aboutsummaryrefslogtreecommitdiff
path: root/src/game/Creature.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2008-11-07 09:36:46 -0600
committermegamage <none@none>2008-11-07 09:36:46 -0600
commitfd3fcb461253bb8d269faa90af877e1e3e8b12a8 (patch)
tree8c23861b1fc3b14908d1a22c5f491c1aad9d2d21 /src/game/Creature.cpp
parentfdff7330d29eee31d6f7849067d1a68441402370 (diff)
[svn] Remove isVisible function. Check stealth and invisible in canAttack();
Use new remove aura by interrupt flag function. --HG-- branch : trunk
Diffstat (limited to 'src/game/Creature.cpp')
-rw-r--r--src/game/Creature.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp
index 0bb7c024c1a..14ebf19b94c 100644
--- a/src/game/Creature.cpp
+++ b/src/game/Creature.cpp
@@ -1532,6 +1532,11 @@ bool Creature::canSeeOrDetect(Unit const* u, bool detect, bool inVisibleList) co
return u->IsWithinLOS(GetPositionX(),GetPositionY(),GetPositionZ());
}
+bool Creature::IsWithinSightDist(Unit const* u) const
+{
+ return IsWithinDistInMap(u, sWorld.getConfig(CONFIG_SIGHT_MONSTER));
+}
+
float Creature::GetAttackDistance(Unit const* pl) const
{
float aggroRate = sWorld.getRate(RATE_CREATURE_AGGRO);
@@ -1866,7 +1871,7 @@ bool Creature::IsOutOfThreatArea(Unit* pVictim) const
if(!pVictim->IsInMap(this))
return true;
- if(!pVictim->isTargetableForAttack())
+ if(!canAttack(pVictim))
return true;
if(!pVictim->isInAccessablePlaceFor(this))