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authorn0n4m3 <none@none>2009-12-24 10:20:15 +0100
committern0n4m3 <none@none>2009-12-24 10:20:15 +0100
commit250a00cc1c91d2df2b6c4f72a2ad322b46fed783 (patch)
treeeab0216df4c91777747e866ed4525c9fbc7a037f /src/game/Corpse.cpp
parentacdc4ca15b69c84197f867192328829904646a66 (diff)
Temporary revert 6743 commit. I fix this patch across 1-2 days.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Corpse.cpp')
-rw-r--r--src/game/Corpse.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/Corpse.cpp b/src/game/Corpse.cpp
index 2a8eb0f6795..1edb478872f 100644
--- a/src/game/Corpse.cpp
+++ b/src/game/Corpse.cpp
@@ -27,7 +27,6 @@
#include "Opcodes.h"
#include "GossipDef.h"
#include "World.h"
-#include "TimeMgr.h"
Corpse::Corpse(CorpseType type) : WorldObject()
, m_type(type)
@@ -39,7 +38,7 @@ Corpse::Corpse(CorpseType type) : WorldObject()
m_valuesCount = CORPSE_END;
- m_time = sGameTime.GetGameTime();
+ m_time = time(NULL);
lootForBody = false;