aboutsummaryrefslogtreecommitdiff
path: root/src/game/Creature.h
diff options
context:
space:
mode:
authorSpp <none@none>2010-05-08 01:58:47 +0200
committerSpp <none@none>2010-05-08 01:58:47 +0200
commitd6df19cd9948ff6d108f88e0d8c77bdbda5922ab (patch)
treec5ebf7fc17c69aebad723a0190902f524a41fd2d /src/game/Creature.h
parent0d06050eb409c2b14dff199379ad89551bcdd93f (diff)
Add GUID to groups
--HG-- branch : trunk
Diffstat (limited to 'src/game/Creature.h')
-rw-r--r--src/game/Creature.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h
index fd9499cd75e..d2d93d787da 100644
--- a/src/game/Creature.h
+++ b/src/game/Creature.h
@@ -597,7 +597,7 @@ class Creature : public Unit, public GridObject<Creature>
const CreatureData* GetLinkedRespawnCreatureData() const;
uint32 m_groupLootTimer; // (msecs)timer used for group loot
- uint64 lootingGroupLeaderGUID; // used to find group which is looting corpse
+ uint64 lootingGroupGUID; // used to find group which is looting corpse
void SendZoneUnderAttackMessage(Player* attacker);