diff options
| author | Xanadu <none@none> | 2010-02-05 00:31:28 +0100 |
|---|---|---|
| committer | Xanadu <none@none> | 2010-02-05 00:31:28 +0100 |
| commit | a5d1bc77abc275402240bec1380fa87f04461ba8 (patch) | |
| tree | f33b3e3f10a4f0723d85b5bec4764f4518501c06 /src/game/CombatAI.h | |
| parent | b0b261585f4c410736548cd536642cb104cb7023 (diff) | |
A great purge of obsolete macros.
--HG--
branch : trunk
Diffstat (limited to 'src/game/CombatAI.h')
| -rw-r--r-- | src/game/CombatAI.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/CombatAI.h b/src/game/CombatAI.h index 07641f4ad30..6ab92e68f38 100644 --- a/src/game/CombatAI.h +++ b/src/game/CombatAI.h @@ -26,7 +26,7 @@ class Creature; -class TRINITY_DLL_DECL AggressorAI : public CreatureAI +class AggressorAI : public CreatureAI { public: explicit AggressorAI(Creature *c) : CreatureAI(c) {} @@ -37,7 +37,7 @@ class TRINITY_DLL_DECL AggressorAI : public CreatureAI typedef std::vector<uint32> SpellVct; -class TRINITY_DLL_SPEC CombatAI : public CreatureAI +class CombatAI : public CreatureAI { public: explicit CombatAI(Creature *c) : CreatureAI(c) {} @@ -53,7 +53,7 @@ class TRINITY_DLL_SPEC CombatAI : public CreatureAI SpellVct spells; }; -class TRINITY_DLL_SPEC CasterAI : public CombatAI +class CasterAI : public CombatAI { public: explicit CasterAI(Creature *c) : CombatAI(c) { m_attackDist = MELEE_RANGE; } @@ -65,7 +65,7 @@ class TRINITY_DLL_SPEC CasterAI : public CombatAI float m_attackDist; }; -struct TRINITY_DLL_SPEC ArchorAI : public CreatureAI +struct ArchorAI : public CreatureAI { public: explicit ArchorAI(Creature *c); @@ -77,7 +77,7 @@ struct TRINITY_DLL_SPEC ArchorAI : public CreatureAI float m_minRange; }; -struct TRINITY_DLL_SPEC TurretAI : public CreatureAI +struct TurretAI : public CreatureAI { public: explicit TurretAI(Creature *c); @@ -90,7 +90,7 @@ struct TRINITY_DLL_SPEC TurretAI : public CreatureAI float m_minRange; }; -struct TRINITY_DLL_SPEC AOEAI : public CreatureAI +struct AOEAI : public CreatureAI { public: explicit AOEAI(Creature *c); |
