diff options
author | silver1ce <none@none> | 2010-03-03 04:32:47 +0200 |
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committer | silver1ce <none@none> | 2010-03-03 04:32:47 +0200 |
commit | f748ea34e383b6c2ed508b6c088f997e642b9712 (patch) | |
tree | 075c578d10f4a6e434ef6403eec30c24555a9be5 /src/game/Creature.cpp | |
parent | 9e63454b6306c369a9a0b8c21fd4d87e6e9f5a98 (diff) |
changes in creature base stats storage
* speedup stats searching
* no more default stat generation for each class-level pair, there is only one default stat
* CreatureBaseStats does not contain level and class
--HG--
branch : trunk
Diffstat (limited to 'src/game/Creature.cpp')
-rw-r--r-- | src/game/Creature.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index d88dddedd0c..7aada79974d 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1083,7 +1083,6 @@ void Creature::SelectLevel(const CreatureInfo *cinfo) SetLevel(level); CreatureBaseStats const* stats = objmgr.GetCreatureBaseStats(level, cinfo->unit_class); - assert(stats); // should not be null // health float healthmod = _GetHealthMod(rank); |