diff options
| author | megamage <none@none> | 2009-05-31 14:26:57 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-05-31 14:26:57 -0500 |
| commit | da871e2fc07ef529beea3d3e8a52518bde842775 (patch) | |
| tree | 7314d7c7b03304d75d606874693cf565e95daa28 /src/game/Creature.cpp | |
| parent | 8d1f4f9ea0beb503e2a3014abb95263e501ef1c5 (diff) | |
*Move addcre/go functions from opvp to objmgr.
*Do not save respawn time for internally added cre/go.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Creature.cpp')
| -rw-r--r-- | src/game/Creature.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 01a3b057ce9..0627f6419fb 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1532,6 +1532,9 @@ bool Creature::LoadFromDB(uint32 guid, Map *map) // checked at creature_template loading m_defaultMovementType = MovementGeneratorType(data->movementType); + if(!data->dbData) + SetInternallyAdded(); + return true; } @@ -2079,7 +2082,7 @@ bool Creature::CanAssistTo(const Unit* u, const Unit* enemy, bool checkfaction / void Creature::SaveRespawnTime() { - if(isPet() || !m_DBTableGuid) + if(isSummon() || !m_DBTableGuid || m_isInternallyAdded) return; if(m_respawnTime > time(NULL)) // dead (no corpse) |
