diff options
| author | megamage <none@none> | 2009-06-16 11:19:59 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-06-16 11:19:59 -0500 |
| commit | 3cf2be604275ec1ae7321b78dc6b62e559a5d7c7 (patch) | |
| tree | d119d51bcee396d8fe913fa6b709ff45da2a2c2e /src/game/Creature.cpp | |
| parent | aaec3c819167afb3f40410142654ed4d57926b10 (diff) | |
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. Author: Ambal
--HG--
branch : trunk
Diffstat (limited to 'src/game/Creature.cpp')
| -rw-r--r-- | src/game/Creature.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 1fbea2da325..eb711a77ab5 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -263,8 +263,8 @@ bool Creature::InitEntry(uint32 Entry, uint32 team, const CreatureData *data ) CreatureInfo const *cinfo = normalInfo; if(normalInfo->HeroicEntry) { - Map *map = MapManager::Instance().FindMap(GetMapId(), GetInstanceId()); - if(map && map->IsHeroic()) + //we already have valid Map pointer for current creature! + if(GetMap()->IsHeroic()) { cinfo = objmgr.GetCreatureTemplate(normalInfo->HeroicEntry); if(!cinfo) |
