aboutsummaryrefslogtreecommitdiff
path: root/src/game/Creature.h
AgeCommit message (Expand)Author
2010-06-05Move core/realm files to new subdirectoryclick
2010-05-08Add GUID to groupsSpp
2010-04-30Add support for vendors selling the same items with different extendedCost - ...click
2010-04-25Refactor Creature::SelectNearestTarget(float dist)Trazom62
2010-04-10*modified spelldifficulty handler to work with all spell casts for creatures ...Rat
2010-04-09*added code for loading Spelldifficulty.dbc + Custom Spelldifficulty from Dat...Rat
2010-04-07Code Style (game + scripts only):Spp
2010-04-07Code Style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code Style: Remove trailing spacesSpp
2010-03-21Add additional field for storage of speed_run rate of creature_manuel_
2010-03-14Fix creature tapped and lootable dynamic flags => fix creature not lootable.Trazom62
2010-03-13Fix ScriptedAI::SelectUnit to support SELECT_TARGET_NEAREST and SELECT_TARGET...Trazom62
2010-03-07Added new type-safe cast functions.raczman
2010-03-03changes in creature base stats storagesilver1ce
2010-03-03store unit's level in uint8 formatsilver1ce
2010-02-14* Core switch to client 3.3.2 (11403)Brian
2010-02-05A great purge of obsolete macros.Xanadu
2010-01-31*Add support for spells in npc_trainer table with multiple SPELL_EFFECT_LEARN...QAston
2010-01-26*finalized basic hard-lootmode definesRat
2010-01-21* Backed out changeset c7c6faf26cbdBrian
2010-01-21* Add support for basedmg and baserangeddmg values in creature_classlevelstats.win32
2010-01-20Allow spells with effect mechanic to allow apply other effects when effect wi...thenecromancer
2010-01-16Updated copyright for new year.n0n4m3
2010-01-16Implement option to use delay in ForcedDespawn for creature, allow use delaye...n0n4m3
2010-01-13Allow state/effect immunities ignore whole spell when one effect is immunedthenecromancer
2010-01-10* Add support for base armor values in creature_classlevelstats.XTZGZoReX
2010-01-10Update aura system:QAston
2010-01-02Removed moveflags column from creature_addon and creature_template_addon. Tha..._manuel_
2009-12-26Move some grid object functions into one parent classn0n4m3
2009-12-24Temporary revert 6743 commit. I fix this patch across 1-2 days.n0n4m3
2009-12-23Replaced time(NULL) on sGameTime.GetGameTime() this is used for better perfor...n0n4m3
2009-12-21* Add support for RewSpellCast=-1. If -1 remove all auras applied to player atBrian
2009-12-20* Added support for using a lookup table for creature mana / healthBrian
2009-12-20Merge MaNGOS, Gossip System. Autor NoFantasy.win32
2009-12-19Add own function to send AI_Reaction packet. by NoFantasyn0n4m3
2009-12-17Some fixes for GameObject, Chat, Creature, update DuelHandler for 322an0n4m3
2009-11-26* Added support for questItem5 and questItem6 in creature and gameobjectBrian
2009-11-19*Add two new functions GetHomePosition() and GetRelativeAngle(x, y)maximius
2009-11-01*Cleanup, fix many cases of unoptimized loops, potential crashes, excessively...maximius
2009-10-28*Implement new LootMode system, and add some basic support in boss_sartharion...maximius
2009-10-17*Backed out changeset 3be01fb200a5maximius
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...maximius
2009-09-29*Passive targets under attack by players are not ideal targets for hostile cr...maximius
2009-09-27*Better method for choosing a random model on respawn (should no longer show ...maximius
2009-09-24*Add a new modelid function..maximius
2009-09-21Reapply patch about changing modelid_a/h(2) values to modelid1..4, display id...Kudlaty
2009-09-19*Wintergrasp: Prevent defenders team to click the relic. Patch by Spp.maximius
2009-09-02*Try to fix the bug that creature does not regenerate after evade.megamage