diff options
| author | QAston <none@none> | 2009-08-01 00:20:32 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2009-08-01 00:20:32 +0200 |
| commit | 1d96091d2a4f9a886a4d3cd80ec3c873d395dbdd (patch) | |
| tree | 88589d294e7eb5ccabf7e667970b116e6a2670a6 /src/game/Corpse.h | |
| parent | 0db1fd6c26b90241cfe039f2e2b3e35d10cb9cbd (diff) | |
*Improvements in map managing.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Corpse.h')
| -rw-r--r-- | src/game/Corpse.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Corpse.h b/src/game/Corpse.h index da3511abfbb..e21b0796d62 100644 --- a/src/game/Corpse.h +++ b/src/game/Corpse.h @@ -61,8 +61,8 @@ class Corpse : public WorldObject bool Create( uint32 guidlow, Player *owner ); void SaveToDB(); - bool LoadFromDB(uint32 guid, QueryResult *result, uint32 InstanceId); - bool LoadFromDB(uint32 guid, Field *fields); + //bool LoadFromDB(uint32 guid, QueryResult *result, uint32 InstanceId); + bool LoadFromDB(uint32 guid, Field *fields, uint32 & mapId, uint32 & instanceId); void DeleteBonesFromWorld(); void DeleteFromDB(); |
