diff options
author | Spp <none@none> | 2010-05-08 01:58:47 +0200 |
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committer | Spp <none@none> | 2010-05-08 01:58:47 +0200 |
commit | d6df19cd9948ff6d108f88e0d8c77bdbda5922ab (patch) | |
tree | c5ebf7fc17c69aebad723a0190902f524a41fd2d /src/game/Creature.h | |
parent | 0d06050eb409c2b14dff199379ad89551bcdd93f (diff) |
Add GUID to groups
--HG--
branch : trunk
Diffstat (limited to 'src/game/Creature.h')
-rw-r--r-- | src/game/Creature.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h index fd9499cd75e..d2d93d787da 100644 --- a/src/game/Creature.h +++ b/src/game/Creature.h @@ -597,7 +597,7 @@ class Creature : public Unit, public GridObject<Creature> const CreatureData* GetLinkedRespawnCreatureData() const; uint32 m_groupLootTimer; // (msecs)timer used for group loot - uint64 lootingGroupLeaderGUID; // used to find group which is looting corpse + uint64 lootingGroupGUID; // used to find group which is looting corpse void SendZoneUnderAttackMessage(Player* attacker); |