aboutsummaryrefslogtreecommitdiff
path: root/src/game/Chat.h
diff options
context:
space:
mode:
authormegamage <none@none>2009-03-09 17:34:54 -0600
committermegamage <none@none>2009-03-09 17:34:54 -0600
commitedcfae2c8a9799e353c0e049d8302d28bcb1336c (patch)
tree250dee88cb19790950f30817d9f5676e8d4966c9 /src/game/Chat.h
parentf014ccd3bdbb0bb00023d42afc1ed6bcec24bc81 (diff)
*Restructured/Reordered Npc Commands Author: multiplexer
--HG-- branch : trunk
Diffstat (limited to 'src/game/Chat.h')
-rw-r--r--src/game/Chat.h18
1 files changed, 11 insertions, 7 deletions
diff --git a/src/game/Chat.h b/src/game/Chat.h
index 1cc6d140025..abae5c132af 100644
--- a/src/game/Chat.h
+++ b/src/game/Chat.h
@@ -186,10 +186,14 @@ class ChatHandler
bool HandleModifyPhaseCommand(const char* args);
bool HandleModifyGenderCommand(const char* args);
+ //-----------------------Npc Commands-----------------------
bool HandleNpcAddCommand(const char* args);
bool HandleNpcAddMoveCommand(const char* args);
+ bool HandleNpcAddVendorItemCommand(const char* args);
bool HandleNpcChangeEntryCommand(const char *args);
+ bool HandleNpcChangeLevelCommand(const char* args);
bool HandleNpcDeleteCommand(const char* args);
+ bool HandleNpcDelVendorItemCommand(const char* args);
bool HandleNpcFactionIdCommand(const char* args);
bool HandleNpcFlagCommand(const char* args);
bool HandleNpcFollowCommand(const char* args);
@@ -197,6 +201,7 @@ class ChatHandler
bool HandleNpcMoveCommand(const char* args);
bool HandleNpcPlayEmoteCommand(const char* args);
bool HandleNpcSayCommand(const char* args);
+ bool HandleNpcSetDeathStateCommand(const char* args);
bool HandleNpcSetModelCommand(const char* args);
bool HandleNpcSetMoveTypeCommand(const char* args);
bool HandleNpcSetPhaseCommand(const char* args);
@@ -208,7 +213,12 @@ class ChatHandler
bool HandleNpcWhisperCommand(const char* args);
bool HandleNpcYellCommand(const char* args);
bool HandleNpcAddFormationCommand(const char* args);
- bool HandleNpcSetDeathStateCommand(const char* args);
+
+ //TODO: NpcCommands that needs to be fixed :
+ bool HandleNpcAddWeaponCommand(const char* args);
+ bool HandleNpcNameCommand(const char* args);
+ bool HandleNpcSubNameCommand(const char* args);
+ //----------------------------------------------------------
bool HandleReloadAllCommand(const char* args);
bool HandleReloadAllAreaCommand(const char* args);
@@ -317,13 +327,8 @@ class ChatHandler
bool HandleDebugSpellFailCommand(const char* args);
bool HandleGUIDCommand(const char* args);
- bool HandleNameCommand(const char* args);
- bool HandleSubNameCommand(const char* args);
bool HandleItemMoveCommand(const char* args);
bool HandleDeMorphCommand(const char* args);
- bool HandleAddVendorItemCommand(const char* args);
- bool HandleDelVendorItemCommand(const char* args);
- bool HandleChangeLevelCommand(const char* args);
bool HandleSetPoiCommand(const char* args);
bool HandleEquipErrorCommand(const char* args);
bool HandleGoCreatureCommand(const char* args);
@@ -362,7 +367,6 @@ class ChatHandler
bool HandleGoXYZCommand(const char* args);
bool HandleGoZoneXYCommand(const char* args);
bool HandleGoGridCommand(const char* args);
- bool HandleAddWeaponCommand(const char* args);
bool HandleAllowMovementCommand(const char* args);
bool HandleGoCommand(const char* args);