diff options
author | Kudlaty <none@none> | 2009-09-21 07:52:16 +0200 |
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committer | Kudlaty <none@none> | 2009-09-21 07:52:16 +0200 |
commit | b4cd005f036316ebf828b301970b5795110d78af (patch) | |
tree | 67a67fa337389ea8afef7cfbf011034dbfa70cb1 /src/game/Creature.h | |
parent | 45e2f9c002f58e7dc01207ab88f6ffa052860611 (diff) |
Reapply patch about changing modelid_a/h(2) values to modelid1..4, display ids are no longer incorrectly chosen based on player faction.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Creature.h')
-rw-r--r-- | src/game/Creature.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h index d7c09c35548..8f123dad406 100644 --- a/src/game/Creature.h +++ b/src/game/Creature.h @@ -169,8 +169,10 @@ struct CreatureInfo uint32 Entry; uint32 HeroicEntry; uint32 KillCredit[MAX_KILL_CREDIT]; - uint32 DisplayID_A[2]; - uint32 DisplayID_H[2]; + uint32 Modelid1; + uint32 Modelid2; + uint32 Modelid3; + uint32 Modelid4; char* Name; char* SubName; char* IconName; |