diff options
| author | megamage <none@none> | 2008-10-29 20:00:21 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2008-10-29 20:00:21 -0500 |
| commit | a1131cdb21370baaaa5212707e78af5834874395 (patch) | |
| tree | e06256e25c32103465310dc37d4427a2e5acac4e /src/game/Creature.cpp | |
| parent | 7ea14f94f1e9c2fa3483b4dd3526cd5d67e45161 (diff) | |
[svn] Provide creature dual wield support.
Update glancing damage formula.
Do not daze creatures when other creatures attack from the back (need to find a better way).
Fix the damage calculation of +damage aura.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Creature.cpp')
| -rw-r--r-- | src/game/Creature.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index f0b0023d696..315a1b1f368 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1234,11 +1234,13 @@ void Creature::SelectLevel(const CreatureInfo *cinfo) SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, cinfo->mindmg * damagemod); SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, cinfo->maxdmg * damagemod); - - SetFloatValue(UNIT_FIELD_MINRANGEDDAMAGE,cinfo->minrangedmg * damagemod); - SetFloatValue(UNIT_FIELD_MAXRANGEDDAMAGE,cinfo->maxrangedmg * damagemod); + SetBaseWeaponDamage(OFF_ATTACK, MINDAMAGE, cinfo->mindmg * damagemod); + SetBaseWeaponDamage(OFF_ATTACK, MAXDAMAGE, cinfo->maxdmg * damagemod); + SetBaseWeaponDamage(RANGED_ATTACK, MINDAMAGE, cinfo->minrangedmg * damagemod); + SetBaseWeaponDamage(RANGED_ATTACK, MAXDAMAGE, cinfo->maxrangedmg * damagemod); SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, cinfo->attackpower * damagemod); + SetModifierValue(UNIT_MOD_ATTACK_POWER_RANGED, BASE_VALUE, cinfo->rangedattackpower * damagemod); } float Creature::_GetHealthMod(int32 Rank) |
