diff options
author | Brian <runningnak3d@gmail.com> | 2010-02-14 19:13:14 -0700 |
---|---|---|
committer | Brian <runningnak3d@gmail.com> | 2010-02-14 19:13:14 -0700 |
commit | 486c00891ba34884e5b2cdd8d44b4d8496f11283 (patch) | |
tree | 7df304b9020ed21b87bd66978d2dc6e6683edce7 /src/game/Chat.cpp | |
parent | 7799ade4da0da17034039439d692122e976c0138 (diff) |
* Core switch to client 3.3.2 (11403)
* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Chat.cpp')
-rw-r--r-- | src/game/Chat.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp index 3c595d49124..588289b6e4d 100644 --- a/src/game/Chat.cpp +++ b/src/game/Chat.cpp @@ -1819,7 +1819,7 @@ void ChatHandler::FillMessageData(WorldPacket *data, WorldSession* session, uint case CHAT_MSG_MONSTER_EMOTE: case CHAT_MSG_RAID_BOSS_WHISPER: case CHAT_MSG_RAID_BOSS_EMOTE: - case CHAT_MSG_BN: + case CHAT_MSG_BATTLENET: { *data << uint64(speaker->GetGUID()); *data << uint32(0); // 2.1.0 @@ -1838,7 +1838,7 @@ void ChatHandler::FillMessageData(WorldPacket *data, WorldSession* session, uint return; } default: - if (type != CHAT_MSG_REPLY && type != CHAT_MSG_IGNORED && type != CHAT_MSG_DND && type != CHAT_MSG_AFK) + if (type != CHAT_MSG_WHISPER_INFORM && type != CHAT_MSG_IGNORED && type != CHAT_MSG_DND && type != CHAT_MSG_AFK) target_guid = 0; // only for CHAT_MSG_WHISPER_INFORM used original value target_guid break; } @@ -1855,7 +1855,7 @@ void ChatHandler::FillMessageData(WorldPacket *data, WorldSession* session, uint *data << uint64(target_guid); *data << uint32(messageLength); *data << message; - if (session != 0 && type != CHAT_MSG_REPLY && type != CHAT_MSG_DND && type != CHAT_MSG_AFK) + if (session != 0 && type != CHAT_MSG_WHISPER_INFORM && type != CHAT_MSG_DND && type != CHAT_MSG_AFK) *data << uint8(session->GetPlayer()->chatTag()); else *data << uint8(0); |