diff options
author | megamage <none@none> | 2009-06-10 10:13:45 -0500 |
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committer | megamage <none@none> | 2009-06-10 10:13:45 -0500 |
commit | b8f95e054617bb5ae6bf80401865f04b43c3b57f (patch) | |
tree | 08652a33db284ba6bcfd034d2bfcd135e58d5a54 /src/game/Creature.cpp | |
parent | 40e353a9ca49fcad6ffa70224c7c2137e71ed205 (diff) |
*Fix the bug that players lose stats when change weapons when have disarm auras.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Creature.cpp')
-rw-r--r-- | src/game/Creature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index e8916aad70a..f31dcbf4df7 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -140,7 +140,7 @@ m_defaultMovementType(IDLE_MOTION_TYPE), m_DBTableGuid(0), m_equipmentId(0), m_A m_regenHealth(true), m_AI_locked(false), m_isDeadByDefault(false), m_meleeDamageSchoolMask(SPELL_SCHOOL_MASK_NORMAL), m_creatureInfo(NULL), m_reactState(REACT_AGGRESSIVE), m_formation(NULL), m_summonMask(SUMMON_MASK_NONE) , m_AlreadySearchedAssistance(false) -, m_creatureData(NULL) +, m_creatureData(NULL), m_PlayerDamageReq(0) { m_regenTimer = 200; m_valuesCount = UNIT_END; |