diff options
author | megamage <none@none> | 2009-02-24 11:14:28 -0600 |
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committer | megamage <none@none> | 2009-02-24 11:14:28 -0600 |
commit | 699bc588b86a5176fce0900804fb7d00425383fe (patch) | |
tree | 18dde44b0118d86bfeaf294f7917c7ff0310fbbd /src/game/Creature.cpp | |
parent | 9d160c855fe950d96386165fe7f6e484b427b89d (diff) |
[7330] Code warnings and style cleanups. Some bugs fixes. Author: VladimirMangos
1) comparison singed and unsigned values
2) redundent includes
3) wrong constructor :-part field initilization
4) unused not-/*name*/-guarded args in template/virtual functions that not required like args.
5) explicitly list not implemented achievement types.
Also bugs fixed:
1) Drop wrong phase mask 0 check in WorldObject::InSamePhase.
2) ArenaTeamMember::ModifyPersonalRating incorrect work with move points in negative with infinity values in result.
3) ArenaTeam::SaveToDB code send uint64 value to string with arg format %u.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Creature.cpp')
-rw-r--r-- | src/game/Creature.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 9244978868e..6c0e8a419ac 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -139,10 +139,10 @@ Unit(), i_AI(NULL), i_AI_possessed(NULL), lootForPickPocketed(false), lootForBody(false), m_groupLootTimer(0), lootingGroupLeaderGUID(0), m_lootMoney(0), m_lootRecipient(0), m_deathTimer(0), m_respawnTime(0), m_respawnDelay(25), m_corpseDelay(60), m_respawnradius(0.0f), -m_gossipOptionLoaded(false), m_emoteState(0), m_isPet(false), m_isTotem(false), m_isVehicle(false), m_reactState(REACT_AGGRESSIVE), -m_defaultMovementType(IDLE_MOTION_TYPE), m_equipmentId(0), -m_AlreadyCallAssistance(false), m_regenHealth(true), m_AI_locked(false), m_isDeadByDefault(false), -m_meleeDamageSchoolMask(SPELL_SCHOOL_MASK_NORMAL),m_creatureInfo(NULL), m_DBTableGuid(0), m_formationID(0) +m_gossipOptionLoaded(false), m_emoteState(0), m_isPet(false), m_isVehicle(false), m_isTotem(false), +m_defaultMovementType(IDLE_MOTION_TYPE), m_DBTableGuid(0), m_equipmentId(0), m_AlreadyCallAssistance(false), +m_regenHealth(true), m_AI_locked(false), m_isDeadByDefault(false), m_meleeDamageSchoolMask(SPELL_SCHOOL_MASK_NORMAL), +m_creatureInfo(NULL), m_reactState(REACT_AGGRESSIVE), m_formationID(0) { m_regenTimer = 200; m_valuesCount = UNIT_END; |