diff options
author | Xanadu <none@none> | 2010-02-05 00:31:28 +0100 |
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committer | Xanadu <none@none> | 2010-02-05 00:31:28 +0100 |
commit | a5d1bc77abc275402240bec1380fa87f04461ba8 (patch) | |
tree | f33b3e3f10a4f0723d85b5bec4764f4518501c06 /src/game/Creature.h | |
parent | b0b261585f4c410736548cd536642cb104cb7023 (diff) |
A great purge of obsolete macros.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Creature.h')
-rw-r--r-- | src/game/Creature.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h index e7ddd64a7bb..3aa88c1b9db 100644 --- a/src/game/Creature.h +++ b/src/game/Creature.h @@ -168,7 +168,7 @@ struct CreatureInfo #define MAX_CREATURE_BASE_HP 3 // Defines base stats for creatures (used to calculate HP/mana/armor). -struct TRINITY_DLL_SPEC CreatureBaseStats +struct CreatureBaseStats { uint32 Level; uint8 Class; @@ -407,7 +407,7 @@ typedef std::map<uint32,time_t> CreatureSpellCooldowns; #define MAX_VENDOR_ITEMS 150 // Limitation in 3.x.x item count in SMSG_LIST_INVENTORY -class TRINITY_DLL_SPEC Creature : public Unit, public GridObject<Creature> +class Creature : public Unit, public GridObject<Creature> { public: |