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authorKingPin <none@none>2008-11-02 16:53:46 -0600
committerKingPin <none@none>2008-11-02 16:53:46 -0600
commitd5beb2bbe97afa0e50df8a2cef49bcac4a607f4a (patch)
tree4ce9fec826220b2476406e38915a15b6d00a4ce1 /src/game/Chat.cpp
parent6633d3c680d4f75d743f705e9b26278674f11ee0 (diff)
[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT
* Default behaviour of pets for creatures changed to REACT_DEFENSIVE * Disallowed sending wrapped items as COD * Prevent loading and saving single target auras for pet in same way as already implemented for player * Correctly limit use some flask types to zones. * Fixed extracting common.MPQ under *nix * Many small xleanups and fixes. ** mangos merge rev. TEST REV so be careful of creepy crawly bugs! --HG-- branch : trunk
Diffstat (limited to 'src/game/Chat.cpp')
-rw-r--r--src/game/Chat.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index 838dafacdfb..7c149d1c4e7 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -69,7 +69,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "exit", SEC_CONSOLE, true, &ChatHandler::HandleServerExitCommand, "", NULL },
{ "idlerestart", SEC_ADMINISTRATOR, true, &ChatHandler::HandleIdleRestartCommand, "", NULL },
{ "idleshutdown", SEC_ADMINISTRATOR, true, &ChatHandler::HandleIdleShutDownCommand, "", NULL },
- { "info", SEC_PLAYER, true, &ChatHandler::HandleInfoCommand, "", NULL },
+ { "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL },
{ "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL },
{ "restart", SEC_ADMINISTRATOR, true, &ChatHandler::HandleRestartCommand, "", NULL },
{ "shutdown", SEC_ADMINISTRATOR, true, &ChatHandler::HandleShutDownCommand, "", NULL },