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authorMachiavelli <none@none>2009-06-11 17:54:59 +0200
committerMachiavelli <none@none>2009-06-11 17:54:59 +0200
commit6eaf6e962a31aa308406289d538aef30a56b95cb (patch)
tree5980ff3267545a42b3b8f248754c5cbc3f1f70d0 /src/game/Creature.cpp
parent8fed6e39f5de4c62825bcd87f06189a3637c1541 (diff)
* Change name of recently added scriptAI functions to better reflect purpose
* Fix typo in 3910_world.sql, spotted by irish --HG-- branch : trunk
Diffstat (limited to 'src/game/Creature.cpp')
-rw-r--r--src/game/Creature.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp
index f31dcbf4df7..eb7c93f2d0b 100644
--- a/src/game/Creature.cpp
+++ b/src/game/Creature.cpp
@@ -1351,7 +1351,7 @@ void Creature::SelectLevel(const CreatureInfo *cinfo)
SetCreateHealth(health);
SetMaxHealth(health);
SetHealth(health);
- ResetDamageByPlayers();
+ ResetPlayerDamageReq();
// mana
uint32 minmana = std::min(cinfo->maxmana, cinfo->minmana);
@@ -1742,7 +1742,7 @@ void Creature::setDeathState(DeathState s)
// setActive(true);
SetHealth(GetMaxHealth());
SetLootRecipient(NULL);
- ResetDamageByPlayers();
+ ResetPlayerDamageReq();
Unit::setDeathState(ALIVE);
CreatureInfo const *cinfo = GetCreatureInfo();
RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE);