/trinityrealm/RealmSocket.cpp rename : src/trinityrealm/RealmSocket.h => src/server/trinityrealm/RealmSocket.h rename : src/trinityrealm/TrinityRealm.ico => src/server/trinityrealm/TrinityRealm.ico rename : src/trinityrealm/TrinityRealm.rc => src/server/trinityrealm/TrinityRealm.rc rename : src/trinityrealm/resource.h => src/server/trinityrealm/resource.h rename : src/trinityrealm/trinityrealm.conf.dist => src/server/trinityrealm/trinityrealm.conf.dist
Diffstat (limited to 'src/game/Chat.cpp')
-rw-r--r--src/game/Chat.cpp2458
1 files changed, 0 insertions, 2458 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
deleted file mode 100644
index 6e1adffa625..00000000000
--- a/src/game/Chat.cpp
+++ /dev/null
@@ -1,2458 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include "Common.h"
-#include "ObjectMgr.h"
-#include "World.h"
-#include "WorldPacket.h"
-#include "WorldSession.h"
-#include "Database/DatabaseEnv.h"
-
-#include "AccountMgr.h"
-#include "CellImpl.h"
-#include "Chat.h"
-#include "GridNotifiersImpl.h"
-#include "Language.h"
-#include "Log.h"
-#include "Opcodes.h"
-#include "Player.h"
-#include "UpdateMask.h"
-#include "SpellMgr.h"
-
-// Supported shift-links (client generated and server side)
-// |color|Hachievement:achievement_id:player_guid:0:0:0:0:0:0:0:0|h[name]|h|r
-// - client, item icon shift click, not used in server currently
-// |color|Harea:area_id|h[name]|h|r
-// |color|Hcreature:creature_guid|h[name]|h|r
-// |color|Hcreature_entry:creature_id|h[name]|h|r
-// |color|Henchant:recipe_spell_id|h[prof_name: recipe_name]|h|r - client, at shift click in recipes list dialog
-// |color|Hgameevent:id|h[name]|h|r
-// |color|Hgameobject:go_guid|h[name]|h|r
-// |color|Hgameobject_entry:go_id|h[name]|h|r
-// |color|Hglyph:glyph_slot_id:glyph_prop_id|h[%s]|h|r - client, at shift click in glyphs dialog, GlyphSlot.dbc, GlyphProperties.dbc
-// |color|Hitem:item_id:perm_ench_id:gem1:gem2:gem3:0:0:0:0:reporter_level|h[name]|h|r
-// - client, item icon shift click
-// |color|Hitemset:itemset_id|h[name]|h|r
-// |color|Hplayer:name|h[name]|h|r - client, in some messages, at click copy only name instead link
-// |color|Hquest:quest_id:quest_level|h[name]|h|r - client, quest list name shift-click
-// |color|Hskill:skill_id|h[name]|h|r
-// |color|Hspell:spell_id|h[name]|h|r - client, spellbook spell icon shift-click
-// |color|Htalent:talent_id,rank|h[name]|h|r - client, talent icon shift-click
-// |color|Htaxinode:id|h[name]|h|r
-// |color|Htele:id|h[name]|h|r
-// |color|Htitle:id|h[name]|h|r
-// |color|Htrade:spell_id,cur_value,max_value,unk3int,unk3str|h[name]|h|r - client, spellbook profession icon shift-click
-
-bool ChatHandler::load_command_table = true;
-
-ChatCommand * ChatHandler::getCommandTable()
-{
- static ChatCommand accountSetCommandTable[] =
- {
- { "addon", SEC_ADMINISTRATOR, true, &ChatHandler::HandleAccountSetAddonCommand, "", NULL },
- { "gmlevel", SEC_CONSOLE, true, &ChatHandler::HandleAccountSetGmLevelCommand, "", NULL },
- { "password", SEC_CONSOLE, true, &ChatHandler::HandleAccountSetPasswordCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand accountCommandTable[] =
- {
- { "addon", SEC_MODERATOR, false, &ChatHandler::HandleAccountAddonCommand, "", NULL },
- { "create", SEC_CONSOLE, true, &ChatHandler::HandleAccountCreateCommand, "", NULL },
- { "delete", SEC_CONSOLE, true, &ChatHandler::HandleAccountDeleteCommand, "", NULL },
- { "onlinelist", SEC_CONSOLE, true, &ChatHandler::HandleAccountOnlineListCommand, "", NULL },
- { "lock", SEC_PLAYER, false, &ChatHandler::HandleAccountLockCommand, "", NULL },
- { "set", SEC_ADMINISTRATOR, true, NULL, "", accountSetCommandTable },
- { "password", SEC_PLAYER, false, &ChatHandler::HandleAccountPasswordCommand, "", NULL },
- { "", SEC_PLAYER, false, &ChatHandler::HandleAccountCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand banCommandTable[] =
- {
- { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanAccountCommand, "", NULL },
- { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanCharacterCommand, "", NULL },
- { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanIPCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand baninfoCommandTable[] =
- {
- { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoAccountCommand, "", NULL },
- { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoCharacterCommand, "", NULL },
- { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoIPCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand banlistCommandTable[] =
- {
- { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListAccountCommand, "", NULL },
- { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListCharacterCommand, "", NULL },
- { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListIPCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand castCommandTable[] =
- {
- { "back", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastBackCommand, "", NULL },
- { "dist", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastDistCommand, "", NULL },
- { "self", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastSelfCommand, "", NULL },
- { "target", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastTargetCommand, "", NULL },
- { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand characterCommandTable[] =
- {
- { "customize", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterCustomizeCommand, "", NULL },
- { "delete", SEC_CONSOLE, true, &ChatHandler::HandleCharacterDeleteCommand, "", NULL },
- { "level", SEC_ADMINISTRATOR, true, &ChatHandler::HandleCharacterLevelCommand, "", NULL },
- { "rename", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterRenameCommand, "", NULL },
- { "reputation", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterReputationCommand, "", NULL },
- { "titles", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterTitlesCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand channelSetCommandTable[] =
- {
- { "public", SEC_ADMINISTRATOR, true, &ChatHandler::HandleChannelSetPublic, "", NULL },
- };
-
- static ChatCommand channelCommandTable[] =
- {
- { "set", SEC_ADMINISTRATOR, true, NULL, "", channelSetCommandTable },
- };
-
- static ChatCommand debugPlayCommandTable[] =
- {
- { "cinematic", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlayCinematicCommand, "", NULL },
- { "movie", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlayMovieCommand, "", NULL },
- { "sound", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlaySoundCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand debugSendCommandTable[] =
- {
- { "buyerror", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendBuyErrorCommand, "", NULL },
- { "channelnotify", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChannelNotifyCommand, "", NULL },
- { "chatmmessage", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChatMsgCommand, "", NULL },
- { "equiperror", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendEquipErrorCommand, "", NULL },
- { "largepacket", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendLargePacketCommand, "", NULL },
- { "opcode", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendOpcodeCommand, "", NULL },
- { "poi", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendPoiCommand, "", NULL },
- { "qpartymsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestPartyMsgCommand, "", NULL },
- { "qinvalidmsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestInvalidMsgCommand, "", NULL },
- { "sellerror", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSellErrorCommand, "", NULL },
- { "setphaseshift", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSetPhaseShiftCommand, "", NULL },
- { "spellfail", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSpellFailCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand debugCommandTable[] =
- {
- { "setbit", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSet32Bit, "", NULL },
- { "threat", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugThreatList, "", NULL },
- { "hostil", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugHostileRefList, "", NULL },
- { "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugAnimCommand, "", NULL },
- { "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL },
- { "bg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBattlegroundCommand, "", NULL },
- { "getitemstate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetItemStateCommand, "", NULL },
- { "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugGetLootRecipientCommand, "", NULL },
- { "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetValueCommand, "", NULL },
- { "getitemvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetItemValueCommand, "", NULL },
- { "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugMod32ValueCommand, "", NULL },
- { "play", SEC_MODERATOR, false, NULL, "", debugPlayCommandTable },
- { "send", SEC_ADMINISTRATOR, false, NULL, "", debugSendCommandTable },
- { "setaurastate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetAuraStateCommand, "", NULL },
- { "setitemvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetItemValueCommand, "", NULL },
- { "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetValueCommand, "", NULL },
- { "spawnvehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpawnVehicle, "", NULL },
- { "setvid", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetVehicleId, "", NULL },
- { "entervehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugEnterVehicle, "", NULL },
- { "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdateWorldStateCommand, "", NULL },
- { "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdateCommand, "", NULL },
- { "itemexpire", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugItemExpireCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand eventCommandTable[] =
- {
- { "activelist", SEC_GAMEMASTER, true, &ChatHandler::HandleEventActiveListCommand, "", NULL },
- { "start", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStartCommand, "", NULL },
- { "stop", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStopCommand, "", NULL },
- { "", SEC_GAMEMASTER, true, &ChatHandler::HandleEventInfoCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand gmCommandTable[] =
- {
- { "chat", SEC_MODERATOR, false, &ChatHandler::HandleGMChatCommand, "", NULL },
- { "fly", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGMFlyCommand, "", NULL },
- { "ingame", SEC_PLAYER, true, &ChatHandler::HandleGMListIngameCommand, "", NULL },
- { "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL },
- { "visible", SEC_MODERATOR, false, &ChatHandler::HandleGMVisibleCommand, "", NULL },
- { "", SEC_MODERATOR, false, &ChatHandler::HandleGMCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand goCommandTable[] =
- {
- { "creature", SEC_MODERATOR, false, &ChatHandler::HandleGoCreatureCommand, "", NULL },
- { "graveyard", SEC_MODERATOR, false, &ChatHandler::HandleGoGraveyardCommand, "", NULL },
- { "grid", SEC_MODERATOR, false, &ChatHandler::HandleGoGridCommand, "", NULL },
- { "object", SEC_MODERATOR, false, &ChatHandler::HandleGoObjectCommand, "", NULL },
- { "taxinode", SEC_MODERATOR, false, &ChatHandler::HandleGoTaxinodeCommand, "", NULL },
- { "trigger", SEC_MODERATOR, false, &ChatHandler::HandleGoTriggerCommand, "", NULL },
- { "zonexy", SEC_MODERATOR, false, &ChatHandler::HandleGoZoneXYCommand, "", NULL },
- { "xy", SEC_MODERATOR, false, &ChatHandler::HandleGoXYCommand, "", NULL },
- { "xyz", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
- { "ticket", SEC_MODERATOR, false, &ChatHandler::HandleGoTicketCommand, "", NULL },
- { "", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand gobjectCommandTable[] =
- {
- { "activate", SEC_GAMEMASTER, false, &ChatHandler::HandleActivateObjectCommand, "", NULL },
- { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectAddCommand, "", NULL },
- { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectDeleteCommand, "", NULL },
- { "info", SEC_GAMEMASTER, false, &ChatHandler::HandleGOInfoCommand, "", NULL },
- { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectMoveCommand, "", NULL },
- { "near", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectNearCommand, "", NULL },
- { "state", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectStateCommand, "", NULL },
- { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectPhaseCommand, "", NULL },
- { "target", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTargetCommand, "", NULL },
- { "tempadd", SEC_GAMEMASTER, false, &ChatHandler::HandleTempGameObjectCommand, "", NULL },
- { "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTurnCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand groupCommandTable[] =
- {
- { "leader", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupLeaderCommand, "", NULL },
- { "disband", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupDisbandCommand, "", NULL },
- { "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupRemoveCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand guildCommandTable[] =
- {
- { "create", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildCreateCommand, "", NULL },
- { "delete", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildDeleteCommand, "", NULL },
- { "invite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildInviteCommand, "", NULL },
- { "uninvite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildUninviteCommand, "", NULL },
- { "rank", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildRankCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand honorCommandTable[] =
- {
- { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddCommand, "", NULL },
- { "addkill", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddKillCommand, "", NULL },
- { "update", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorUpdateCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand instanceCommandTable[] =
- {
- { "listbinds", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceListBindsCommand, "", NULL },
- { "unbind", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceUnbindCommand, "", NULL },
- { "stats", SEC_ADMINISTRATOR, true, &ChatHandler::HandleInstanceStatsCommand, "", NULL },
- { "savedata", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL },
- { "open", SEC_ADMINISTRATOR, true, &ChatHandler::HandleInstanceOpenCommand, "", NULL },
- { "close", SEC_ADMINISTRATOR, true, &ChatHandler::HandleInstanceCloseCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand learnCommandTable[] =
- {
- { "all", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllCommand, "", NULL },
- { "all_gm", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllGMCommand, "", NULL },
- { "all_crafts", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllCraftsCommand, "", NULL },
- { "all_default", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllDefaultCommand, "", NULL },
- { "all_lang", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllLangCommand, "", NULL },
- { "all_myclass", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyClassCommand, "", NULL },
- { "all_mypettalents",SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyPetTalentsCommand,"", NULL },
- { "all_myspells", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMySpellsCommand, "", NULL },
- { "all_mytalents", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyTalentsCommand, "", NULL },
- { "all_recipes", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllRecipesCommand, "", NULL },
- { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand listCommandTable[] =
- {
- { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListCreatureCommand, "", NULL },
- { "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListItemCommand, "", NULL },
- { "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListObjectCommand, "", NULL },
- { "auras", SEC_ADMINISTRATOR, false, &ChatHandler::HandleListAurasCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand lookupPlayerCommandTable[] =
- {
- { "ip", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerIpCommand, "", NULL },
- { "account", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerAccountCommand, "", NULL },
- { "email", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerEmailCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand lookupCommandTable[] =
- {
- { "area", SEC_MODERATOR, true, &ChatHandler::HandleLookupAreaCommand, "", NULL },
- { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupCreatureCommand, "", NULL },
- { "event", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupEventCommand, "", NULL },
- { "faction", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupFactionCommand, "", NULL },
- { "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemCommand, "", NULL },
- { "itemset", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemSetCommand, "", NULL },
- { "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupObjectCommand, "", NULL },
- { "quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupQuestCommand, "", NULL },
- { "player", SEC_GAMEMASTER, true, NULL, "", lookupPlayerCommandTable },
- { "skill", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSkillCommand, "", NULL },
- { "spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSpellCommand, "", NULL },
- { "taxinode", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupTaxiNodeCommand, "", NULL },
- { "tele", SEC_MODERATOR, true, &ChatHandler::HandleLookupTeleCommand, "", NULL },
- { "title", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupTitleCommand, "", NULL },
- { "map", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupMapCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand modifyCommandTable[] =
- {
- { "hp", SEC_MODERATOR, false, &ChatHandler::HandleModifyHPCommand, "", NULL },
- { "mana", SEC_MODERATOR, false, &ChatHandler::HandleModifyManaCommand, "", NULL },
- { "rage", SEC_MODERATOR, false, &ChatHandler::HandleModifyRageCommand, "", NULL },
- { "runicpower", SEC_MODERATOR, false, &ChatHandler::HandleModifyRunicPowerCommand, "", NULL },
- { "energy", SEC_MODERATOR, false, &ChatHandler::HandleModifyEnergyCommand, "", NULL },
- { "money", SEC_MODERATOR, false, &ChatHandler::HandleModifyMoneyCommand, "", NULL },
- { "speed", SEC_MODERATOR, false, &ChatHandler::HandleModifySpeedCommand, "", NULL },
- { "swim", SEC_MODERATOR, false, &ChatHandler::HandleModifySwimCommand, "", NULL },
- { "scale", SEC_MODERATOR, false, &ChatHandler::HandleModifyScaleCommand, "", NULL },
- { "bit", SEC_MODERATOR, false, &ChatHandler::HandleModifyBitCommand, "", NULL },
- { "bwalk", SEC_MODERATOR, false, &ChatHandler::HandleModifyBWalkCommand, "", NULL },
- { "fly", SEC_MODERATOR, false, &ChatHandler::HandleModifyFlyCommand, "", NULL },
- { "aspeed", SEC_MODERATOR, false, &ChatHandler::HandleModifyASpeedCommand, "", NULL },
- { "faction", SEC_MODERATOR, false, &ChatHandler::HandleModifyFactionCommand, "", NULL },
- { "spell", SEC_MODERATOR, false, &ChatHandler::HandleModifySpellCommand, "", NULL },
- { "tp", SEC_MODERATOR, false, &ChatHandler::HandleModifyTalentCommand, "", NULL },
- { "mount", SEC_MODERATOR, false, &ChatHandler::HandleModifyMountCommand, "", NULL },
- { "honor", SEC_MODERATOR, false, &ChatHandler::HandleModifyHonorCommand, "", NULL },
- { "rep", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyRepCommand, "", NULL },
- { "arena", SEC_MODERATOR, false, &ChatHandler::HandleModifyArenaCommand, "", NULL },
- { "drunk", SEC_MODERATOR, false, &ChatHandler::HandleModifyDrunkCommand, "", NULL },
- { "standstate", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyStandStateCommand, "", NULL },
- { "morph", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyMorphCommand, "", NULL },
- { "phase", SEC_ADMINISTRATOR, false, &ChatHandler::HandleModifyPhaseCommand, "", NULL },
- { "gender", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyGenderCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand npcCommandTable[] =
- {
- { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddCommand, "", NULL },
- { "additem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddVendorItemCommand, "", NULL },
- { "addmove", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddMoveCommand, "", NULL },
- { "allowmove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAllowMovementCommand, "", NULL },
- { "changeentry", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcChangeEntryCommand, "", NULL },
- { "changelevel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcChangeLevelCommand, "", NULL },
- { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDeleteCommand, "", NULL },
- { "delitem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDelVendorItemCommand, "", NULL },
- { "factionid", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFactionIdCommand, "", NULL },
- { "flag", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFlagCommand, "", NULL },
- { "follow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFollowCommand, "", NULL },
- { "info", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcInfoCommand, "", NULL },
- { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcMoveCommand, "", NULL },
- { "playemote", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcPlayEmoteCommand, "", NULL },
- { "setmodel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetModelCommand, "", NULL },
- { "setmovetype", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetMoveTypeCommand, "", NULL },
- { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetPhaseCommand, "", NULL },
- { "spawndist", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnDistCommand, "", NULL },
- { "spawntime", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnTimeCommand, "", NULL },
- { "say", SEC_MODERATOR, false, &ChatHandler::HandleNpcSayCommand, "", NULL },
- { "textemote", SEC_MODERATOR, false, &ChatHandler::HandleNpcTextEmoteCommand, "", NULL },
- { "unfollow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcUnFollowCommand, "", NULL },
- { "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
- { "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL },
- { "tempadd", SEC_GAMEMASTER, false, &ChatHandler::HandleTempAddSpwCommand, "", NULL },
- { "tame", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcTameCommand, "", NULL },
- { "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL },
- { "addformation", SEC_MODERATOR, false, &ChatHandler::HandleNpcAddFormationCommand, "", NULL },
- { "setlink", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetLinkCommand, "", NULL },
-
- //{ TODO: fix or remove this commands
- { "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL },
- { "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcNameCommand, "", NULL },
- { "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSubNameCommand, "", NULL },
- //}
-
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand petCommandTable[] =
- {
- { "create", SEC_GAMEMASTER, false, &ChatHandler::HandleCreatePetCommand, "", NULL },
- { "learn", SEC_GAMEMASTER, false, &ChatHandler::HandlePetLearnCommand, "", NULL },
- { "unlearn", SEC_GAMEMASTER, false, &ChatHandler::HandlePetUnlearnCommand, "", NULL },
- { "tp", SEC_GAMEMASTER, false, &ChatHandler::HandlePetTpCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand pdumpCommandTable[] =
- {
- { "load", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpLoadCommand, "", NULL },
- { "write", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpWriteCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand questCommandTable[] =
- {
- { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestAdd, "", NULL },
- { "complete", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestComplete, "", NULL },
- { "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestRemove, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand reloadCommandTable[] =
- {
- { "all", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllCommand, "", NULL },
- { "all_achievement",SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllAchievementCommand,"", NULL },
- { "all_area", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllAreaCommand, "", NULL },
- { "all_eventai", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllEventAICommand, "", NULL },
- { "all_item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllItemCommand, "", NULL },
- { "all_locales", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllLocalesCommand, "", NULL },
- { "all_loot", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllLootCommand, "", NULL },
- { "all_npc", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllNpcCommand, "", NULL },
- { "all_quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllQuestCommand, "", NULL },
- { "all_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllScriptsCommand, "", NULL },
- { "all_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllSpellCommand, "", NULL },
-
- { "config", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadConfigCommand, "", NULL },
-
- { "access_requirement", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAccessRequirementCommand, "", NULL },
- { "achievement_criteria_data", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAchievementCriteriaDataCommand, "", NULL },
- { "achievement_reward", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAchievementRewardCommand, "", NULL },
- { "areatrigger_involvedrelation",SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestAreaTriggersCommand, "", NULL },
- { "areatrigger_tavern", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAreaTriggerTavernCommand, "", NULL },
- { "areatrigger_teleport", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAreaTriggerTeleportCommand, "", NULL },
- { "autobroadcast", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAutobroadcastCommand, "", NULL },
- { "command", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCommandCommand, "", NULL },
- { "conditions", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadConditions, "", NULL },
- { "creature_ai_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadEventAIScriptsCommand, "", NULL },
- { "creature_ai_summons", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadEventAISummonsCommand, "", NULL },
- { "creature_ai_texts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadEventAITextsCommand, "", NULL },
- { "creature_involvedrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureQuestInvRelationsCommand,"",NULL },
- { "creature_linked_respawn", SEC_GAMEMASTER, true, &ChatHandler::HandleReloadCreatureLinkedRespawnCommand, "", NULL },
- { "creature_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesCreatureCommand, "", NULL },
- { "creature_questrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureQuestRelationsCommand, "", NULL },
- { "creature_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureTemplateCommand, "", NULL },
- //{ "db_script_string", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadDbScriptStringCommand, "", NULL },
- { "disenchant_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesDisenchantCommand, "", NULL },
- { "event_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadEventScriptsCommand, "", NULL },
- { "fishing_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesFishingCommand, "", NULL },
- { "game_graveyard_zone", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameGraveyardZoneCommand, "", NULL },
- { "game_tele", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameTeleCommand, "", NULL },
- { "gameobject_involvedrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGOQuestInvRelationsCommand, "", NULL },
- { "gameobject_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesGameobjectCommand, "", NULL },
- { "gameobject_questrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGOQuestRelationsCommand, "", NULL },
- { "gameobject_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameObjectScriptsCommand, "", NULL },
- { "gossip_menu", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGossipMenuCommand, "", NULL },
- { "gossip_menu_option", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGossipMenuOptionCommand, "", NULL },
- { "item_enchantment_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadItemEnchantementsCommand, "", NULL },
- { "item_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesItemCommand, "", NULL },
- { "locales_achievement_reward", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesAchievementRewardCommand,"", NULL },
- { "locales_creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesCreatureCommand, "", NULL },
- { "locales_gameobject", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesGameobjectCommand, "", NULL },
- { "locales_item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesItemCommand, "", NULL },
- { "locales_npc_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesNpcTextCommand, "", NULL },
- { "locales_page_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesPageTextCommand, "", NULL },
- { "locales_points_of_interest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesPointsOfInterestCommand, "", NULL },
- { "locales_quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesQuestCommand, "", NULL },
-// { "auctions", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAuctionsCommand, "", NULL },
- { "mail_level_reward", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadMailLevelRewardCommand, "", NULL },
- { "mail_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesMailCommand, "", NULL },
- { "milling_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesMillingCommand, "", NULL },
- { "npc_gossip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcGossipCommand, "", NULL },
- { "npc_spellclick_spells", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellClickSpellsCommand, "",NULL},
- { "npc_trainer", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcTrainerCommand, "", NULL },
- { "npc_vendor", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcVendorCommand, "", NULL },
- { "page_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadPageTextsCommand, "", NULL },
- { "pickpocketing_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesPickpocketingCommand,"",NULL},
- { "points_of_interest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadPointsOfInterestCommand, "",NULL},
- { "prospecting_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesProspectingCommand,"", NULL },
- { "quest_end_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestEndScriptsCommand, "", NULL },
- { "quest_start_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestStartScriptsCommand, "", NULL },
- { "quest_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestTemplateCommand, "", NULL },
- { "reference_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesReferenceCommand, "", NULL },
- { "reserved_name", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadReservedNameCommand, "", NULL },
- { "skill_discovery_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillDiscoveryTemplateCommand, "", NULL },
- { "skill_extra_item_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillExtraItemTemplateCommand, "", NULL },
- { "skill_fishing_base_level", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillFishingBaseLevelCommand, "", NULL },
- { "skinning_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesSkinningCommand, "", NULL },
- { "spell_required", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellRequiredCommand, "", NULL },
- { "spell_area", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellAreaCommand, "", NULL },
- { "spell_bonus_data", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellBonusesCommand, "", NULL },
- { "spell_group", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellGroupsCommand, "", NULL },
- { "spell_learn_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellLearnSpellCommand, "", NULL },
- { "spell_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesSpellCommand, "", NULL },
- { "spell_linked_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellLinkedSpellCommand, "", NULL },
- { "spell_pet_auras", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellPetAurasCommand, "", NULL },
- { "spell_proc_event", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellProcEventCommand, "", NULL },
- { "spell_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellScriptsCommand, "", NULL },
- { "spell_target_position", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellTargetPositionCommand, "", NULL },
- { "spell_threats", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellThreatsCommand, "", NULL },
- { "spell_disabled", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellDisabledCommand, "", NULL },
- { "spell_group_stack_rules", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellGroupStackRulesCommand, "", NULL },
- { "trinity_string", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadTrinityStringCommand, "", NULL },
- { "auctions", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAuctionsCommand, "", NULL },
- { "waypoint_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadWpScriptsCommand, "", NULL },
- { "gm_tickets", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMTicketReloadCommand, "", NULL },
-
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand resetCommandTable[] =
- {
- { "achievements", SEC_ADMINISTRATOR, true, &ChatHandler::HandleResetAchievementsCommand, "", NULL },
- { "honor", SEC_ADMINISTRATOR, true, &ChatHandler::HandleResetHonorCommand, "", NULL },
- { "level", SEC_ADMINISTRATOR, true, &ChatHandler::HandleResetLevelCommand, "", NULL },
- { "spells", SEC_ADMINISTRATOR, true, &ChatHandler::HandleResetSpellsCommand, "", NULL },
- { "stats", SEC_ADMINISTRATOR, true, &ChatHandler::HandleResetStatsCommand, "", NULL },
- { "talents", SEC_ADMINISTRATOR, true, &ChatHandler::HandleResetTalentsCommand, "", NULL },
- { "all", SEC_ADMINISTRATOR, true, &ChatHandler::HandleResetAllCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand sendCommandTable[] =
- {
- { "items", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendItemsCommand, "", NULL },
- { "mail", SEC_MODERATOR, true, &ChatHandler::HandleSendMailCommand, "", NULL },
- { "message", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMessageCommand, "", NULL },
- { "money", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMoneyCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand serverIdleRestartCommandTable[] =
- {
- { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
- { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleRestartCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand serverIdleShutdownCommandTable[] =
- {
- { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
- { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleShutDownCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand serverRestartCommandTable[] =
- {
- { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
- { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerRestartCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand serverShutdownCommandTable[] =
- {
- { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
- { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand serverSetCommandTable[] =
- {
- { "difftime", SEC_CONSOLE, true, &ChatHandler::HandleServerSetDiffTimeCommand, "", NULL },
- { "loglevel", SEC_CONSOLE, true, &ChatHandler::HandleServerSetLogLevelCommand, "", NULL },
- { "logfilelevel", SEC_CONSOLE, true, &ChatHandler::HandleServerSetLogFileLevelCommand, "", NULL },
- { "motd", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerSetMotdCommand, "", NULL },
- { "closed", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerSetClosedCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand serverCommandTable[] =
- {
- { "corpses", SEC_GAMEMASTER, true, &ChatHandler::HandleServerCorpsesCommand, "", NULL },
- { "exit", SEC_CONSOLE, true, &ChatHandler::HandleServerExitCommand, "", NULL },
- { "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
- { "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
- { "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL },
- { "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL },
- { "plimit", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerPLimitCommand, "", NULL },
- { "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
- { "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
- { "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand teleCommandTable[] =
- {
- { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleTeleAddCommand, "", NULL },
- { "del", SEC_ADMINISTRATOR, true, &ChatHandler::HandleTeleDelCommand, "", NULL },
- { "name", SEC_MODERATOR, true, &ChatHandler::HandleTeleNameCommand, "", NULL },
- { "group", SEC_MODERATOR, false, &ChatHandler::HandleTeleGroupCommand, "", NULL },
- { "", SEC_MODERATOR, false, &ChatHandler::HandleTeleCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand titlesCommandTable[] =
- {
- { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleTitlesAddCommand, "", NULL },
- { "current", SEC_GAMEMASTER, false, &ChatHandler::HandleTitlesCurrentCommand, "", NULL },
- { "remove", SEC_GAMEMASTER, false, &ChatHandler::HandleTitlesRemoveCommand, "", NULL },
- { "setmask", SEC_GAMEMASTER, false, &ChatHandler::HandleTitlesSetMaskCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand unbanCommandTable[] =
- {
- { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanAccountCommand, "", NULL },
- { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanCharacterCommand, "", NULL },
- { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanIPCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand wpCommandTable[] =
- {
- { "show", SEC_GAMEMASTER, false, &ChatHandler::HandleWpShowCommand, "", NULL },
- { "addwp", SEC_GAMEMASTER, false, &ChatHandler::HandleWpAddCommand, "", NULL },
- { "load", SEC_GAMEMASTER, false, &ChatHandler::HandleWpLoadPathCommand, "", NULL },
- { "modify", SEC_GAMEMASTER, false, &ChatHandler::HandleWpModifyCommand, "", NULL },
- { "event", SEC_GAMEMASTER, false, &ChatHandler::HandleWpEventCommand, "", NULL },
- { "unload", SEC_GAMEMASTER, false, &ChatHandler::HandleWpUnLoadPathCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand ticketCommandTable[] =
- {
- { "list", SEC_MODERATOR, false, &ChatHandler::HandleGMTicketListCommand, "", NULL },
- { "onlinelist", SEC_MODERATOR, false, &ChatHandler::HandleGMTicketListOnlineCommand, "", NULL },
- { "viewname", SEC_MODERATOR, false, &ChatHandler::HandleGMTicketGetByNameCommand, "", NULL },
- { "viewid", SEC_MODERATOR, false, &ChatHandler::HandleGMTicketGetByIdCommand, "", NULL },
- { "close", SEC_MODERATOR, false, &ChatHandler::HandleGMTicketCloseByIdCommand, "", NULL },
- { "closedlist", SEC_MODERATOR, false, &ChatHandler::HandleGMTicketListClosedCommand, "", NULL },
- { "delete", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGMTicketDeleteByIdCommand, "", NULL },
- { "assign", SEC_MODERATOR, false, &ChatHandler::HandleGMTicketAssignToCommand, "", NULL },
- { "unassign", SEC_MODERATOR, false, &ChatHandler::HandleGMTicketUnAssignCommand, "", NULL },
- { "comment", SEC_MODERATOR, false, &ChatHandler::HandleGMTicketCommentCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand commandTable[] =
- {
- { "account", SEC_PLAYER, true, NULL, "", accountCommandTable },
- { "gm", SEC_MODERATOR, true, NULL, "", gmCommandTable },
- { "npc", SEC_MODERATOR, false, NULL, "", npcCommandTable },
- { "go", SEC_MODERATOR, false, NULL, "", goCommandTable },
- { "learn", SEC_MODERATOR, false, NULL, "", learnCommandTable },
- { "modify", SEC_MODERATOR, false, NULL, "", modifyCommandTable },
- { "debug", SEC_MODERATOR, true, NULL, "", debugCommandTable },
- { "tele", SEC_MODERATOR, true, NULL, "", teleCommandTable },
- { "character", SEC_GAMEMASTER, false, NULL, "", characterCommandTable},
- { "event", SEC_GAMEMASTER, false, NULL, "", eventCommandTable },
- { "gobject", SEC_GAMEMASTER, false, NULL, "", gobjectCommandTable },
- { "honor", SEC_GAMEMASTER, false, NULL, "", honorCommandTable },
- { "wp", SEC_GAMEMASTER, false, NULL, "", wpCommandTable },
- { "titles", SEC_GAMEMASTER, false, NULL, "", titlesCommandTable },
- { "quest", SEC_ADMINISTRATOR, false, NULL, "", questCommandTable },
- { "reload", SEC_ADMINISTRATOR, true, NULL, "", reloadCommandTable },
- { "list", SEC_ADMINISTRATOR, true, NULL, "", listCommandTable },
- { "lookup", SEC_ADMINISTRATOR, true, NULL, "", lookupCommandTable },
- { "pdump", SEC_ADMINISTRATOR, true, NULL, "", pdumpCommandTable },
- { "guild", SEC_ADMINISTRATOR, true, NULL, "", guildCommandTable },
- { "cast", SEC_ADMINISTRATOR, false, NULL, "", castCommandTable },
- { "reset", SEC_ADMINISTRATOR, true, NULL, "", resetCommandTable },
- { "instance", SEC_ADMINISTRATOR, true, NULL, "", instanceCommandTable },
- { "server", SEC_ADMINISTRATOR, true, NULL, "", serverCommandTable },
-
- { "channel", SEC_ADMINISTRATOR, true, NULL, "", channelCommandTable },
-
- { "pet", SEC_GAMEMASTER, false, NULL, "", petCommandTable },
- { "loadpath", SEC_ADMINISTRATOR, false, &ChatHandler::HandleReloadAllPaths, "", NULL },
- { "ahbotoptions", SEC_GAMEMASTER, true, &ChatHandler::HandleAHBotOptionsCommand, "", NULL },
- { "ticket", SEC_MODERATOR, false, NULL, "", ticketCommandTable },
-
- { "aura", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAuraCommand, "", NULL },
- { "unaura", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnAuraCommand, "", NULL },
- { "nameannounce", SEC_MODERATOR, false, &ChatHandler::HandleNameAnnounceCommand, "", NULL },
- { "gmnameannounce", SEC_MODERATOR, false, &ChatHandler::HandleGMNameAnnounceCommand, "", NULL },
- { "announce", SEC_MODERATOR, true, &ChatHandler::HandleAnnounceCommand, "", NULL },
- { "gmannounce", SEC_MODERATOR, true, &ChatHandler::HandleGMAnnounceCommand, "", NULL },
- { "notify", SEC_MODERATOR, true, &ChatHandler::HandleNotifyCommand, "", NULL },
- { "gmnotify", SEC_MODERATOR, true, &ChatHandler::HandleGMNotifyCommand, "", NULL },
- { "goname", SEC_MODERATOR, false, &ChatHandler::HandleGonameCommand, "", NULL },
- { "namego", SEC_MODERATOR, false, &ChatHandler::HandleNamegoCommand, "", NULL },
- { "groupgo", SEC_MODERATOR, false, &ChatHandler::HandleGroupgoCommand, "", NULL },
- { "commands", SEC_PLAYER, true, &ChatHandler::HandleCommandsCommand, "", NULL },
- { "demorph", SEC_GAMEMASTER, false, &ChatHandler::HandleDeMorphCommand, "", NULL },
- { "die", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDieCommand, "", NULL },
- { "revive", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReviveCommand, "", NULL },
- { "dismount", SEC_PLAYER, false, &ChatHandler::HandleDismountCommand, "", NULL },
- { "gps", SEC_MODERATOR, false, &ChatHandler::HandleGPSCommand, "", NULL },
- { "guid", SEC_GAMEMASTER, false, &ChatHandler::HandleGUIDCommand, "", NULL },
- { "help", SEC_PLAYER, true, &ChatHandler::HandleHelpCommand, "", NULL },
- { "itemmove", SEC_GAMEMASTER, false, &ChatHandler::HandleItemMoveCommand, "", NULL },
- { "cooldown", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCooldownCommand, "", NULL },
- { "unlearn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnLearnCommand, "", NULL },
- { "distance", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGetDistanceCommand, "", NULL },
- { "recall", SEC_MODERATOR, false, &ChatHandler::HandleRecallCommand, "", NULL },
- { "save", SEC_PLAYER, false, &ChatHandler::HandleSaveCommand, "", NULL },
- { "saveall", SEC_MODERATOR, true, &ChatHandler::HandleSaveAllCommand, "", NULL },
- { "kick", SEC_GAMEMASTER, true, &ChatHandler::HandleKickPlayerCommand, "", NULL },
- { "ban", SEC_ADMINISTRATOR, true, NULL, "", banCommandTable },
- { "unban", SEC_ADMINISTRATOR, true, NULL, "", unbanCommandTable },
- { "baninfo", SEC_ADMINISTRATOR, false, NULL, "", baninfoCommandTable },
- { "banlist", SEC_ADMINISTRATOR, true, NULL, "", banlistCommandTable },
- { "start", SEC_PLAYER, false, &ChatHandler::HandleStartCommand, "", NULL },
- { "taxicheat", SEC_MODERATOR, false, &ChatHandler::HandleTaxiCheatCommand, "", NULL },
- { "linkgrave", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLinkGraveCommand, "", NULL },
- { "neargrave", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNearGraveCommand, "", NULL },
- { "explorecheat", SEC_ADMINISTRATOR, false, &ChatHandler::HandleExploreCheatCommand, "", NULL },
- { "hover", SEC_ADMINISTRATOR, false, &ChatHandler::HandleHoverCommand, "", NULL },
- { "levelup", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLevelUpCommand, "", NULL },
- { "showarea", SEC_ADMINISTRATOR, false, &ChatHandler::HandleShowAreaCommand, "", NULL },
- { "hidearea", SEC_ADMINISTRATOR, false, &ChatHandler::HandleHideAreaCommand, "", NULL },
- { "additem", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddItemCommand, "", NULL },
- { "additemset", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddItemSetCommand, "", NULL },
- { "bank", SEC_ADMINISTRATOR, false, &ChatHandler::HandleBankCommand, "", NULL },
- { "wchange", SEC_ADMINISTRATOR, false, &ChatHandler::HandleChangeWeather, "", NULL },
- { "maxskill", SEC_ADMINISTRATOR, false, &ChatHandler::HandleMaxSkillCommand, "", NULL },
- { "setskill", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSetSkillCommand, "", NULL },
- { "whispers", SEC_MODERATOR, false, &ChatHandler::HandleWhispersCommand, "", NULL },
- { "pinfo", SEC_GAMEMASTER, true, &ChatHandler::HandlePInfoCommand, "", NULL },
- { "respawn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleRespawnCommand, "", NULL },
- { "send", SEC_MODERATOR, true, NULL, "", sendCommandTable },
- { "mute", SEC_MODERATOR, true, &ChatHandler::HandleMuteCommand, "", NULL },
- { "unmute", SEC_MODERATOR, true, &ChatHandler::HandleUnmuteCommand, "", NULL },
- { "movegens", SEC_ADMINISTRATOR, false, &ChatHandler::HandleMovegensCommand, "", NULL },
- { "cometome", SEC_ADMINISTRATOR, false, &ChatHandler::HandleComeToMeCommand, "", NULL },
- { "damage", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDamageCommand, "", NULL },
- { "combatstop", SEC_GAMEMASTER, false, &ChatHandler::HandleCombatStopCommand, "", NULL },
- { "flusharenapoints",SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
- { "repairitems", SEC_GAMEMASTER, true, &ChatHandler::HandleRepairitemsCommand, "", NULL },
- { "waterwalk", SEC_GAMEMASTER, false, &ChatHandler::HandleWaterwalkCommand, "", NULL },
-
- { "freeze", SEC_MODERATOR, false, &ChatHandler::HandleFreezeCommand, "", NULL },
- { "unfreeze", SEC_MODERATOR, false, &ChatHandler::HandleUnFreezeCommand, "", NULL },
- { "listfreeze", SEC_MODERATOR, false, &ChatHandler::HandleListFreezeCommand, "", NULL },
-
- { "possess", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePossessCommand, "", NULL },
- { "unpossess", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnPossessCommand, "", NULL },
- { "bindsight", SEC_ADMINISTRATOR, false, &ChatHandler::HandleBindSightCommand, "", NULL },
- { "unbindsight", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnbindSightCommand, "", NULL },
- { "playall", SEC_GAMEMASTER, false, &ChatHandler::HandlePlayAllCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- if (load_command_table)
- {
- load_command_table = false;
-
- QueryResult_AutoPtr result = WorldDatabase.Query("SELECT name,security,help FROM command");
- if (result)
- {
- do
- {
- Field *fields = result->Fetch();
- std::string name = fields[0].GetCppString();
-
- SetDataForCommandInTable(commandTable, name.c_str(), fields[1].GetUInt16(), fields[2].GetCppString(), name);
-
- } while (result->NextRow());
- }
- }
-
- return commandTable;
-}
-
-const char *ChatHandler::GetTrinityString(int32 entry) const
-{
- return m_session->GetTrinityString(entry);
-}
-
-bool ChatHandler::isAvailable(ChatCommand const& cmd) const
-{
- // check security level only for simple command (without child commands)
- return m_session->GetSecurity() >= cmd.SecurityLevel;
-}
-
-bool ChatHandler::HasLowerSecurity(Player* target, uint64 guid, bool strong)
-{
- WorldSession* target_session = NULL;
- uint32 target_account = 0;
-
- if (target)
- target_session = target->GetSession();
- else if (guid)
- target_account = objmgr.GetPlayerAccountIdByGUID(guid);
-
- if (!target_session && !target_account)
- {
- SendSysMessage(LANG_PLAYER_NOT_FOUND);
- SetSentErrorMessage(true);
- return true;
- }
-
- return HasLowerSecurityAccount(target_session,target_account,strong);
-}
-
-bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_account, bool strong)
-{
- uint32 target_sec;
-
- // allow everything from console and RA console
- if (!m_session)
- return false;
-
- // ignore only for non-players for non strong checks (when allow apply command at least to same sec level)
- if (m_session->GetSecurity() > SEC_PLAYER && !strong && !sWorld.getConfig(CONFIG_GM_LOWER_SECURITY))
- return false;
-
- if (target)
- target_sec = target->GetSecurity();
- else if (target_account)
- target_sec = accmgr.GetSecurity(target_account);
- else
- return true; // caller must report error for (target == NULL && target_account == 0)
-
- if (m_session->GetSecurity() < target_sec || (strong && m_session->GetSecurity() <= target_sec))
- {
- SendSysMessage(LANG_YOURS_SECURITY_IS_LOW);
- SetSentErrorMessage(true);
- return true;
- }
-
- return false;
-}
-
-bool ChatHandler::hasStringAbbr(const char* name, const char* part)
-{
- // non "" command
- if (*name)
- {
- // "" part from non-"" command
- if (!*part)
- return false;
-
- for (;;)
- {
- if (!*part)
- return true;
- else if (!*name)
- return false;
- else if (tolower(*name) != tolower(*part))
- return false;
- ++name; ++part;
- }
- }
- // allow with any for ""
-
- return true;
-}
-
-void ChatHandler::SendSysMessage(const char *str)
-{
- WorldPacket data;
-
- // need copy to prevent corruption by strtok call in LineFromMessage original string
- char* buf = strdup(str);
- char* pos = buf;
-
- while (char* line = LineFromMessage(pos))
- {
- FillSystemMessageData(&data, line);
- m_session->SendPacket(&data);
- }
-
- free(buf);
-}
-
-void ChatHandler::SendGlobalSysMessage(const char *str)
-{
- // Chat output
- WorldPacket data;
-
- // need copy to prevent corruption by strtok call in LineFromMessage original string
- char* buf = strdup(str);
- char* pos = buf;
-
- while (char* line = LineFromMessage(pos))
- {
- FillSystemMessageData(&data, line);
- sWorld.SendGlobalMessage(&data);
- }
-
- free(buf);
-}
-
-void ChatHandler::SendGlobalGMSysMessage(const char *str)
-{
- // Chat output
- WorldPacket data;
-
- // need copy to prevent corruption by strtok call in LineFromMessage original string
- char* buf = strdup(str);
- char* pos = buf;
-
- while (char* line = LineFromMessage(pos))
- {
- FillSystemMessageData(&data, line);
- sWorld.SendGlobalGMMessage(&data);
- }
- free(buf);
-}
-
-void ChatHandler::SendSysMessage(int32 entry)
-{
- SendSysMessage(GetTrinityString(entry));
-}
-
-void ChatHandler::PSendSysMessage(int32 entry, ...)
-{
- const char *format = GetTrinityString(entry);
- va_list ap;
- char str [2048];
- va_start(ap, entry);
- vsnprintf(str,2048,format, ap);
- va_end(ap);
- SendSysMessage(str);
-}
-
-void ChatHandler::PSendSysMessage(const char *format, ...)
-{
- va_list ap;
- char str [2048];
- va_start(ap, format);
- vsnprintf(str,2048,format, ap);
- va_end(ap);
- SendSysMessage(str);
-}
-
-bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, const std::string& fullcmd)
-{
- char const* oldtext = text;
- std::string cmd = "";
-
- while (*text != ' ' && *text != '\0')
- {
- cmd += *text;
- ++text;
- }
-
- while (*text == ' ') ++text;
-
- for (uint32 i = 0; table[i].Name != NULL; ++i)
- {
- if (!hasStringAbbr(table[i].Name, cmd.c_str()))
- continue;
-
- // select subcommand from child commands list
- if (table[i].ChildCommands != NULL)
- {
- if (!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd))
- {
- if (text && text[0] != '\0')
- SendSysMessage(LANG_NO_SUBCMD);
- else
- SendSysMessage(LANG_CMD_SYNTAX);
-
- ShowHelpForCommand(table[i].ChildCommands,text);
- }
-
- return true;
- }
-
- // must be available and have handler
- if (!table[i].Handler || !isAvailable(table[i]))
- continue;
-
- SetSentErrorMessage(false);
- // table[i].Name == "" is special case: send original command to handler
- if ((this->*(table[i].Handler))(strlen(table[i].Name) != 0 ? text : oldtext))
- {
- if (table[i].SecurityLevel > SEC_PLAYER)
- {
- // chat case
- if (m_session)
- {
- Player* p = m_session->GetPlayer();
- uint64 sel_guid = p->GetSelection();
- sLog.outCommand(m_session->GetAccountId(),"Command: %s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected: %s (GUID: %u)]",
- fullcmd.c_str(),p->GetName(),m_session->GetAccountId(),p->GetPositionX(),p->GetPositionY(),p->GetPositionZ(),p->GetMapId(),
- GetLogNameForGuid(sel_guid),GUID_LOPART(sel_guid));
- }
- }
- }
- // some commands have custom error messages. Don't send the default one in these cases.
- else if (!sentErrorMessage)
- {
- if (!table[i].Help.empty())
- SendSysMessage(table[i].Help.c_str());
- else
- SendSysMessage(LANG_CMD_SYNTAX);
- }
-
- return true;
- }
-
- return false;
-}
-
-bool ChatHandler::SetDataForCommandInTable(ChatCommand *table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand)
-{
- std::string cmd = "";
-
- while (*text != ' ' && *text != '\0')
- {
- cmd += *text;
- ++text;
- }
-
- while (*text == ' ') ++text;
-
- for (uint32 i = 0; table[i].Name != NULL; i++)
- {
- // for data fill use full explicit command names
- if (table[i].Name != cmd)
- continue;
-
- // select subcommand from child commands list (including "")
- if (table[i].ChildCommands != NULL)
- {
- if (SetDataForCommandInTable(table[i].ChildCommands, text, security, help, fullcommand))
- return true;
- else if (*text)
- return false;
-
- // fail with "" subcommands, then use normal level up command instead
- }
- // expected subcommand by full name DB content
- else if (*text)
- {
- sLog.outErrorDb("Table `command` have unexpected subcommand '%s' in command '%s', skip.",text,fullcommand.c_str());
- return false;
- }
-
- if (table[i].SecurityLevel != security)
- sLog.outDetail("Table `command` overwrite for command '%s' default security (%u) by %u",fullcommand.c_str(),table[i].SecurityLevel,security);
-
- table[i].SecurityLevel = security;
- table[i].Help = help;
- return true;
- }
-
- // in case "" command let process by caller
- if (!cmd.empty())
- {
- if (table == getCommandTable())
- sLog.outErrorDb("Table `command` have not existed command '%s', skip.",cmd.c_str());
- else
- sLog.outErrorDb("Table `command` have not existed subcommand '%s' in command '%s', skip.",cmd.c_str(),fullcommand.c_str());
- }
-
- return false;
-}
-
-int ChatHandler::ParseCommands(const char* text)
-{
- ASSERT(text);
- ASSERT(*text);
-
- std::string fullcmd = text;
-
- if (m_session && m_session->GetSecurity() <= SEC_PLAYER && sWorld.getConfig(CONFIG_ALLOW_PLAYER_COMMANDS) == 0)
- return 0;
-
- if (m_session && !m_session->HandleOnPlayerChat(text))
- return 0;
-
- /// chat case (.command or !command format)
- if (m_session)
- {
- if (text[0] != '!' && text[0] != '.')
- return 0;
- }
-
- /// ignore single . and ! in line
- if (strlen(text) < 2)
- return 0;
- // original `text` can't be used. It content destroyed in command code processing.
-
- /// ignore messages staring from many dots.
- if ((text[0] == '.' && text[1] == '.') || (text[0] == '!' && text[1] == '!'))
- return 0;
-
- /// skip first . or ! (in console allowed use command with . and ! and without its)
- if (text[0] == '!' || text[0] == '.')
- ++text;
-
- if (!ExecuteCommandInTable(getCommandTable(), text, fullcmd))
- {
- if (m_session && m_session->GetSecurity() == SEC_PLAYER)
- return 0;
- SendSysMessage(LANG_NO_CMD);
- }
- return 1;
-}
-
-bool ChatHandler::isValidChatMessage(const char* message)
-{
-/*
-
-valid examples:
-|cffa335ee|Hitem:812:0:0:0:0:0:0:0:70|h[Glowing Brightwood Staff]|h|r
-|cff808080|Hquest:2278:47|h[The Platinum Discs]|h|r
-|cffffd000|Htrade:4037:1:150:1:6AAAAAAAAAAAAAAAAAAAAAAOAADAAAAAAAAAAAAAAAAIAAAAAAAAA|h[Engineering]|h|r
-|cff4e96f7|Htalent:2232:-1|h[Taste for Blood]|h|r
-|cff71d5ff|Hspell:21563|h[Command]|h|r
-|cffffd000|Henchant:3919|h[Engineering: Rough Dynamite]|h|r
-|cffffff00|Hachievement:546:0000000000000001:0:0:0:-1:0:0:0:0|h[Safe Deposit]|h|r
-|cff66bbff|Hglyph:21:762|h[Glyph of Bladestorm]|h|r
-
-| will be escaped to ||
-*/
-
- if (strlen(message) > 255)
- return false;
-
- const char validSequence[6] = "cHhhr";
- const char* validSequenceIterator = validSequence;
-
- // more simple checks
- if (sWorld.getConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) < 3)
- {
- const std::string validCommands = "cHhr|";
-
- while (*message)
- {
- // find next pipe command
- message = strchr(message, '|');
-
- if (!message)
- return true;
-
- ++message;
- char commandChar = *message;
- if (validCommands.find(commandChar) == std::string::npos)
- return false;
-
- ++message;
- // validate sequence
- if (sWorld.getConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) == 2)
- {
- if (commandChar == *validSequenceIterator)
- {
- if (validSequenceIterator == validSequence+4)
- validSequenceIterator = validSequence;
- else
- ++validSequenceIterator;
- }
- else
- return false;
- }
- }
- return true;
- }
-
- std::istringstream reader(message);
- char buffer[256];
-
- uint32 color;
-
- ItemPrototype const* linkedItem;
- Quest const* linkedQuest;
- SpellEntry const *linkedSpell;
- AchievementEntry const* linkedAchievement;
- ItemRandomPropertiesEntry const* itemProperty;
- ItemRandomSuffixEntry const* itemSuffix;
-
- while (!reader.eof())
- {
- if (validSequence == validSequenceIterator)
- {
- linkedItem = NULL;
- linkedQuest = NULL;
- linkedSpell = NULL;
- linkedAchievement = NULL;
- itemProperty = NULL;
- itemSuffix = NULL;
-
- reader.ignore(255, '|');
- }
- else if (reader.get() != '|')
- {
-#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage sequence aborted unexpectedly");
-#endif
- return false;
- }
-
- // pipe has always to be followed by at least one char
- if (reader.peek() == '\0')
- {
-#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage pipe followed by \\0");
-#endif
- return false;
- }
-
- // no further pipe commands
- if (reader.eof())
- break;
-
- char commandChar;
- reader >> commandChar;
-
- // | in normal messages is escaped by ||
- if (commandChar != '|')
- {
- if (commandChar == *validSequenceIterator)
- {
- if (validSequenceIterator == validSequence+4)
- validSequenceIterator = validSequence;
- else
- ++validSequenceIterator;
- }
- else
- {
-#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage invalid sequence, expected %c but got %c", *validSequenceIterator, commandChar);
-#endif
- return false;
- }
- }
- else if (validSequence != validSequenceIterator)
- {
- // no escaped pipes in sequences
-#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage got escaped pipe in sequence");
-#endif
- return false;
- }
-
- switch (commandChar)
- {
- case 'c':
- color = 0;
- // validate color, expect 8 hex chars
- for (int i=0; i<8; i++)
- {
- char c;
- reader >> c;
- if (!c)
- {
-#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage got \\0 while reading color in |c command");
-#endif
- return false;
- }
-
- color <<= 4;
- // check for hex char
- if (c >= '0' && c <= '9')
- {
- color |= c-'0';
- continue;
- }
- if (c >= 'a' && c <= 'f')
- {
- color |= 10+c-'a';
- continue;
- }
-#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage got non hex char '%c' while reading color", c);
-#endif
- return false;
- }
- break;
- case 'H':
- // read chars up to colon = link type
- reader.getline(buffer, 256, ':');
-
- if (strcmp(buffer, "item") == 0)
- {
- // read item entry
- reader.getline(buffer, 256, ':');
-
- linkedItem= objmgr.GetItemPrototype(atoi(buffer));
- if (!linkedItem)
- {
-#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage got invalid itemID %u in |item command", atoi(buffer));
-#endif
- return false;
- }
-
- if (color != ItemQualityColors[linkedItem->Quality])
- {
-#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage linked item has color %u, but user claims %u", ItemQualityColors[linkedItem->Quality],
- color);
-#endif
- return false;
- }
-
- // the itementry is followed by several integers which describe an instance of this item
-
- // position relative after itemEntry
- const uint8 randomPropertyPosition = 6;
-
- int32 propertyId = 0;
- bool negativeNumber = false;
- char c;
- for (uint8 i=0; i<randomPropertyPosition; ++i)
- {
- propertyId = 0;
- negativeNumber = false;
- while ((c = reader.get()) != ':')
- {
- if (c >='0' && c <= '9')
- {
- propertyId*=10;
- propertyId += c-'0';
- } else if (c == '-')
- negativeNumber = true;
- else
- return false;
- }
- }
- if (negativeNumber)
- propertyId *= -1;
-
- if (propertyId > 0)
- {
- itemProperty = sItemRandomPropertiesStore.LookupEntry(propertyId);
- if (!itemProperty)
- return false;
- }
- else if (propertyId < 0)
- {
- itemSuffix = sItemRandomSuffixStore.LookupEntry(-propertyId);
- if (!itemSuffix)
- return false;
- }
-
- // ignore other integers
- while ((c >='0' && c <= '9') || c == ':')
- {
- reader.ignore(1);
- c = reader.peek();
- }
- }
- else if (strcmp(buffer, "quest") == 0)
- {
- // no color check for questlinks, each client will adapt it anyway
- uint32 questid= 0;
- // read questid
- char c = reader.peek();
- while (c >='0' && c <= '9')
- {
- reader.ignore(1);
- questid *= 10;
- questid += c-'0';
- c = reader.peek();
- }
-
- linkedQuest = objmgr.GetQuestTemplate(questid);
-
- if (!linkedQuest)
- {
-#ifdef MANOGS_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage Questtemplate %u not found", questid);
-#endif
- return false;
- }
- c = reader.peek();
- // level
- while (c !='|' && c != '\0')
- {
- reader.ignore(1);
- c = reader.peek();
- }
- }
- else if (strcmp(buffer, "trade") == 0)
- {
- if (color != CHAT_LINK_COLOR_TRADE)
- return false;
-
- // read spell entry
- reader.getline(buffer, 256, ':');
- linkedSpell = sSpellStore.LookupEntry(atoi(buffer));
- if (!linkedSpell)
- return false;
-
- char c = reader.peek();
- // base64 encoded stuff
- while (c !='|' && c != '\0')
- {
- reader.ignore(1);
- c = reader.peek();
- }
- }
- else if (strcmp(buffer, "talent") == 0)
- {
- // talent links are always supposed to be blue
- if (color != CHAT_LINK_COLOR_TALENT)
- return false;
-
- // read talent entry
- reader.getline(buffer, 256, ':');
- TalentEntry const *talentInfo = sTalentStore.LookupEntry(atoi(buffer));
- if (!talentInfo)
- return false;
-
- linkedSpell = sSpellStore.LookupEntry(talentInfo->RankID[0]);
- if (!linkedSpell)
- return false;
-
- char c = reader.peek();
- // skillpoints? whatever, drop it
- while (c !='|' && c != '\0')
- {
- reader.ignore(1);
- c = reader.peek();
- }
- }
- else if (strcmp(buffer, "spell") == 0)
- {
- if (color != CHAT_LINK_COLOR_SPELL)
- return false;
-
- uint32 spellid = 0;
- // read spell entry
- char c = reader.peek();
- while (c >='0' && c <= '9')
- {
- reader.ignore(1);
- spellid *= 10;
- spellid += c-'0';
- c = reader.peek();
- }
- linkedSpell = sSpellStore.LookupEntry(spellid);
- if (!linkedSpell)
- return false;
- }
- else if (strcmp(buffer, "enchant") == 0)
- {
- if (color != CHAT_LINK_COLOR_ENCHANT)
- return false;
-
- uint32 spellid = 0;
- // read spell entry
- char c = reader.peek();
- while (c >='0' && c <= '9')
- {
- reader.ignore(1);
- spellid *= 10;
- spellid += c-'0';
- c = reader.peek();
- }
- linkedSpell = sSpellStore.LookupEntry(spellid);
- if (!linkedSpell)
- return false;
- }
- else if (strcmp(buffer, "achievement") == 0)
- {
- if (color != CHAT_LINK_COLOR_ACHIEVEMENT)
- return false;
- reader.getline(buffer, 256, ':');
- uint32 achievementId = atoi(buffer);
- linkedAchievement = sAchievementStore.LookupEntry(achievementId);
-
- if (!linkedAchievement)
- return false;
-
- char c = reader.peek();
- // skip progress
- while (c !='|' && c != '\0')
- {
- reader.ignore(1);
- c = reader.peek();
- }
- }
- else if (strcmp(buffer, "glyph") == 0)
- {
- if (color != CHAT_LINK_COLOR_GLYPH)
- return false;
-
- // first id is slot, drop it
- reader.getline(buffer, 256, ':');
- uint32 glyphId = 0;
- char c = reader.peek();
- while (c >= '0' && c <= '9')
- {
- glyphId *= 10;
- glyphId += c-'0';
- reader.ignore(1);
- c = reader.peek();
- }
- GlyphPropertiesEntry const* glyph = sGlyphPropertiesStore.LookupEntry(glyphId);
- if (!glyph)
- return false;
-
- linkedSpell = sSpellStore.LookupEntry(glyph->SpellId);
-
- if (!linkedSpell)
- return false;
- }
- else
- {
-#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage user sent unsupported link type '%s'", buffer);
-#endif
- return false;
- }
- break;
- case 'h':
- // if h is next element in sequence, this one must contain the linked text :)
- if (*validSequenceIterator == 'h')
- {
- // links start with '['
- if (reader.get() != '[')
- {
-#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage link caption doesn't start with '['");
-#endif
- return false;
- }
- reader.getline(buffer, 256, ']');
-
- // verify the link name
- if (linkedSpell)
- {
- // spells with that flag have a prefix of "$PROFESSION: "
- if (linkedSpell->Attributes & SPELL_ATTR_TRADESPELL)
- {
- // lookup skillid
- SkillLineAbilityMapBounds bounds = spellmgr.GetSkillLineAbilityMapBounds(linkedSpell->Id);
- if (bounds.first == bounds.second)
- {
- return false;
- }
-
- SkillLineAbilityEntry const *skillInfo = bounds.first->second;
-
- if (!skillInfo)
- {
- return false;
- }
-
- SkillLineEntry const *skillLine = sSkillLineStore.LookupEntry(skillInfo->skillId);
- if (!skillLine)
- {
- return false;
- }
-
- for (uint8 i=0; i<MAX_LOCALE; ++i)
- {
- uint32 skillLineNameLength = strlen(skillLine->name[i]);
- if (skillLineNameLength > 0 && strncmp(skillLine->name[i], buffer, skillLineNameLength) == 0)
- {
- // found the prefix, remove it to perform spellname validation below
- // -2 = strlen(": ")
- uint32 spellNameLength = strlen(buffer)-skillLineNameLength-2;
- memmove(buffer, buffer+skillLineNameLength+2, spellNameLength+1);
- }
- }
- }
- bool foundName = false;
- for (uint8 i=0; i<MAX_LOCALE; ++i)
- {
- if (*linkedSpell->SpellName[i] && strcmp(linkedSpell->SpellName[i], buffer) == 0)
- {
- foundName = true;
- break;
- }
- }
- if (!foundName)
- return false;
- }
- else if (linkedQuest)
- {
- if (linkedQuest->GetTitle() != buffer)
- {
- QuestLocale const *ql = objmgr.GetQuestLocale(linkedQuest->GetQuestId());
-
- if (!ql)
- {
-#ifdef MANOGS_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage default questname didn't match and there is no locale");
-#endif
- return false;
- }
-
- bool foundName = false;
- for (uint8 i=0; i<ql->Title.size(); i++)
- {
- if (ql->Title[i] == buffer)
- {
- foundName = true;
- break;
- }
- }
- if (!foundName)
- {
-#ifdef MANOGS_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage no quest locale title matched")
-#endif
- return false;
- }
- }
- }
- else if (linkedItem)
- {
- char* const* suffix = itemSuffix?itemSuffix->nameSuffix:(itemProperty?itemProperty->nameSuffix:NULL);
-
- std::string expectedName = std::string(linkedItem->Name1);
- if (suffix)
- {
- expectedName += " ";
- expectedName += suffix[LOCALE_enUS];
- }
-
- if (expectedName != buffer)
- {
- ItemLocale const *il = objmgr.GetItemLocale(linkedItem->ItemId);
-
- bool foundName = false;
- for (uint8 i=LOCALE_koKR; i<MAX_LOCALE; ++i)
- {
- int8 dbIndex = objmgr.GetIndexForLocale(LocaleConstant(i));
- if (dbIndex == -1 || il == NULL || dbIndex >= il->Name.size())
- // using strange database/client combinations can lead to this case
- expectedName = linkedItem->Name1;
- else
- expectedName = il->Name[dbIndex];
- if (suffix)
- {
- expectedName += " ";
- expectedName += suffix[i];
- }
- if (expectedName == buffer)
- {
- foundName = true;
- break;
- }
- }
- if (!foundName)
- {
-#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage linked item name wasn't found in any localization");
-#endif
- return false;
- }
- }
- }
- else if (linkedAchievement)
- {
- bool foundName = false;
- for (uint8 i=0; i<MAX_LOCALE; ++i)
- {
- if (*linkedAchievement->name[i] && strcmp(linkedAchievement->name[i], buffer) == 0)
- {
- foundName = true;
- break;
- }
- }
- if (!foundName)
- return false;
- }
- // that place should never be reached - if nothing linked has been set in |H
- // it will return false before
- else
- return false;
- }
- break;
- case 'r':
- case '|':
- // no further payload
- break;
- default:
-#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage got invalid command |%c", commandChar);
-#endif
- return false;
- }
- }
-
- // check if every opened sequence was also closed properly
-#ifdef TRINITY_DEBUG
- if (validSequence != validSequenceIterator)
- sLog.outBasic("ChatHandler::isValidChatMessage EOF in active sequence");
-#endif
- return validSequence == validSequenceIterator;
-}
-
-bool ChatHandler::ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd)
-{
- std::string list;
- for (uint32 i = 0; table[i].Name != NULL; ++i)
- {
- // must be available (ignore handler existence for show command with possibe avalable subcomands
- if (!isAvailable(table[i]))
- continue;
-
- /// for empty subcmd show all available
- if (*subcmd && !hasStringAbbr(table[i].Name, subcmd))
- continue;
-
- if (m_session)
- list += "\n ";
- else
- list += "\n\r ";
-
- list += table[i].Name;
-
- if (table[i].ChildCommands)
- list += " ...";
- }
-
- if (list.empty())
- return false;
-
- if (table == getCommandTable())
- {
- SendSysMessage(LANG_AVIABLE_CMD);
- PSendSysMessage("%s",list.c_str());
- }
- else
- PSendSysMessage(LANG_SUBCMDS_LIST,cmd,list.c_str());
-
- return true;
-}
-
-bool ChatHandler::ShowHelpForCommand(ChatCommand *table, const char* cmd)
-{
- if (*cmd)
- {
- for (uint32 i = 0; table[i].Name != NULL; ++i)
- {
- // must be available (ignore handler existence for show command with possibe avalable subcomands
- if (!isAvailable(table[i]))
- continue;
-
- if (!hasStringAbbr(table[i].Name, cmd))
- continue;
-
- // have subcommand
- char const* subcmd = (*cmd) ? strtok(NULL, " ") : "";
-
- if (table[i].ChildCommands && subcmd && *subcmd)
- {
- if (ShowHelpForCommand(table[i].ChildCommands, subcmd))
- return true;
- }
-
- if (!table[i].Help.empty())
- SendSysMessage(table[i].Help.c_str());
-
- if (table[i].ChildCommands)
- if (ShowHelpForSubCommands(table[i].ChildCommands,table[i].Name,subcmd ? subcmd : ""))
- return true;
-
- return !table[i].Help.empty();
- }
- }
- else
- {
- for (uint32 i = 0; table[i].Name != NULL; ++i)
- {
- // must be available (ignore handler existence for show command with possibe avalable subcomands
- if (!isAvailable(table[i]))
- continue;
-
- if (strlen(table[i].Name))
- continue;
-
- if (!table[i].Help.empty())
- SendSysMessage(table[i].Help.c_str());
-
- if (table[i].ChildCommands)
- if (ShowHelpForSubCommands(table[i].ChildCommands,"",""))
- return true;
-
- return !table[i].Help.empty();
- }
- }
-
- return ShowHelpForSubCommands(table,"",cmd);
-}
-
-//Note: target_guid used only in CHAT_MSG_WHISPER_INFORM mode (in this case channelName ignored)
-void ChatHandler::FillMessageData(WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker)
-{
- uint32 messageLength = (message ? strlen(message) : 0) + 1;
-
- data->Initialize(SMSG_MESSAGECHAT, 100); // guess size
- *data << uint8(type);
- if ((type != CHAT_MSG_CHANNEL && type != CHAT_MSG_WHISPER) || language == LANG_ADDON)
- *data << uint32(language);
- else
- *data << uint32(LANG_UNIVERSAL);
-
- switch(type)
- {
- case CHAT_MSG_SAY:
- case CHAT_MSG_PARTY:
- case CHAT_MSG_PARTY_LEADER:
- case CHAT_MSG_RAID:
- case CHAT_MSG_GUILD:
- case CHAT_MSG_OFFICER:
- case CHAT_MSG_YELL:
- case CHAT_MSG_WHISPER:
- case CHAT_MSG_CHANNEL:
- case CHAT_MSG_RAID_LEADER:
- case CHAT_MSG_RAID_WARNING:
- case CHAT_MSG_BG_SYSTEM_NEUTRAL:
- case CHAT_MSG_BG_SYSTEM_ALLIANCE:
- case CHAT_MSG_BG_SYSTEM_HORDE:
- case CHAT_MSG_BATTLEGROUND:
- case CHAT_MSG_BATTLEGROUND_LEADER:
- target_guid = session ? session->GetPlayer()->GetGUID() : 0;
- break;
- case CHAT_MSG_MONSTER_SAY:
- case CHAT_MSG_MONSTER_PARTY:
- case CHAT_MSG_MONSTER_YELL:
- case CHAT_MSG_MONSTER_WHISPER:
- case CHAT_MSG_MONSTER_EMOTE:
- case CHAT_MSG_RAID_BOSS_WHISPER:
- case CHAT_MSG_RAID_BOSS_EMOTE:
- case CHAT_MSG_BATTLENET:
- {
- *data << uint64(speaker->GetGUID());
- *data << uint32(0); // 2.1.0
- *data << uint32(strlen(speaker->GetName()) + 1);
- *data << speaker->GetName();
- uint64 listener_guid = 0;
- *data << uint64(listener_guid);
- if (listener_guid && !IS_PLAYER_GUID(listener_guid))
- {
- *data << uint32(1); // string listener_name_length
- *data << uint8(0); // string listener_name
- }
- *data << uint32(messageLength);
- *data << message;
- *data << uint8(0);
- return;
- }
- default:
- if (type != CHAT_MSG_WHISPER_INFORM && type != CHAT_MSG_IGNORED && type != CHAT_MSG_DND && type != CHAT_MSG_AFK)
- target_guid = 0; // only for CHAT_MSG_WHISPER_INFORM used original value target_guid
- break;
- }
-
- *data << uint64(target_guid); // there 0 for BG messages
- *data << uint32(0); // can be chat msg group or something
-
- if (type == CHAT_MSG_CHANNEL)
- {
- ASSERT(channelName);
- *data << channelName;
- }
-
- *data << uint64(target_guid);
- *data << uint32(messageLength);
- *data << message;
- if (session != 0 && type != CHAT_MSG_WHISPER_INFORM && type != CHAT_MSG_DND && type != CHAT_MSG_AFK)
- *data << uint8(session->GetPlayer()->chatTag());
- else
- *data << uint8(0);
-}
-
-Player * ChatHandler::getSelectedPlayer()
-{
- if (!m_session)
- return NULL;
-
- uint64 guid = m_session->GetPlayer()->GetSelection();
-
- if (guid == 0)
- return m_session->GetPlayer();
-
- return objmgr.GetPlayer(guid);
-}
-
-Unit* ChatHandler::getSelectedUnit()
-{
- if (!m_session)
- return NULL;
-
- uint64 guid = m_session->GetPlayer()->GetSelection();
-
- if (guid == 0)
- return m_session->GetPlayer();
-
- return ObjectAccessor::GetUnit(*m_session->GetPlayer(),guid);
-}
-
-WorldObject *ChatHandler::getSelectedObject()
-{
- if (!m_session)
- return NULL;
-
- uint64 guid = m_session->GetPlayer()->GetSelection();
-
- if (guid == 0)
- return GetNearbyGameObject();
-
- return ObjectAccessor::GetUnit(*m_session->GetPlayer(),guid);
-}
-
-Creature* ChatHandler::getSelectedCreature()
-{
- if (!m_session)
- return NULL;
-
- return ObjectAccessor::GetCreatureOrPetOrVehicle(*m_session->GetPlayer(),m_session->GetPlayer()->GetSelection());
-}
-
-char* ChatHandler::extractKeyFromLink(char* text, char const* linkType, char** something1)
-{
- // skip empty
- if (!text)
- return NULL;
-
- // skip spaces
- while (*text == ' '||*text == '\t'||*text == '\b')
- ++text;
-
- if (!*text)
- return NULL;
-
- // return non link case
- if (text[0] != '|')
- return strtok(text, " ");
-
- // [name] Shift-click form |color|linkType:key|h[name]|h|r
- // or
- // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
-
- char* check = strtok(text, "|"); // skip color
- if (!check)
- return NULL; // end of data
-
- char* cLinkType = strtok(NULL, ":"); // linktype
- if (!cLinkType)
- return NULL; // end of data
-
- if (strcmp(cLinkType,linkType) != 0)
- {
- strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function
- SendSysMessage(LANG_WRONG_LINK_TYPE);
- return NULL;
- }
-
- char* cKeys = strtok(NULL, "|"); // extract keys and values
- char* cKeysTail = strtok(NULL, "");
-
- char* cKey = strtok(cKeys, ":|"); // extract key
- if (something1)
- *something1 = strtok(NULL, ":|"); // extract something
-
- strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
- strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
- return cKey;
-}
-
-char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1)
-{
- // skip empty
- if (!text)
- return NULL;
-
- // skip spaces
- while (*text == ' '||*text == '\t'||*text == '\b')
- ++text;
-
- if (!*text)
- return NULL;
-
- // return non link case
- if (text[0] != '|')
- return strtok(text, " ");
-
- // [name] Shift-click form |color|linkType:key|h[name]|h|r
- // or
- // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
- // or
- // [name] Shift-click form |linkType:key|h[name]|h|r
-
- char* tail;
-
- if (text[1] == 'c')
- {
- char* check = strtok(text, "|"); // skip color
- if (!check)
- return NULL; // end of data
-
- tail = strtok(NULL, ""); // tail
- }
- else
- tail = text+1; // skip first |
-
- char* cLinkType = strtok(tail, ":"); // linktype
- if (!cLinkType)
- return NULL; // end of data
-
- for (int i = 0; linkTypes[i]; ++i)
- {
- if (strcmp(cLinkType,linkTypes[i]) == 0)
- {
- char* cKeys = strtok(NULL, "|"); // extract keys and values
- char* cKeysTail = strtok(NULL, "");
-
- char* cKey = strtok(cKeys, ":|"); // extract key
- if (something1)
- *something1 = strtok(NULL, ":|"); // extract something
-
- strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
- strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
- if (found_idx)
- *found_idx = i;
- return cKey;
- }
- }
-
- strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
- SendSysMessage(LANG_WRONG_LINK_TYPE);
- return NULL;
-}
-
-char const *fmtstring(char const *format, ...)
-{
- va_list argptr;
- #define MAX_FMT_STRING 32000
- static char temp_buffer[MAX_FMT_STRING];
- static char string[MAX_FMT_STRING];
- static int index = 0;
- char *buf;
- int len;
-
- va_start(argptr, format);
- vsnprintf(temp_buffer,MAX_FMT_STRING, format, argptr);
- va_end(argptr);
-
- len = strlen(temp_buffer);
-
- if (len >= MAX_FMT_STRING)
- return "ERROR";
-
- if (len + index >= MAX_FMT_STRING-1)
- {
- index = 0;
- }
-
- buf = &string[index];
- memcpy(buf, temp_buffer, len+1);
-
- index += len + 1;
-
- return buf;
-}
-
-GameObject* ChatHandler::GetNearbyGameObject()
-{
- if (!m_session)
- return NULL;
-
- Player* pl = m_session->GetPlayer();
- GameObject* obj = NULL;
- Trinity::NearestGameObjectCheck check(*pl);
- Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectCheck> searcher(pl, obj, check);
- pl->VisitNearbyGridObject(999, searcher);
- return obj;
-}
-
-GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry)
-{
- if (!m_session)
- return NULL;
-
- Player* pl = m_session->GetPlayer();
-
- GameObject* obj = pl->GetMap()->GetGameObject(MAKE_NEW_GUID(lowguid, entry, HIGHGUID_GAMEOBJECT));
-
- if (!obj && objmgr.GetGOData(lowguid)) // guid is DB guid of object
- {
- // search near player then
- CellPair p(Trinity::ComputeCellPair(pl->GetPositionX(), pl->GetPositionY()));
- Cell cell(p);
- cell.data.Part.reserved = ALL_DISTRICT;
-
- Trinity::GameObjectWithDbGUIDCheck go_check(*pl,lowguid);
- Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck> checker(pl,obj,go_check);
-
- TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker);
- cell.Visit(p, object_checker, *pl->GetMap());
- }
-
- return obj;
-}
-
-enum SpellLinkType
-{
- SPELL_LINK_SPELL = 0,
- SPELL_LINK_TALENT = 1,
- SPELL_LINK_ENCHANT = 2,
- SPELL_LINK_TRADE = 3,
- SPELL_LINK_GLYPH = 4
-};
-
-static char const* const spellKeys[] =
-{
- "Hspell", // normal spell
- "Htalent", // talent spell
- "Henchant", // enchanting recipe spell
- "Htrade", // profession/skill spell
- "Hglyph", // glyph
- 0
-};
-
-uint32 ChatHandler::extractSpellIdFromLink(char* text)
-{
- // number or [name] Shift-click form |color|Henchant:recipe_spell_id|h[prof_name: recipe_name]|h|r
- // number or [name] Shift-click form |color|Hglyph:glyph_slot_id:glyph_prop_id|h[%s]|h|r
- // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r
- // number or [name] Shift-click form |color|Htalent:talent_id,rank|h[name]|h|r
- // number or [name] Shift-click form |color|Htrade:spell_id,skill_id,max_value,cur_value|h[name]|h|r
- int type = 0;
- char* param1_str = NULL;
- char* idS = extractKeyFromLink(text,spellKeys,&type,&param1_str);
- if (!idS)
- return 0;
-
- uint32 id = (uint32)atol(idS);
-
- switch(type)
- {
- case SPELL_LINK_SPELL:
- return id;
- case SPELL_LINK_TALENT:
- {
- // talent
- TalentEntry const* talentEntry = sTalentStore.LookupEntry(id);
- if (!talentEntry)
- return 0;
-
- int32 rank = param1_str ? (uint32)atol(param1_str) : 0;
- if (rank >= MAX_TALENT_RANK)
- return 0;
-
- if (rank < 0)
- rank = 0;
-
- return talentEntry->RankID[rank];
- }
- case SPELL_LINK_ENCHANT:
- case SPELL_LINK_TRADE:
- return id;
- case SPELL_LINK_GLYPH:
- {
- uint32 glyph_prop_id = param1_str ? (uint32)atol(param1_str) : 0;
-
- GlyphPropertiesEntry const* glyphPropEntry = sGlyphPropertiesStore.LookupEntry(glyph_prop_id);
- if (!glyphPropEntry)
- return 0;
-
- return glyphPropEntry->SpellId;
- }
- }
-
- // unknown type?
- return 0;
-}
-
-GameTele const* ChatHandler::extractGameTeleFromLink(char* text)
-{
- // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
- char* cId = extractKeyFromLink(text,"Htele");
- if (!cId)
- return false;
-
- // id case (explicit or from shift link)
- if (cId[0] >= '0' || cId[0] >= '9')
- if (uint32 id = atoi(cId))
- return objmgr.GetGameTele(id);
-
- return objmgr.GetGameTele(cId);
-}
-
-enum GuidLinkType
-{
- SPELL_LINK_PLAYER = 0, // must be first for selection in not link case
- SPELL_LINK_CREATURE = 1,
- SPELL_LINK_GAMEOBJECT = 2
-};
-
-static char const* const guidKeys[] =
-{
- "Hplayer",
- "Hcreature",
- "Hgameobject",
- 0
-};
-
-uint64 ChatHandler::extractGuidFromLink(char* text)
-{
- int type = 0;
-
- // |color|Hcreature:creature_guid|h[name]|h|r
- // |color|Hgameobject:go_guid|h[name]|h|r
- // |color|Hplayer:name|h[name]|h|r
- char* idS = extractKeyFromLink(text,guidKeys,&type);
- if (!idS)
- return 0;
-
- switch(type)
- {
- case SPELL_LINK_PLAYER:
- {
- std::string name = idS;
- if (!normalizePlayerName(name))
- return 0;
-
- if (Player* player = objmgr.GetPlayer(name.c_str()))
- return player->GetGUID();
-
- if (uint64 guid = objmgr.GetPlayerGUIDByName(name))
- return guid;
-
- return 0;
- }
- case SPELL_LINK_CREATURE:
- {
- uint32 lowguid = (uint32)atol(idS);
-
- if (CreatureData const* data = objmgr.GetCreatureData(lowguid))
- return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT);
- else
- return 0;
- }
- case SPELL_LINK_GAMEOBJECT:
- {
- uint32 lowguid = (uint32)atol(idS);
-
- if (GameObjectData const* data = objmgr.GetGOData(lowguid))
- return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_GAMEOBJECT);
- else
- return 0;
- }
- }
-
- // unknown type?
- return 0;
-}
-
-std::string ChatHandler::extractPlayerNameFromLink(char* text)
-{
- // |color|Hplayer:name|h[name]|h|r
- char* name_str = extractKeyFromLink(text,"Hplayer");
- if (!name_str)
- return "";
-
- std::string name = name_str;
- if (!normalizePlayerName(name))
- return "";
-
- return name;
-}
-
-bool ChatHandler::extractPlayerTarget(char* args, Player** player, uint64* player_guid /*=NULL*/,std::string* player_name /*= NULL*/)
-{
- if (args && *args)
- {
- std::string name = extractPlayerNameFromLink(args);
- if (name.empty())
- {
- SendSysMessage(LANG_PLAYER_NOT_FOUND);
- SetSentErrorMessage(true);
- return false;
- }
-
- Player* pl = objmgr.GetPlayer(name.c_str());
-
- // if allowed player pointer
- if (player)
- *player = pl;
-
- // if need guid value from DB (in name case for check player existence)
- uint64 guid = !pl && (player_guid || player_name) ? objmgr.GetPlayerGUIDByName(name) : 0;
-
- // if allowed player guid (if no then only online players allowed)
- if (player_guid)
- *player_guid = pl ? pl->GetGUID() : guid;
-
- if (player_name)
- *player_name = pl || guid ? name : "";
- }
- else
- {
- Player* pl = getSelectedPlayer();
- // if allowed player pointer
- if (player)
- *player = pl;
- // if allowed player guid (if no then only online players allowed)
- if (player_guid)
- *player_guid = pl ? pl->GetGUID() : 0;
-
- if (player_name)
- *player_name = pl ? pl->GetName() : "";
- }
-
- // some from req. data must be provided (note: name is empty if player not exist)
- if ((!player || !*player) && (!player_guid || !*player_guid) && (!player_name || player_name->empty()))
- {
- SendSysMessage(LANG_PLAYER_NOT_FOUND);
- SetSentErrorMessage(true);
- return false;
- }
-
- return true;
-}
-
-void ChatHandler::extractOptFirstArg(char* args, char** arg1, char** arg2)
-{
- char* p1 = strtok(args, " ");
- char* p2 = strtok(NULL, " ");
-
- if (!p2)
- {
- p2 = p1;
- p1 = NULL;
- }
-
- if (arg1)
- *arg1 = p1;
-
- if (arg2)
- *arg2 = p2;
-}
-
-char* ChatHandler::extractQuotedArg(char* args)
-{
- if (!*args)
- return NULL;
-
- if (*args == '"')
- return strtok(args+1, "\"");
- else
- {
- char* space = strtok(args, "\"");
- if (!space)
- return false;
- return strtok(NULL, "\"");
- }
-}
-
-bool ChatHandler::needReportToTarget(Player* chr) const
-{
- Player* pl = m_session->GetPlayer();
- return pl != chr && pl->IsVisibleGloballyFor(chr);
-}
-
-LocaleConstant ChatHandler::GetSessionDbcLocale() const
-{
- return m_session->GetSessionDbcLocale();
-}
-
-int ChatHandler::GetSessionDbLocaleIndex() const
-{
- return m_session->GetSessionDbLocaleIndex();
-}
-
-const char *CliHandler::GetTrinityString(int32 entry) const
-{
- return objmgr.GetTrinityStringForDBCLocale(entry);
-}
-
-bool CliHandler::isAvailable(ChatCommand const& cmd) const
-{
- // skip non-console commands in console case
- return cmd.AllowConsole;
-}
-
-void CliHandler::SendSysMessage(const char *str)
-{
- m_print(str);
- m_print("\r\n");
-}
-
-std::string CliHandler::GetNameLink() const
-{
- return GetTrinityString(LANG_CONSOLE_COMMAND);
-}
-
-bool CliHandler::needReportToTarget(Player* /*chr*/) const
-{
- return true;
-}
-
-bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player* &plr, Group* &group, uint64 &guid, bool offline)
-{
- plr = NULL;
- guid = 0;
-
- if (cname)
- {
- std::string name = cname;
- if (!name.empty())
- {
- if (!normalizePlayerName(name))
- {
- PSendSysMessage(LANG_PLAYER_NOT_FOUND);
- SetSentErrorMessage(true);
- return false;
- }
-
- plr = objmgr.GetPlayer(name.c_str());
- if (offline)
- guid = objmgr.GetPlayerGUIDByName(name.c_str());
- }
- }
-
- if (plr)
- {
- group = plr->GetGroup();
- if (!guid || !offline)
- guid = plr->GetGUID();
- }
- else
- {
- if (getSelectedPlayer())
- plr = getSelectedPlayer();
- else
- plr = m_session->GetPlayer();
-
- if (!guid || !offline)
- guid = plr->GetGUID();
- group = plr->GetGroup();
- }
-
- return true;
-}
-
-LocaleConstant CliHandler::GetSessionDbcLocale() const
-{
- return sWorld.GetDefaultDbcLocale();
-}
-
-int CliHandler::GetSessionDbLocaleIndex() const
-{
- return objmgr.GetDBCLocaleIndex();
-}