diff options
author | Spp <none@none> | 2010-04-07 18:09:10 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 18:09:10 +0200 |
commit | b27ce42704c33e292bda390265bb8fd01a433505 (patch) | |
tree | 29b2df222a2c1be3325e3d6fab75206100b578fd /src/game/Creature.h | |
parent | f490ad5ac259712e323f0a52e608ff1383b2fc41 (diff) |
Code Style: Remove trailing spaces
--HG--
branch : trunk
Diffstat (limited to 'src/game/Creature.h')
-rw-r--r-- | src/game/Creature.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h index 4d74e03d60f..737da768302 100644 --- a/src/game/Creature.h +++ b/src/game/Creature.h @@ -529,7 +529,7 @@ class Creature : public Unit, public GridObject<Creature> bool lootForPickPocketed; bool lootForBody; Player *GetLootRecipient() const; - bool hasLootRecipient() const { return m_lootRecipient != 0; } + bool hasLootRecipient() const { return m_lootRecipient != 0; } bool isTappedBy(Player *player) const; // return true if the creature is tapped by the player or a member of his party. void SetLootRecipient (Unit* unit); @@ -638,7 +638,7 @@ class Creature : public Unit, public GridObject<Creature> void SetDisableReputationGain(bool disable) { DisableReputationGain = disable; } bool IsReputationGainDisabled() { return DisableReputationGain; } - bool IsDamageEnoughForLootingAndReward() const { return m_PlayerDamageReq == 0; } + bool IsDamageEnoughForLootingAndReward() const { return m_PlayerDamageReq == 0; } void LowerPlayerDamageReq(uint32 unDamage) { if(m_PlayerDamageReq) |