diff options
author | Machiavelli <none@none> | 2009-06-18 17:21:25 +0200 |
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committer | Machiavelli <none@none> | 2009-06-18 17:21:25 +0200 |
commit | 3a309abfab3762d1c3bc2f90b961582e83d5971a (patch) | |
tree | b04ae4230e1d2b67f78e4ce74b0ed6038c62be6d /src/game/Creature.cpp | |
parent | 85e59ecd578159a049295071f456c52e9d124de6 (diff) |
* In case of a 'for' loop, don't declare the iterator of a type that has a larger value range when the iterator can take a maximum value of a more efficient data type. (int to uint8 in most cases).
* Other minor cleanups, Null pointer checks etc.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Creature.cpp')
-rw-r--r-- | src/game/Creature.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 65dc188063c..56c7ce8ef75 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -145,7 +145,7 @@ m_creatureInfo(NULL), m_reactState(REACT_AGGRESSIVE), m_formation(NULL), m_summo m_regenTimer = 200; m_valuesCount = UNIT_END; - for(int i =0; i<CREATURE_MAX_SPELLS; ++i) + for(uint8 i =0; i<CREATURE_MAX_SPELLS; ++i) m_spells[i] = 0; m_CreatureSpellCooldowns.clear(); @@ -333,7 +333,7 @@ bool Creature::InitEntry(uint32 Entry, uint32 team, const CreatureData *data ) if(!m_respawnradius && m_defaultMovementType==RANDOM_MOTION_TYPE) m_defaultMovementType = IDLE_MOTION_TYPE; - for(int i=0; i < CREATURE_MAX_SPELLS; ++i) + for(uint8 i=0; i < CREATURE_MAX_SPELLS; ++i) m_spells[i] = GetCreatureInfo()->spells[i]; return true; |