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authormegamage <none@none>2009-02-10 00:39:03 -0600
committermegamage <none@none>2009-02-10 00:39:03 -0600
commit7f39dbd8481bbc629deb0726e8fad976bf6995ed (patch)
treed8ca6e0d15b98c152259468137980c97b58ddf41 /src/game/Chat.cpp
parentd696381f325278d2243ec5072e872ebfd38f8568 (diff)
*add .debug bg to allow starting a battleground with just one player it's implemented like .debug arena - so you toggle debug bg on or off By balrok
--HG-- branch : trunk
Diffstat (limited to 'src/game/Chat.cpp')
-rw-r--r--src/game/Chat.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index 1fb6bad508e..42ea2724619 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -226,6 +226,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleAnimCommand, "", NULL },
{ "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleGetLootRecipient, "", NULL },
{ "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL },
+ { "bg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBattlegroundCommand, "", NULL },
{ "sendlargepacket",SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendLargePacketCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};