aboutsummaryrefslogtreecommitdiff
path: root/src/game/ChatHandler.cpp
diff options
context:
space:
mode:
authorBrian <runningnak3d@gmail.com>2010-02-15 07:55:01 -0700
committerBrian <runningnak3d@gmail.com>2010-02-15 07:55:01 -0700
commit51dae1505d30fa1c2216f76284cc76bf3e3c45d1 (patch)
tree40f81c1204bd4f53413af19a6f7b40b4ed5b2169 /src/game/ChatHandler.cpp
parentb9a4bd8a26ec74a1dede6129764db85a3b6710aa (diff)
parent3dd6fdedf739ac87fa9da9a294bdc9ffdca28441 (diff)
* Merge
--HG-- branch : trunk
Diffstat (limited to 'src/game/ChatHandler.cpp')
-rw-r--r--src/game/ChatHandler.cpp103
1 files changed, 59 insertions, 44 deletions
diff --git a/src/game/ChatHandler.cpp b/src/game/ChatHandler.cpp
index 057e73d3bc9..befe5ee3a09 100644
--- a/src/game/ChatHandler.cpp
+++ b/src/game/ChatHandler.cpp
@@ -190,7 +190,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
case CHAT_MSG_EMOTE:
case CHAT_MSG_YELL:
{
- std::string msg = "";
+ std::string msg;
recv_data >> msg;
if(msg.empty())
@@ -227,9 +227,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(!normalizePlayerName(to))
{
- WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, (to.size()+1));
- data<<to;
- SendPacket(&data);
+ SendPlayerNotFoundNotice(to);
break;
}
@@ -238,9 +236,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
uint32 pSecurity = player ? player->GetSession()->GetSecurity() : SEC_PLAYER;
if (!player || (tSecurity == SEC_PLAYER && pSecurity > SEC_PLAYER && !player->isAcceptWhispers()))
{
- WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, (to.size()+1));
- data<<to;
- SendPacket(&data);
+ SendPlayerNotFoundNotice(to);
return;
}
@@ -250,9 +246,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
uint32 sideb = player->GetTeam();
if( sidea != sideb )
{
- WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, (to.size()+1));
- data<<to;
- SendPacket(&data);
+ SendPlayerNotFoundNotice(to);
return;
}
}
@@ -263,12 +257,13 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
return;
}
- GetPlayer()->Whisper(msg, lang,player->GetGUID());
+ GetPlayer()->Whisper(msg, lang, player->GetGUID());
} break;
case CHAT_MSG_PARTY:
+ case CHAT_MSG_PARTY_LEADER:
{
- std::string msg = "";
+ std::string msg;
recv_data >> msg;
if(msg.empty())
@@ -285,22 +280,28 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
// if player is in battleground, he cannot say to battleground members by /p
Group *group = GetPlayer()->GetOriginalGroup();
- // so if player hasn't OriginalGroup and his player->GetGroup() is BG raid, then return
- if( !group && (!(group = GetPlayer()->GetGroup()) || group->isBGGroup()) )
+ if(!group)
+ {
+ group = _player->GetGroup();
+ if(!group || group->isBGGroup())
+ return;
+ }
+
+ if((type == CHAT_MSG_PARTY_LEADER) && !group->IsLeader(_player->GetGUID()))
return;
WorldPacket data;
- ChatHandler::FillMessageData(&data, this, CHAT_MSG_PARTY, lang, NULL, 0, msg.c_str(),NULL);
+ ChatHandler::FillMessageData(&data, this, type, lang, NULL, 0, msg.c_str(), NULL);
group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
if(sWorld.getConfig(CONFIG_CHATLOG_PARTY))
sLog.outChat("[PARTY] Player %s tells group with leader %s: %s",
GetPlayer()->GetName(), group->GetLeaderName(), msg.c_str());
- }
- break;
+ } break;
+
case CHAT_MSG_GUILD:
{
- std::string msg = "";
+ std::string msg;
recv_data >> msg;
if(msg.empty())
@@ -318,6 +319,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if (GetPlayer()->GetGuildId())
{
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
+
if (guild)
guild->BroadcastToGuild(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
@@ -337,7 +339,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
}
case CHAT_MSG_OFFICER:
{
- std::string msg = "";
+ std::string msg;
recv_data >> msg;
if(msg.empty())
@@ -355,6 +357,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if (GetPlayer()->GetGuildId())
{
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
+
if (guild)
guild->BroadcastToOfficers(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
@@ -366,7 +369,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
}
case CHAT_MSG_RAID:
{
- std::string msg="";
+ std::string msg;
recv_data >> msg;
if(msg.empty())
@@ -383,12 +386,15 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
// if player is in battleground, he cannot say to battleground members by /ra
Group *group = GetPlayer()->GetOriginalGroup();
- // so if player hasn't OriginalGroup and his player->GetGroup() is BG raid or his group isn't raid, then return
- if ((!group && !(group = GetPlayer()->GetGroup())) || group->isBGGroup() || !group->isRaidGroup())
- return;
+ if(!group)
+ {
+ group = GetPlayer()->GetGroup();
+ if(!group || group->isBGGroup() || !group->isRaidGroup())
+ return;
+ }
WorldPacket data;
- ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(),NULL);
+ ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(), NULL);
group->BroadcastPacket(&data, false);
if(sWorld.getConfig(CONFIG_CHATLOG_RAID))
@@ -397,7 +403,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
} break;
case CHAT_MSG_RAID_LEADER:
{
- std::string msg="";
+ std::string msg;
recv_data >> msg;
if(msg.empty())
@@ -414,11 +420,15 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
// if player is in battleground, he cannot say to battleground members by /ra
Group *group = GetPlayer()->GetOriginalGroup();
- if( !group && !(group = GetPlayer()->GetGroup()) || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
- return;
+ if(!group)
+ {
+ group = GetPlayer()->GetGroup();
+ if(!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(_player->GetGUID()))
+ return;
+ }
WorldPacket data;
- ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(),NULL);
+ ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(), NULL);
group->BroadcastPacket(&data, false);
if(sWorld.getConfig(CONFIG_CHATLOG_RAID))
@@ -427,7 +437,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
} break;
case CHAT_MSG_RAID_WARNING:
{
- std::string msg="";
+ std::string msg;
recv_data >> msg;
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
@@ -442,7 +452,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
WorldPacket data;
//in battleground, raid warning is sent only to players in battleground - code is ok
- ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, "", 0, msg.c_str(),NULL);
+ ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, "", 0, msg.c_str(), NULL);
group->BroadcastPacket(&data, false);
if(sWorld.getConfig(CONFIG_CHATLOG_RAID))
@@ -452,7 +462,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
case CHAT_MSG_BATTLEGROUND:
{
- std::string msg="";
+ std::string msg;
recv_data >> msg;
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
@@ -467,7 +477,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
return;
WorldPacket data;
- ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, "", 0, msg.c_str(),NULL);
+ ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, "", 0, msg.c_str(), NULL);
group->BroadcastPacket(&data, false);
if(sWorld.getConfig(CONFIG_CHATLOG_BGROUND))
@@ -477,7 +487,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
case CHAT_MSG_BATTLEGROUND_LEADER:
{
- std::string msg="";
+ std::string msg;
recv_data >> msg;
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
@@ -486,13 +496,13 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
- //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
+ // battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
Group *group = GetPlayer()->GetGroup();
if(!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
return;
WorldPacket data;
- ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, "", 0, msg.c_str(),NULL);
+ ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, "", 0, msg.c_str(), NULL);
group->BroadcastPacket(&data, false);
if(sWorld.getConfig(CONFIG_CHATLOG_BGROUND))
@@ -502,9 +512,8 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
case CHAT_MSG_CHANNEL:
{
- std::string channel = "", msg = "";
+ std::string channel, msg;
recv_data >> channel;
-
recv_data >> msg;
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
@@ -518,10 +527,10 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
{
- Channel *chn = cMgr->GetChannel(channel,_player);
- if(chn)
+
+ if(Channel *chn = cMgr->GetChannel(channel, _player))
{
- chn->Say(_player->GetGUID(),msg.c_str(),lang);
+ chn->Say(_player->GetGUID(), msg.c_str(), lang);
if((chn->HasFlag(CHANNEL_FLAG_TRADE) ||
chn->HasFlag(CHANNEL_FLAG_GENERAL) ||
@@ -670,15 +679,15 @@ void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data )
Trinity::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit);
Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > emote_do(emote_builder);
- Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > > emote_worker(GetPlayer(),sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),emote_do);
- TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > >, WorldTypeMapContainer > message(emote_worker);
+ Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > > emote_worker(GetPlayer(), sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do);
+ TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder> >, WorldTypeMapContainer> message(emote_worker);
cell.Visit(p, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));
GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit);
//Send scripted event call
if (unit && unit->GetTypeId() == TYPEID_UNIT && ((Creature*)unit)->AI())
- ((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(),text_emote);
+ ((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(), text_emote);
}
void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data )
@@ -695,7 +704,7 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data )
return;
WorldPacket data;
- ChatHandler::FillMessageData(&data, this, CHAT_MSG_IGNORED, LANG_UNIVERSAL, NULL, GetPlayer()->GetGUID(), GetPlayer()->GetName(),NULL);
+ ChatHandler::FillMessageData(&data, this, CHAT_MSG_IGNORED, LANG_UNIVERSAL, NULL, GetPlayer()->GetGUID(), GetPlayer()->GetName(), NULL);
player->GetSession()->SendPacket(&data);
}
@@ -704,3 +713,9 @@ void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket)
sLog.outDebug("Opcode %u", recvPacket.GetOpcode());
}
+void WorldSession::SendPlayerNotFoundNotice(std::string name)
+{
+ WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, name.size()+1);
+ data << name;
+ SendPacket(&data);
+}