diff options
author | maximius <none@none> | 2009-11-01 17:53:07 -0800 |
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committer | maximius <none@none> | 2009-11-01 17:53:07 -0800 |
commit | b257a28fa9a9177df32845db8171d376bd6d4404 (patch) | |
tree | d1093029c66fc36a705aa0f344ba3a4fb77e36d5 /src/game/Creature.h | |
parent | 2b2b2a1d0ec0e8942b27047f6706f29775a00eb8 (diff) |
*Cleanup, fix many cases of unoptimized loops, potential crashes, excessively large data types, unnecessary or wrong casts, non-standardized function calls, and so on..
*Proper Maexxna Web Spray locations (old locations sent players flying into the air)
--HG--
branch : trunk
Diffstat (limited to 'src/game/Creature.h')
-rw-r--r-- | src/game/Creature.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h index 2ee2a3997d7..5945f441946 100644 --- a/src/game/Creature.h +++ b/src/game/Creature.h @@ -530,7 +530,7 @@ class TRINITY_DLL_SPEC Creature : public Unit return GetCreatureInfo()->rank == CREATURE_ELITE_WORLDBOSS; } - uint32 getLevelForTarget(Unit const* target) const; // overwrite Unit::getLevelForTarget for boss level support + uint8 getLevelForTarget(Unit const* target) const; // overwrite Unit::getLevelForTarget for boss level support bool IsInEvadeMode() const { return hasUnitState(UNIT_STAT_EVADE); } |