aboutsummaryrefslogtreecommitdiff
path: root/src/game/ConfusedMovementGenerator.cpp
diff options
context:
space:
mode:
authorraczman <none@none>2009-05-16 10:50:39 +0200
committerraczman <none@none>2009-05-16 10:50:39 +0200
commit10ee81ef1320112090fa4e0b96da22f708cab22e (patch)
treeb88d67f796424cadf7d51cc9125d9b3cb5ca38d1 /src/game/ConfusedMovementGenerator.cpp
parentc66877019ee228193b9d68c6e8b886d5ffa1d9d5 (diff)
Moved most randomisation functions usage from static version into Map object.
--HG-- branch : trunk
Diffstat (limited to 'src/game/ConfusedMovementGenerator.cpp')
-rw-r--r--src/game/ConfusedMovementGenerator.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/ConfusedMovementGenerator.cpp b/src/game/ConfusedMovementGenerator.cpp
index 2a81facc126..a82553c0189 100644
--- a/src/game/ConfusedMovementGenerator.cpp
+++ b/src/game/ConfusedMovementGenerator.cpp
@@ -44,8 +44,8 @@ ConfusedMovementGenerator<T>::Initialize(T &unit)
for(unsigned int idx=0; idx < MAX_CONF_WAYPOINTS+1; ++idx)
{
- const float wanderX=wander_distance*rand_norm() - wander_distance/2;
- const float wanderY=wander_distance*rand_norm() - wander_distance/2;
+ const float wanderX=wander_distance*rand_norm() - wander_distance/2;
+ const float wanderY=wander_distance*rand_norm() - wander_distance/2;
i_waypoints[idx][0] = x + wanderX;
i_waypoints[idx][1] = y + wanderY;