diff options
| author | QAston <none@none> | 2009-08-03 12:52:31 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2009-08-03 12:52:31 +0200 |
| commit | 8777efd03cbad7036c371c88b0212e8425c5bf59 (patch) | |
| tree | f7e806455220abbdb599d52c03d9455f8c233ec6 /src/game/Corpse.cpp | |
| parent | 71adccb1c77d45d9663a84fcc7adfcc5ec89d19d (diff) | |
*Add some crash prevention checks.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Corpse.cpp')
| -rw-r--r-- | src/game/Corpse.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/game/Corpse.cpp b/src/game/Corpse.cpp index 31cfb700d4b..83d21bb3b14 100644 --- a/src/game/Corpse.cpp +++ b/src/game/Corpse.cpp @@ -182,7 +182,7 @@ bool Corpse::LoadFromDB(uint32 guid, QueryResult *result, uint32 InstanceId) return true; }*/ -bool Corpse::LoadFromDB(uint32 guid, Field *fields, uint32 & mapId, uint32 & instanceId) +bool Corpse::LoadFromDB(uint32 guid, Field *fields) { // 0 1 2 3 4 5 6 7 8 9 //result = CharacterDatabase.PQuery("SELECT position_x,position_y,position_z,orientation,map,data,time,corpse_type,instance,phaseMask FROM corpse WHERE guid = '%u'",guid); @@ -199,9 +199,8 @@ bool Corpse::LoadFromDB(uint32 guid, Field *fields, uint32 & mapId, uint32 & in return false; } - mapId = fields[4].GetUInt32(); - SetMapId(mapId); - instanceId = fields[8].GetUInt32(); + SetMapId(fields[4].GetUInt32()); + SetInstanceId(fields[8].GetUInt32()); m_time = time_t(fields[6].GetUInt64()); m_type = CorpseType(fields[7].GetUInt32()); |
