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authorXanadu <none@none>2010-02-05 00:31:28 +0100
committerXanadu <none@none>2010-02-05 00:31:28 +0100
commita5d1bc77abc275402240bec1380fa87f04461ba8 (patch)
treef33b3e3f10a4f0723d85b5bec4764f4518501c06 /src/game/CombatAI.h
parentb0b261585f4c410736548cd536642cb104cb7023 (diff)
A great purge of obsolete macros.
--HG-- branch : trunk
Diffstat (limited to 'src/game/CombatAI.h')
-rw-r--r--src/game/CombatAI.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/CombatAI.h b/src/game/CombatAI.h
index 07641f4ad30..6ab92e68f38 100644
--- a/src/game/CombatAI.h
+++ b/src/game/CombatAI.h
@@ -26,7 +26,7 @@
class Creature;
-class TRINITY_DLL_DECL AggressorAI : public CreatureAI
+class AggressorAI : public CreatureAI
{
public:
explicit AggressorAI(Creature *c) : CreatureAI(c) {}
@@ -37,7 +37,7 @@ class TRINITY_DLL_DECL AggressorAI : public CreatureAI
typedef std::vector<uint32> SpellVct;
-class TRINITY_DLL_SPEC CombatAI : public CreatureAI
+class CombatAI : public CreatureAI
{
public:
explicit CombatAI(Creature *c) : CreatureAI(c) {}
@@ -53,7 +53,7 @@ class TRINITY_DLL_SPEC CombatAI : public CreatureAI
SpellVct spells;
};
-class TRINITY_DLL_SPEC CasterAI : public CombatAI
+class CasterAI : public CombatAI
{
public:
explicit CasterAI(Creature *c) : CombatAI(c) { m_attackDist = MELEE_RANGE; }
@@ -65,7 +65,7 @@ class TRINITY_DLL_SPEC CasterAI : public CombatAI
float m_attackDist;
};
-struct TRINITY_DLL_SPEC ArchorAI : public CreatureAI
+struct ArchorAI : public CreatureAI
{
public:
explicit ArchorAI(Creature *c);
@@ -77,7 +77,7 @@ struct TRINITY_DLL_SPEC ArchorAI : public CreatureAI
float m_minRange;
};
-struct TRINITY_DLL_SPEC TurretAI : public CreatureAI
+struct TurretAI : public CreatureAI
{
public:
explicit TurretAI(Creature *c);
@@ -90,7 +90,7 @@ struct TRINITY_DLL_SPEC TurretAI : public CreatureAI
float m_minRange;
};
-struct TRINITY_DLL_SPEC AOEAI : public CreatureAI
+struct AOEAI : public CreatureAI
{
public:
explicit AOEAI(Creature *c);