diff options
| author | megamage <none@none> | 2009-08-11 16:14:45 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-08-11 16:14:45 -0500 |
| commit | 9403ff03e792154b5709a05d8dfdd7da123ce9b5 (patch) | |
| tree | f6072a69420fcb17da553ef3bc5821daee895b3e /src/game/Corpse.h | |
| parent | 4267816fca55b137bf4c7e4e530816dc5c4e7d43 (diff) | |
*Only use m_isWorldObject to check if an object is in grid or world.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Corpse.h')
| -rw-r--r-- | src/game/Corpse.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Corpse.h b/src/game/Corpse.h index ee6556e3436..ce47b19b404 100644 --- a/src/game/Corpse.h +++ b/src/game/Corpse.h @@ -99,7 +99,7 @@ class Corpse : public WorldObject private: GridReference<Corpse> m_gridRef; - CorpseType m_type; + const CorpseType m_type; time_t m_time; GridPair m_grid; // gride for corpse position for fast search uint32 m_mapId; // map id for fast corpse check at packet requests and in other situations with unloaded map of corpse. |
