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authorTrazom62 <none@none>2010-03-13 12:15:32 +0100
committerTrazom62 <none@none>2010-03-13 12:15:32 +0100
commit75a63297ca5758670b6dc1717d2632c204f57d52 (patch)
tree0d6b12f1beeed159f326823d9e89042107ef6bac /src/game/Creature.h
parent4c9a9a02b0ab41e0fc251af5b196294617d9f875 (diff)
Fix ScriptedAI::SelectUnit to support SELECT_TARGET_NEAREST and SELECT_TARGET_FARTHEST.
Remove duplicate select target function CreatureEventAI::SelectUnit. --HG-- branch : trunk
Diffstat (limited to 'src/game/Creature.h')
-rw-r--r--src/game/Creature.h13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h
index 1d0a2fd560f..e0f66eb1963 100644
--- a/src/game/Creature.h
+++ b/src/game/Creature.h
@@ -296,19 +296,6 @@ enum ChatType
CHAT_TYPE_ZONE_YELL = 6
};
-//Selection method used by SelectTarget (CreatureEventAI)
-enum AttackingTarget
-{
- ATTACKING_TARGET_RANDOM = 0, //Just selects a random target
- ATTACKING_TARGET_TOPAGGRO, //Selects targes from top aggro to bottom
- ATTACKING_TARGET_BOTTOMAGGRO, //Selects targets from bottom aggro to top
- /* not implemented
- ATTACKING_TARGET_RANDOM_PLAYER, //Just selects a random target (player only)
- ATTACKING_TARGET_TOPAGGRO_PLAYER, //Selects targes from top aggro to bottom (player only)
- ATTACKING_TARGET_BOTTOMAGGRO_PLAYER, //Selects targets from bottom aggro to top (player only)
- */
-};
-
// GCC have alternative #pragma pack() syntax and old gcc version not support pack(pop), also any gcc version not support it at some platform
#if defined( __GNUC__ )
#pragma pack()