diff options
author | megamage <none@none> | 2009-04-29 00:26:07 -0500 |
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committer | megamage <none@none> | 2009-04-29 00:26:07 -0500 |
commit | de11b9e901d1d1caa0634fad541f08f11c5781af (patch) | |
tree | e35503d08ef545e668b8d854da41e0ea6aba3b3b /src/game/Creature.cpp | |
parent | 9dd4b8c98599b0bdccea7b9acb61cb4e7a35da8f (diff) |
[7730] Some optimizantion and code style. Author: zhenya
--HG--
branch : trunk
Diffstat (limited to 'src/game/Creature.cpp')
-rw-r--r-- | src/game/Creature.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 95d652e04ef..fc3e7ad7bac 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1463,7 +1463,7 @@ void Creature::LoadEquipment(uint32 equip_entry, bool force) { if (force) { - for (uint8 i = 0; i < 3; i++) + for (uint8 i = 0; i < 3; ++i) SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + i, 0); m_equipmentId = 0; } @@ -1475,7 +1475,7 @@ void Creature::LoadEquipment(uint32 equip_entry, bool force) return; m_equipmentId = equip_entry; - for (uint8 i = 0; i < 3; i++) + for (uint8 i = 0; i < 3; ++i) SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + i, einfo->equipentry[i]); } @@ -1767,7 +1767,7 @@ SpellEntry const *Creature::reachWithSpellAttack(Unit *pVictim) if(!pVictim) return NULL; - for(uint32 i=0; i < CREATURE_MAX_SPELLS; i++) + for(uint32 i=0; i < CREATURE_MAX_SPELLS; ++i) { if(!m_spells[i]) continue; @@ -1817,7 +1817,7 @@ SpellEntry const *Creature::reachWithSpellCure(Unit *pVictim) if(!pVictim) return NULL; - for(uint32 i=0; i < CREATURE_MAX_SPELLS; i++) + for(uint32 i=0; i < CREATURE_MAX_SPELLS; ++i) { if(!m_spells[i]) continue; |