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authorQAston <none@none>2010-02-01 19:22:32 +0100
committerQAston <none@none>2010-02-01 19:22:32 +0100
commita1256d88ee4cb4295e38fcf5f85581e9b1d8c876 (patch)
tree5ba85162a48efeeedf9b31bd7dbf5fa18ca8488e /src/game/Chat.cpp
parent65705a16c148d06e1b7f029edd98756dbef24489 (diff)
*drop spell_elixir table
*add spell_group table for storage of groups of spell (kinda obvious, isn't it?) and populate the table with converted spell_elixir table data *the table is going to be maintained by core team *fix percentage display at spell_ranks table loading *add TARGET_UNIT_CASTER to allowed learn spell targets in npc_trainer table, thanks to Aokromes for noticing the issue. --HG-- branch : trunk
Diffstat (limited to 'src/game/Chat.cpp')
-rw-r--r--src/game/Chat.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index abc047d7ecb..920a9416ed7 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -497,7 +497,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "spell_required", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellRequiredCommand, "", NULL },
{ "spell_area", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellAreaCommand, "", NULL },
{ "spell_bonus_data", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellBonusesCommand, "", NULL },
- { "spell_elixir", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellElixirCommand, "", NULL },
+ { "spell_group", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellGroupsCommand, "", NULL },
{ "spell_learn_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellLearnSpellCommand, "", NULL },
{ "spell_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesSpellCommand, "", NULL },
{ "spell_linked_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellLinkedSpellCommand, "", NULL },