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authormegamage <none@none>2009-01-07 11:56:57 -0600
committermegamage <none@none>2009-01-07 11:56:57 -0600
commit75cd06b98c7dc489ee4554cf3af6a8f6403decee (patch)
tree4d9c2810ef818bc6a8a7f4f94a2375cc8dd41d71 /src/game/Creature.cpp
parentfd07b66887e3a99ab7eeca9d00df12e57750558b (diff)
*Mangos Implement AURA_STATE_HEALTH_ABOVE_75_PERCENT use. By DiSlord.
*Mangos [7045]. More correct spell select for creatures if spell PreventionType == SPELL_PREVENTION_TYPE_SILENCE. Also add check for PreventionType == SPELL_PREVENTION_TYPE_PACIFY. By DiSlord. *Mangos [7046] Do more security level checks in commands using HasLowerSecurity. Make use .account set addon safe for players. By Vladimir. *Mangos [7047] Fix Draenei race spell add at client switch. By DiSlord. --HG-- branch : trunk
Diffstat (limited to 'src/game/Creature.cpp')
-rw-r--r--src/game/Creature.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp
index 649f9385081..e2124feff53 100644
--- a/src/game/Creature.cpp
+++ b/src/game/Creature.cpp
@@ -1763,7 +1763,9 @@ SpellEntry const *Creature::reachWithSpellAttack(Unit *pVictim)
// continue;
if( dist > range || dist < minrange )
continue;
- if(HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SILENCED))
+ if(spellInfo->PreventionType == SPELL_PREVENTION_TYPE_SILENCE && HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SILENCED))
+ continue;
+ if(spellInfo->PreventionType == SPELL_PREVENTION_TYPE_PACIFY && HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED))
continue;
return spellInfo;
}
@@ -1807,7 +1809,9 @@ SpellEntry const *Creature::reachWithSpellCure(Unit *pVictim)
// continue;
if( dist > range || dist < minrange )
continue;
- if(HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SILENCED))
+ if(spellInfo->PreventionType == SPELL_PREVENTION_TYPE_SILENCE && HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SILENCED))
+ continue;
+ if(spellInfo->PreventionType == SPELL_PREVENTION_TYPE_PACIFY && HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED))
continue;
return spellInfo;
}