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authormegamage <none@none>2009-03-14 20:00:02 -0600
committermegamage <none@none>2009-03-14 20:00:02 -0600
commit9041286aa2735c58eb9560677213f5d9e2dc355a (patch)
tree0fde7e9b86b36d9122eef57f58adcbbda88124cd /src/game/ChatHandler.cpp
parentd6e878caf27ccc07b63118636ac330f8eb9edac6 (diff)
[7455] Implemented condition that player can be in 2 groups in 1 time - BG raid and normal group / raid. Author: Triply
Patch is tested, but can cause problems / unexpected behaviour. TODO: set raid leader of battleground raid to raid leader who entered BG TODO: when player leaves group, he is removed from GroupQueueInfo, and for him is created new GroupQueueInfo in normal queue. Signed-off-by: Triply <triply@getmangos.com> --HG-- branch : trunk
Diffstat (limited to 'src/game/ChatHandler.cpp')
-rw-r--r--src/game/ChatHandler.cpp36
1 files changed, 22 insertions, 14 deletions
diff --git a/src/game/ChatHandler.cpp b/src/game/ChatHandler.cpp
index 0fc6500e736..ba4be69e1b0 100644
--- a/src/game/ChatHandler.cpp
+++ b/src/game/ChatHandler.cpp
@@ -234,13 +234,15 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
- Group *group = GetPlayer()->GetGroup();
- if(!group)
+ // if player is in battleground, he cannot say to battleground members by /p
+ Group *group = GetPlayer()->GetOriginalGroup();
+ // so if player hasn't OriginalGroup and his player->GetGroup() is BG raid, then return
+ if( !group && (!(group = GetPlayer()->GetGroup()) || group->isBGGroup()) )
return;
WorldPacket data;
ChatHandler::FillMessageData(&data, this, CHAT_MSG_PARTY, lang, NULL, 0, msg.c_str(),NULL);
- group->BroadcastPacket(&data, group->GetMemberGroup(GetPlayer()->GetGUID()));
+ group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
}
break;
case CHAT_MSG_GUILD:
@@ -314,13 +316,15 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
- Group *group = GetPlayer()->GetGroup();
- if(!group || !group->isRaidGroup() || group->isBGGroup())
+ // if player is in battleground, he cannot say to battleground members by /ra
+ Group *group = GetPlayer()->GetOriginalGroup();
+ // so if player hasn't OriginalGroup and his player->GetGroup() is BG raid or his group isn't raid, then return
+ if( !group && !(group = GetPlayer()->GetGroup()) || group->isBGGroup() || !group->isRaidGroup() )
return;
WorldPacket data;
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(),NULL);
- group->BroadcastPacket(&data);
+ group->BroadcastPacket(&data, false);
} break;
case CHAT_MSG_RAID_LEADER:
{
@@ -340,13 +344,14 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
- Group *group = GetPlayer()->GetGroup();
- if(!group || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()) || group->isBGGroup())
+ // if player is in battleground, he cannot say to battleground members by /ra
+ Group *group = GetPlayer()->GetOriginalGroup();
+ if( !group && !(group = GetPlayer()->GetGroup()) || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
return;
WorldPacket data;
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(),NULL);
- group->BroadcastPacket(&data);
+ group->BroadcastPacket(&data, false);
} break;
case CHAT_MSG_RAID_WARNING:
{
@@ -365,8 +370,9 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
return;
WorldPacket data;
+ //in battleground, raid warning is sent only to players in battleground - code is ok
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, "", 0, msg.c_str(),NULL);
- group->BroadcastPacket(&data);
+ group->BroadcastPacket(&data, false);
} break;
case CHAT_MSG_BATTLEGROUND:
@@ -381,13 +387,14 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
+ //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
Group *group = GetPlayer()->GetGroup();
- if(!group || !group->isRaidGroup() || !group->isBGGroup())
+ if(!group || !group->isBGGroup())
return;
WorldPacket data;
ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, "", 0, msg.c_str(),NULL);
- group->BroadcastPacket(&data);
+ group->BroadcastPacket(&data, false);
} break;
case CHAT_MSG_BATTLEGROUND_LEADER:
@@ -402,13 +409,14 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
+ //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
Group *group = GetPlayer()->GetGroup();
- if(!group || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()) || !group->isBGGroup())
+ if(!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
return;
WorldPacket data;
ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, "", 0, msg.c_str(),NULL);
- group->BroadcastPacket(&data);
+ group->BroadcastPacket(&data, false);
} break;
case CHAT_MSG_CHANNEL: