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authormegamage <none@none>2009-02-27 12:53:27 -0600
committermegamage <none@none>2009-02-27 12:53:27 -0600
commitadb19df4749ed0a9293a7c845c3883f02d093f17 (patch)
treec949ad91aaf14f293a1c66d3a524150f295870e7 /src/game/Chat.cpp
parent2dbe092d9f90721ddc3cbf30a4b755a5799ee9f8 (diff)
[7349] Implement spell cast depenences from area/quest.aura state store in new table `spell_area`. Author: VladimirMangos
* It allow store requirenments: area, active or rewarded quest (until possible another quest not rewarded), aura present at character, character race/gender. * Listed spell can marked as auto-casted when fit requirents. In this case spell requirements checked at zone/subzone update (and then resurraction also), quest start/reward, dummy aura apply. * Old hardcoded lines for similar check removed from sources and required DB support for work now. --HG-- branch : trunk
Diffstat (limited to 'src/game/Chat.cpp')
-rw-r--r--src/game/Chat.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index a028fdc860f..cc4f71890a0 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -317,6 +317,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "skinning_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesSkinningCommand, "", NULL },
{ "spell_affect", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellAffectCommand, "", NULL },
{ "spell_required", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellRequiredCommand, "", NULL },
+ { "spell_area", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellLearnSpellCommand, "", NULL },
{ "spell_elixir", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellElixirCommand, "", NULL },
{ "spell_learn_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellLearnSpellCommand, "", NULL },
{ "spell_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesSpellCommand, "", NULL },