aboutsummaryrefslogtreecommitdiff
path: root/src/game/Creature.h
diff options
context:
space:
mode:
authormaximius <none@none>2009-09-29 15:13:46 -0700
committermaximius <none@none>2009-09-29 15:13:46 -0700
commit4b79217bef70158f894607108ed6a335b4ca1f9a (patch)
tree748cdb4b64748eec0a2b0e665e42aea2aa47242e /src/game/Creature.h
parent21f08bff8e6c5f9366828a2be19bc16db781231d (diff)
*Passive targets under attack by players are not ideal targets for hostile creatures, so avoid them.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Creature.h')
-rw-r--r--src/game/Creature.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h
index bfe9709e081..5fbe4a07a28 100644
--- a/src/game/Creature.h
+++ b/src/game/Creature.h
@@ -641,6 +641,7 @@ class TRINITY_DLL_SPEC Creature : public Unit
void SetNoSearchAssistance(bool val) { m_AlreadySearchedAssistance = val; }
bool HasSearchedAssistance() { return m_AlreadySearchedAssistance; }
bool CanAssistTo(const Unit* u, const Unit* enemy, bool checkfaction = true) const;
+ bool _IsTargetAcceptable(const Unit* target) const;
MovementGeneratorType GetDefaultMovementType() const { return m_defaultMovementType; }
void SetDefaultMovementType(MovementGeneratorType mgt) { m_defaultMovementType = mgt; }