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authorSpp <none@none>2010-04-07 18:09:10 +0200
committerSpp <none@none>2010-04-07 18:09:10 +0200
commitb27ce42704c33e292bda390265bb8fd01a433505 (patch)
tree29b2df222a2c1be3325e3d6fab75206100b578fd /src/game/Creature.h
parentf490ad5ac259712e323f0a52e608ff1383b2fc41 (diff)
Code Style: Remove trailing spaces
--HG-- branch : trunk
Diffstat (limited to 'src/game/Creature.h')
-rw-r--r--src/game/Creature.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h
index 4d74e03d60f..737da768302 100644
--- a/src/game/Creature.h
+++ b/src/game/Creature.h
@@ -529,7 +529,7 @@ class Creature : public Unit, public GridObject<Creature>
bool lootForPickPocketed;
bool lootForBody;
Player *GetLootRecipient() const;
- bool hasLootRecipient() const { return m_lootRecipient != 0; }
+ bool hasLootRecipient() const { return m_lootRecipient != 0; }
bool isTappedBy(Player *player) const; // return true if the creature is tapped by the player or a member of his party.
void SetLootRecipient (Unit* unit);
@@ -638,7 +638,7 @@ class Creature : public Unit, public GridObject<Creature>
void SetDisableReputationGain(bool disable) { DisableReputationGain = disable; }
bool IsReputationGainDisabled() { return DisableReputationGain; }
- bool IsDamageEnoughForLootingAndReward() const { return m_PlayerDamageReq == 0; }
+ bool IsDamageEnoughForLootingAndReward() const { return m_PlayerDamageReq == 0; }
void LowerPlayerDamageReq(uint32 unDamage)
{
if(m_PlayerDamageReq)