diff options
author | megamage <none@none> | 2009-02-27 12:26:40 -0600 |
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committer | megamage <none@none> | 2009-02-27 12:26:40 -0600 |
commit | 4cdb56a96754c688e29dd2b53475a40135e863e3 (patch) | |
tree | ae40d02ebc1f5b343ddb07b8959ef7a7ca63d422 /src/game/Corpse.cpp | |
parent | 228e9b0322c1d26900db778b21561c3913940e81 (diff) |
[7347] Prevent sql errors at GM-mode corpse save. Apply same chnages and for other pahsemask save part for consistense and safe. Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src/game/Corpse.cpp')
-rw-r--r-- | src/game/Corpse.cpp | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/src/game/Corpse.cpp b/src/game/Corpse.cpp index 6f4b0191bb4..553c44b3b36 100644 --- a/src/game/Corpse.cpp +++ b/src/game/Corpse.cpp @@ -106,12 +106,21 @@ void Corpse::SaveToDB() std::ostringstream ss; ss << "INSERT INTO corpse (guid,player,position_x,position_y,position_z,orientation,zone,map,data,time,corpse_type,instance,phaseMask) VALUES (" - << GetGUIDLow() << ", " << GUID_LOPART(GetOwnerGUID()) << ", " << GetPositionX() << ", " << GetPositionY() << ", " << GetPositionZ() << ", " - << GetOrientation() << ", " << GetZoneId() << ", " << GetMapId() << ", '"; + << GetGUIDLow() << ", " + << GUID_LOPART(GetOwnerGUID()) << ", " + << GetPositionX() << ", " + << GetPositionY() << ", " + << GetPositionZ() << ", " + << GetOrientation() << ", " + << GetZoneId() << ", " + << GetMapId() << ", '"; for(uint16 i = 0; i < m_valuesCount; i++ ) ss << GetUInt32Value(i) << " "; - ss << "'," << uint64(m_time) <<", " << uint32(GetType()) - << ", " << int(GetInstanceId()) << ", " << int(GetPhaseMask()) << ")"; + ss << "'," + << uint64(m_time) <<", " + << uint32(GetType()) << ", " + << int(GetInstanceId()) << ", " + << uint16(GetPhaseMask()) << ")"; // prevent out of range error CharacterDatabase.Execute( ss.str().c_str() ); CharacterDatabase.CommitTransaction(); } |